Valeros

Keiji Kentaika's page

34 posts. Alias of The Morphling.


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HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

>_> You really couldn't think of any better way to write him out than to just kill him off?

...siiiiigh.

Good luck everybody! Farewell!


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield
Talia Khavortorov wrote:
Me too! I'm not dying to die though, so I hope he does stay down!

If he wakes up and resists, that just means I get to kill him. :P


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

So you did. Amazing.

Your effectiveness in beating a sleeping man is awe-inspiring. XD

Regardless of what happened, I just want to roll initiative. :P


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

Hopefully Gavriil hits anyway because the dude is helpless. :P Here's hoping! :)


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

Keiji creeps forward, entering the building, leaving the door open behind him for Gavriil. We're in luck... he's asleep! He frowns, gripping the hilt of his sword tightly. They deserve death for their crimes... but slaying a sleeping foe has no honor. Standing over the bandit's body, he levels his sword and slams the hilt of the blade into the sleeping bandit's skull. Arcane power sparks along the blade, enhancing his accuracy.

Stealth (Movement): 1d20 + 4 ⇒ (12) + 4 = 16
Stealth (Movement): 1d20 + 4 ⇒ (11) + 4 = 15
Stealth (Attacking Quietly): 1d20 + 4 ⇒ (10) + 4 = 14
Attack for Nonlethal Damage (Including -4 for nonlethal and +4 for prone target): 1d20 + 7 ⇒ (18) + 7 = 25
Damage (Nonlethal): 1d8 + 5 ⇒ (4) + 5 = 9

Spending one arcane point to enhance the blade as a swift action. I am assuming Gavriil approaches too so he can start the fight adjacent, if 9 damage isn't enough to ensure our sleeping bandit remains unconscious. I'm not wanting to rush ahead and leave Gavriil by the door.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

Huh! Somehow I'd misread Gavriil's post. Disregard that then!

Keiji stealthily swings the door open. Unfortunately, the hinges let out a noticeable screech as he does. Knowing he might have been noticed, Keiji prepares to rush inside.

Stealth: 1d20 + 4 ⇒ (2) + 4 = 6


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

Keiji continues to wait, planning to open the door once one of the others makes it to his location.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

Keiji lurks by the door, waiting for Gavriil or Kestern to join him on the ground, figuring the archers can remain up high. It's only a matter of time before we're noticed... but we're inside the fort now. The hardest part is past us.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

Keiji quietly tries the handle as gently as possible, hoping only to check whether the door is locked. If it is unlocked, he will release the handle just as gently, keeping the door still closed.

Stealth: 1d20 + 4 ⇒ (12) + 4 = 16


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

I think the dice gods just dropped the dice on the playmat. O_o


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

Oh, no, please don't think I'm trying to rush anyone! I know schedules can be tough. :) Gavriil, you're doing great.

I just think it'd be a good idea to post out-of-order if needed. If you've got the time to make a post, but we're waiting on someone else, Mello can just delay the resolution of whoever posted early if needed.

I definitely don't want to be pressuring anybody.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

Best to make sure I'm close to the girl when one of their suits of clattering armor raises the alarm, Keiji reasoned. He approached the door of the house and laid his ear gently to the wood, listening for any sign of movement inside.

Stealth (First 15 ft.): 1d20 + 4 ⇒ (11) + 4 = 15
Stealth (Second 15 ft.): 1d20 + 4 ⇒ (16) + 4 = 20
Perception (Listen): 1d20 ⇒ 11


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

In the future, I think we not delay our own posting while waiting for someone else without posting to say so. It's entirely possible two people could be waiting for each other, heh.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

Anyone else active here? I'm itchin' to keep going but I don't want to skip anyone elses' turns.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

Keiji creeps along the wall, moving towards the ladder closest to the building where Gavriil said Talia was most likely being kept.

