Catfolk

Benji Leafstomper's page

45 posts. Organized Play character for Dennis Muldoon.


Full Name

Benjamin "Benji" Leafstomper

Race

| 2nd Level Slots 2/2, 1st Level Slots 3/3, Focus Points 1/1 | Hero Points 1/3 | Conditions: | ◆◇↺

Gender

"Benji" (he/him) | hp 38/38 | AC 19; F +6T, R +9E, W +6T | Perception +6E; low-light vision

About Benji Leafstomper

NG male (he/him) jungle catfolk warrior bard lumberjack 3
NG, medium, catfolk, humanoid

PROFILE
Background Lumber Consortium Laborer
Deity Erastil
Home Region Andoran
Languages Amurrun, Common, Hallit

SOCIETY
OPF# 215589-2015
Faction Grand Archive (Tier 1)
Pathfinder Training Spells

STATISTICS
Perception +6E; low-light vision
Speed 25ft
STR 16 (+3), DEX 14 (+2), CON 12 (+1), INT 10 (0), WIS 8 (-1), CHA 18 (+4)

DEFENSE
AC 19
Fort +6T, Ref +9E, Will +6E

OFFENSE
Melee
...+1 returning hatchet +9 (agile, thrown 10ft, sweep); Damage 1d6+3 S
...Hatchet +8 (agile, thrown 10ft, sweep); Damage 1d6+3 S
...Morningstar +8 (versatile P); Damage 1d6+3 B
...Sap +8 (agile, nonlethal); Damage 1d6+3 B
...Fist +8 (agile, finesse, nonlethal, unarmed); Damage 1d4+3 B
Ranged
...+1 returning hatchet +8 (agile, thrown 10ft, sweep); Damage 1d6+3[/dice]
...Shortbow +7 (deadly d10, range 60ft); Damage 1d6 P
...Alchemical bomb +7 (thrown 20ft)

OCCULT SPELLCASTING
Occult Spell Attack +9T, Occult DC 19
Bard Muse Warrior
Spontaneous Occult Spells
...2nd (2/day) dispel magic*, hideous laughter
...1st (3/day) concordant choir, fear, mending, soothe*
...Cantrips (2nd) dancing lights, message, shield, sigil, telekinetic projectile
Occult Focus Spells
...2nd (1 focus point) counter performance
...Cantrip inspire courage
Occult Innate Spells
...Cantrips (1st) light (from wayfinder)

FEATS
Ancestry Catfolk Lore
Class Martial Performance, Turpin Rowe Lumberjack Dedication
General Toughness
Skill Assurance (Athletics), Intimidating Glare

OTHER ABILITIES
Catfolk Jungle Catfolk, Land on Your Feet, Low-Light Vision

SKILLS
Acrobatics +7T
Arcana +0U
Athletics +10E
Crafting +0U
Deception +9T
Diplomacy +9T
Forest Lore +7E
Intimidation +9T
Medicine -1U
Milling Lore +5T
Nature -1T
Occultism +5T
Pathfinder Society Lore +5T
Performance +9T
Religion -1U
Society +0T
Stealth +7T
Survival +4T
Thievery +2U

GEAR
Alchemical Items lesser alchemist's fire, lesser ghost charge
Magical Items +1 returning hatchet, minor healing potion, scroll of sooth, wayfinder
Mundane Items backpack, bedroll, belt pouch x2, chalk, cookware, crowbar, disguise kit, flint and steel, grappling arrow, harmonica, rations (2 weeks), rope (50 ft.), soap, studded leather armor, torch x5, waterskin, 11gp, 3sp

---------

Dice Expressions:

[dice=+1 returning hatchet (melee)]1d20+9[/dice]
[dice=Slashing]1d6+3[/dice]

[dice=+1 returning hatchet (ranged)]1d20+8[/dice]
[dice=Slashing]1d6+3[/dice]

[dice=Spell Attack]1d20+9[/dice]


---------

Hero Point Log:

4/8/22 Initial hero points (game start) [2/3]