Haley Starshine

Katrina_Ardon's page

7 posts. Alias of Dirstel.


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yeah! that's fine
I'd like to try and sneak into the woman's room.


Sorry! I typed this out on Thursday. Looks like it didn't post properly. Geez, thanks Obama.

perception: 1d20 + 7 ⇒ (19) + 7 = 26
perception: 1d20 + 7 ⇒ (14) + 7 = 21
stealth: 1d20 + 9 ⇒ (16) + 9 = 25
stealth: 1d20 + 9 ⇒ (13) + 9 = 22
disable device: 1d20 + 9 ⇒ (19) + 9 = 28
disable device: 1d20 + 9 ⇒ (5) + 9 = 14


Oh! I forgot! I'll put a piece of hair across the wardrobe doors. Not so much to stop someone from searching my stuff, but so I can see if anyone has.


Yeah, that's fine. If that happens and I really want to change it I'll let you know.
Do I know what the prizes are for the competition? Or why it's being held?

"Thanks, Kara! See you at the first tournament."

As soon as she's gone, I put my bags down inside the room, shut and lock the door behind me, and search the room for traps, hidden doorways or passages, and listening devices or spells.

Perception: 1d20 + 7 ⇒ (15) + 7 = 22

If I don't find anything, I put my bag away to the side of the room somewhere, out of sight.

If I still have plenty of time before the tournament begins, I'd like to find the kitchen and figure out what sort of food options I have.


perception: 1d20 + 7 ⇒ (15) + 7 = 22

Me? I am but a humble adventurer, no one of consequence, here for a bit of a good time. I am most looking forward to the competition the lord hereabouts is hosting. And pray tell, who are you? Castle guard, hmm?

I smile at the guards.

My, what big teeth you have Grandma.

diplomacy: 1d20 + 6 ⇒ (16) + 6 = 22

oooooooo, plot twist! I though having more time to think about what I was going to do would make it easier, but it really doesn't.
I'm not really anyone of consequence, yet, but I wasn't really sure what skill to use. Diplomacy? Disguise? Bluff? What I want is to talk to them a bit and find out what they're doing here, I eventually figured diplomacy'd be the way to go. Also I don't want to give them my name yet, if I can help it.


"Mayor Fellstone, I'll do everything I can to make find you an answer. Can I have a list of items you'd like recovered?"
I smiled back at him.
"I should think your area is safe from me - even if I do stay around here, I'd never fleece my neighbours. That's just not good business. "
"Now...can I talk to anyone in the town who's ever met Lord Kent? And I'd like to talk to your trackers who tracked down the Orc and gnoll raiders. Do you have guards here now? Just in case something happens while I'm away?"
"Once I'm done talking to your people I had better take my leave of you and see about entering a gambling contest. I already have what supplies I need, so I just lack information now."


Sense motive: 1d20 + 5 ⇒ (12) + 5 = 17

Assuming he is sincere, I accept and warn him to not betray me.

"The very man who was supposed to protect you all has betrayed you? Indeed, I will help you as best as I can. I'll take your reward - but be warned. If you try and double cross me I shall make your life miserable. I may gamble and play loose with other people's things, but I still have honour."

"Mayor Fellstone, all I'll need you to do is to pay whatever entry fee for the competition and I'm in. Once I have your answer, and hopefully your items of significant value, I'll come to collect my reward."