Stealth (Half Speed): 1d20 + 4 ⇒ (8) + 4 = 12

Hopefully I should be fine with the -1 per 10 ft. of distance on Perception... Let me know if you need additional stealth checks, but if not, Keiji is going to descend the ladder. He's not concerned about waiting for the others, since he figures that once Talia is secure, the group should be able to overwhelm the bandits. He will probably end up doing this after the others get to take their turns tho - I'm just about to get on a plane so I won't be posting for a while.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

Keiji lurks at the base of the wall, waiting for Maeve to give the all clear. When the rope drops down, he grabs the end and begins the climb up. This is it. Time to prove yourself, Keiji!

Climb: 1d20 + 2 ⇒ (6) + 2 = 8
Climb: 1d20 + 2 ⇒ (3) + 2 = 5
Climb: 1d20 + 2 ⇒ (11) + 2 = 13
Climb: 1d20 + 2 ⇒ (15) + 2 = 17

Stealth: 1d20 + 4 ⇒ (19) + 4 = 23

Climbing at one-quarter speed, 20 ft, DC 5 for a rope with a wall to brace against.

Clambering over the top, Keiji drops down on the far side silently and slides his sword gracefully out of its sheath. He nods to Maeve, crouching down and creeping to the side, peering around to see if he can spot the guard on watch. He also wants to see the easiest way to get down to the ground below.

Perception: 1d20 ⇒ 16


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

"Aye. We should try to get to her first. I will take the lead, and slip inside quietly."

Right before Maeve heads out to deploy the rope, Keiji uncorks the stopper of a crystal vial, rubbing the blue liquid inside on his bare arms. The substance quickly spreads to cover his whole skin in a faint azure tint before fading away.

Applying oil of mage armor. Let's skip ahead to the rope, any pre-infiltration RP or planning can apply retroactively.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

I'm okay with skipping to the fort.

I'm having trouble finding Keiji's voice/personality. Naralesh came so easily, Keiji is a struggle.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

Keiji listens to Gavriil intently. "I will go with you!" he proclaims, stepping forward. "You know this fort. Where is best place to sneak inside? Frontal attack dangerous, if girl and bird can get us over walls." He turns to Maeve, automatically assuming she is joining in on the night assault.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

I decided to step up Keiji's accent and poor Taldane grammar a bit. He's not great with the intricacies of the language yet.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

We should storm the fortress! Battle them head-on! The impulsive voice of his youthful self echoed through Keiji's mind. He shook off the thought. No. There should be a better way. He considers Asha's words, his expression thoughtful. "Do they intend to lurk within trading post forever? Surely they wish to escape with girl and stolen items!" He glanced about, seeing how others felt, before continuing. "Assaulting a walled fort, very dangerous. Better to face them in the open, where numbers are our ally." He frowns. "But if there is no option, we storm the walls! Take them by force. Better to sneak at night, though. Harder to see, harder to guard fort."


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

I'm posting from my phone with a crippling headache and sleep deprivation so my apologies if my post seems weirdly worded or something. I wanted to make a post before I took a nap - Oleg and Svetlana can respond to Gavriil before Keiji gets there.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

"They certainly do not look like they mean harm." Keiji makes his way forward, reaching the trio shortly after they manage to meet up with one another and exchange a few words, though not able to hear anything that's said before he approaches. "What has happened? You look to be fleeing something. Is there danger ahead?" He glares fiercely down the road, a hand resting on his sword. "If there is, I will put an end to it."


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

"Let us let them know we are friendly. We may look like bandits to them." He looks to the others with a grin. "And if they are bandits, we are far more in number!" He steps forward, raising an arm in a wave. "Hello! Who goes there? We mean no harm!" he calls out loudly, his tone friendly despite his somewhat awkward pronunciation of the common tongue.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

FYI, you might wanna remove the Hero Points bit from your sheet, Asha. We're not using that rule unless I missed something major.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

Though he had seen the massive creature before, Keiji couldn't help but jump as the huge bird swooped down beside them, larger even than the girl it seemed to listen to. Birds should not be that big, he thought. Noticing the girl glancing at him, he assumed she was looking for his input.

