About Keirian Valyvyrden
Class: Sorcerer, Wild Magic 1
Alignment: Chaotic Good
Ability Scores:
STR: 6 (-2) DEX: 14 (+2) CON: 13 (+1) INT: 10 (+0) WIS: 10 (+0) CHA: 14 (+2)
Proficiency Bonus: +2
Initiative: +2
Movement: 30 ft
Passive Perception: 12
Passive Insight: 12
Passive Investigation: 10
Proficiencies and Languages:
Armor: None
Weapons:
Tools:
Defense:
AC: 12 (DEX)
HP: 7 (1d6 + 1)
Saving Throws:
STR: -2 DEX: +2 CON: +3 INT: +0 WIS: +0 CHA: +4
Offense:
Spell:+4; DC 12
Spell Slots: 1st Level (2)
Spells Known:
Cantrip: Fire Bolt, Mage Hand, Mind Sliver, Prestidigitation
1st: Chaos Bolt, Sleep
Actions in Combat: Attack, Cast a Spell, Dash, Disengage, Dodge,
Grapple, Help, Hide, Improvise, Ready, Search, Shove, Use an Object
Skills: (* = Proficient)
Acrobatics +2
Animal Handling +0
*Arcana +2
Athletics -2
*Deception +4
History +0
*Insight +2
Intimidate +2
Investigation +0
Medicine +0
Nature +0
*Perception +2
Performance +2
*Persuasion +4
Religion +0
Sleight of Hand +2
Stealth +2
*Survival +2
Racial Features:
Darkvision 60 ft
Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Skill Versatility (Perception, Insight)
Class Features:
Gear:
Money:
PP:
GP:
EP:
SP:
CP:
Backstory & Other Details:
Faith:
Personality Traits:
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3)
Ideals:
Bonds:
Flaws:
Height:
Weight:
Hair:
Eyes:
Skin Tone:
Age: