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About Keifa VosierStatistics:
Female Human Cavalier (Sister-In-Arms) 1 / Cleric (Evangelist) 1
NG Medium Humanoid (Human) Init +2
Melee +4
Ranged +3
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Frontier Healer:
Armor Expert:
Signature Moves:
FEATS Weapon Focus (Polearms):
Dodge:
Escape Route (Teamwork):
Skills (7 points; 4 class, 1 Skilled, 2 Background)
SKILL Total + Ability Mod. + Ranks + Misc. Acrobatics* +2 = DEX 2+0+0
*ACP applies to these skills
+1 Bluff & Intimidate (Signature Moves)
Languages Taldane Special Abilities:
------------------------------ SPECIAL ABILITIES ------------------------------ HUMAN Skilled:
CAVALIER (SISTER-IN-ARMS): Weapon and Armor Proficiency:
Challenge (Ex):
Challenging a foe requires much of the cavalier’s concentration. The cavalier takes a –2 penalty to his Armor Class, except against attacks made by the target of his challenge. The challenge remains in effect until the target is dead or unconscious or until the combat ends. Each cavalier’s challenge also includes another effect which is listed in the section describing the cavalier’s order. Tactician (Ex):
Sister-In_Arms:
Maiden’s Order (Ex):
A sister-in-arms does not choose an order. Instead, she is considered to belong to both the order of the dragon and the order of the lion, and she gains all of the benefits of both orders (including additional class skills and conditional skill bonuses, additional challenge benefits, and order abilities) at the appropriate levels. At 1st level, a sister-in-arms chooses which order’s edicts she must follow; generally, those of the fanged crown choose the order of the lion’s edicts, while those of the scarlet rose choose the order of the dragon’s edicts.
Order of the Dragon: Edicts:
Challenge:
Skills:
Order of the Lion: Challenge:
Skills:
CLERIC (EVANGELIST) Single-Minded:
Domain (Travel):
Domain Granted Powers:
Agile Feet (Su):
Public Speaker:
Sermonic Performance: 6 Rounds/Day
Spontaneous Casting:
Aura (Ex):
Spells:
Channel Energy (Su): 5/Day
[spoiler=Spells]
Create Water
1st (4+1/day) Cure Light Wounds
2nd Gear/Possessions:
------------------------------ GEAR/POSSESSIONS ------------------------------ Carried: MWK Agile Breastplate (Modified Grey Maiden Plate) Halberd (Cold Iron) Falchion Dagger Dagger (Alchemical Silver) Light Mace Backpack Waterproof Bag x2 Plain Silver Ring Belt Pouch Whetstone Flint & Steel Rope, Hemp 50' Waterskin Tinder Twig (2) Antiplague (2) Bedroll Extra Set Clothes Grooming Kit Soap Mirror Inkpen Journal Mess Kit Iron Pot Torches (8) Oil Flasks (3) Carrying Capacity
Money 0 GP 0 SP 0 CP
Background:
Compared to many former Grey Maidens, Keifa was fairly lucky. Her parents, who ran a dry goods business and shop, were modestly well off and able to shield her from notice and conscription for a while. But Queen Ileosa’s experiment in militarism required a constant supply of women and girl’s for its expansion, and Keifa was taken at the age of 17. By that time it was later in Ileosa’s rein, and Kovosa was becoming increasing restive under her rule. While Keafa’s indoctrination and training was certainly harsh and cruel, it did not compare to that of the early Grey Maidens. There simply wasn’t time for Keifa and the rest of the late inductees to be wholly processed before they were needed on the streets. Korvosa was edging toward revolt. With the Sable Company disbanded and the Korvosan Guard increasingly unreliable, Queen Ileosa leaned more and more on the Grey Maidens and the Order of the Nail to maintain her rule. Keifa was never really trained to be a member of the coterie of fanatical bodyguards the Queen kept at her castle. She was trained with polearms for fighting in the streets and crowd suppression. When the city rose against Queen Ileosa, Keifa’s cohort was brought out of training, armed and armored, and deployed against the city’s citizens. She and her company fought against the people of Kovosa, who were led by former Sable Company marines, the Korvosan Guard, and various adventurers who had take up the cause. Between their opponent’s vastly greater numbers and leaders greater experience, there was never any doubt about the outcome. One day, as they were about to be overrun, one of her company’s members, a well-liked girl named Valetta broke away to flee. Their captain cut her down immediately as an example to the rest of them. But it broke the group’s will to fight instead. All of the Grey Maidens including Keifa turned against the captain, mobbing her and hacking her to death. The remaining Grey Maidens fled. Keifa and a couple of the other women managed to keep most of the group together well enough to fight their way out of the city, but by the time they were clear of the city and safe, less than a dozen of Keifa’s company remained. With no possessions and no place to go, the little group turned to subsistence banditry for a few months. They heard about larger groups of Grey Maidens who left Korvosa to set themselves up as mercenary companies, or who traveled to Cheliax to place themselves in the service of he crown there, but Keifa’s group made no move to find them. Those other Grey Maidens were the hardened veterans, unlike Keifa’s own companions. After word reached them several months later that the situation in Korvosa had settled down and life there was returning to normal, they decided after much argument to go back and start over in their old home. They found that
Keifa headed east by caravan toward Nirmathis. She didn’t want to hide who she was, but she also wanted to find a place less prejudicial of her past. Also with the caravan was Halidan, a traveling priest of Kurgess. As Keifa and he got to know each other they drew closer. Her conversations with him helped her gain a new perspective on her past. A newfound devotion to Kurgess gave her the words she previously lacked to express her feelings about what had happened to her. Halidan continued on eastward, leaving Nirmathis behind, but Keifa stayed. She decided to spread the name of Kurgess and his ethos there, believing it could help others as she had been helped. Keifa also hoped that in her wanderings she might find a place to settle where she would be accepted for both who she had been and who she has become since. Keifa has taken up the occupation of peddler, selling a variety of wares from her wagon. She plans her travels to be anywhere a holiday festival or other celebration is being held. She isn’t a preacher but through competition in games and contests, especially physical ones, she demonstrates the virtues upheld by Kurgess. She also puts on puppet shows telling stories whose stories do the same. Should anyone be curious enough to ask she is always more than willing to discuss her redemption story, less concerned with making new converts than in revealing a path to character building. Keifa always kept her armor, but given the wild and rural nature of her adopted land, she had it refashioned into a lighter suit that is more practical than full plate. The breastplate and helmet remain unaltered and obviously those of a Grey Maiden. Appearance and Personality:
Height: 5'10" Weight: 160 Hair: Auburn Brown Eyes: Hazel Brown |