"Three people approach. They look like they are in trouble..."


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

(Oh, and I will be out of town starting tomorrow until next Tuesday. I'll still have internet and will continue posting, but it is possible my posts will be less frequent.)


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

I suppose it's worth noting that there is no outward indication that Keiji is a spellcaster without seeing the interior of the spell component pouch at his belt. He wears a delicate suit of lightweight, exotic armor that covers part of his torso, but does almost nothing to restrict movement.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

"Aah, what a day," says the dark-skinned Tien man, breaking the relative silence of chirping birds and gentle breezes. Feeling oppressed by the quietness, he had sought to simply fill the void with some sort of conversation. He looks around, his smile a stark contrast to the dour expression of the soldiers' leader. The grin falters a bit as his words hang in the empty air, but he shrugs and continues his walk, gently holding the lead for his mule as she trotted behind him. The voice of his grandmother echoes in his head as he imagines her words. They don't need to hear your prattling, Keiji! He brushes aside the memories of home, focusing on the task at hand. Unable to resist the urge, he glances back behind the group to the road back to Restov, not the first time he has done this on the long walk. Still no one following. So far, so good. He wasn't sure there was anyone coming for him... but the sooner he put Brevoy and its confusing and dangerous politics behind him, the better.

Of course, no longer being able to train with the sword-masters was concerning. He wondered how he would refine his skills out here, in the wilderness. Perhaps I shall get to see how my techniques hold up against a true opponent, he thought. One that aims to kill, not to duel.

Hearing faint shouting ahead, he looks up at the road before him. Shielding his eyes against the light, he peers at the trio coming their way. Instinctively, he grasps the hilt of his curved dueling sword. Bandits? he wonders for a moment. No, they would not be spread out, and charging towards us like this. Do not be foolish. He glanced at the others, seeing if any of them recognized the nearest approaching figure.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

There's not an overwhelming abundance of good (or any...) Tien avatars. I'm having trouble settling on one I like well enough.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

Hooray! I can't wait to get back on the road.

Mello, if you kill this character too, you are going to make a kitten cry. Think of the kittens! Spare us! Show mercy! :P

*goes off to sacrifice a polyhedral goat to the dice gods for luck*

(...what? I found it in goat simulator...)


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

(I have changed his first name from Koji to Keiji, since Koji is too close to a co-worker's name and I kept misspelling it.)

I will get his tracking sheet updated when I am home (can't access Google Docs at work).


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

It's worth noting that Koji has been in Brevoy for some time since the events listed in his backstory. He made it to Brevoy, and managed to get enrolled in a sword of Aldori dueling where he proved a fast study, despite his continual questioning and unorthodox habits. He found himself kicked out of the school before long, and bounced around between various schools of the sword for three years before finally running afoul of the law for what seemed to Koji to be a simple misunderstanding, but seemed to the nobility in New Stetven a detestable act of revolution and defiance.

Managing to skip town, he made his way south and enlisted with the first group on its way out of Brevoy - an expedition into the Stolen Lands.

Confused as to where his path should lead, for he knows returning to Restov could be dangerous, Koji has decided that every legendary swordsman must prove himself against many foes, after all, and if his destiny is to become a true master of the blade, he should test his mettle against bandits and their ilk - as long as returning north might mean death or imprisonment, at least.


HP 10/10 | AC 19 (Touch 14, FF 14) CMD 12 | Fort +3 Ref +4 Will +2 | Init +4 Percep +0 SM +0 | Arcane Pool (3/4)
Spells Prepared:
acid splash, daze, shield

*breathing heavily* Done!

*collapses onto the thread* I'll get some more details out in the roleplay. But for now, it is 2:05 AM, I haven't slept well in three weeks, and I have work in six hours.

Goodnight! :)