About Kassandra the Seer
		Neutral, Witch
Strength: 10 
Dexterity: 12 (+1)
Constitution: 14 (+2)
Intelligence: 18 (+4) 
Wisdom: 10 
Charisma: 13 (+1)
HP:9  (6+2+1 favoured class) 
Initiative: +1  (+ dex) 
Base Attack Bonus: +0 
Attacks: 
Dagger (Melee): +0, 1d4, 19-20/x2 
Dagger (Thrown): +1, 1d4, 19-20/x2 
Crossbow, Light: +1, 1d8, 19-20/x2
AC: 11 (+1 dex) 
Move speed: 30'
Saves: 
Fort: 2 = (+2 con) 
Ref: 1 = (+1 dex) 
Will: 2 = (+0 wis)
Favoured Class: Witch (+1 hp)
Weapon Skills 
Proficiency with all simple weapons.
Lanuages: Common, Elven, Orcish
Skills (2 + 4(Int) + 1(Human) = 7 points per level): 
Heal (Wis): 4 (+3 class, +0 Wis) 
Knowledge(Arcana)(Int): 8 (+3 class, +4 Int)
Knowledge(History)(Int): 8 (+3 class, +4 Int)
Knowledge(Nature)(Int): 8 (+3 class, +4 Int)
Knowledge(Planes)(Int): 8 (+3 class, +4 Int)
Spellcraft(Int):8 (+3 class, +4 Int)
Use Magic Item(Cha):5 (+3 class, +1 Cha)
Sense Motive(Wis): 4 (+3 class, +1 trait, +0 Wis)
Feats: 1 + 1(Human) = 2:
Extra Hex
Extra Hex
Traits:
Ex-Sczarni (+2 trait bonus on Bluff checks; additional 1d6 damage when coup-de-grace).
World Traveler (+1 trait bonus on Sense Motive)
Equipment (Base 70 gp): 
5 Daggers (10 gp) 
Light Crossbow w/ 50 bolts (50 gp) 
Backpack with bedroll, a few chalks, a common lamp w/ oil, 6 days of rations, waterskin, whetstone, bottle of common wine (~10 lbs)(~5gp) 
Witch's outfit (5 lbs)(1gp)
Spells (DC: 14+spell level): 
Known: 
Level 0 (3), can cast Inf. per day: 
Dancing Lights
Detect Magic
Spark
Level 1 (1+1), can cast 2 per day: 
Sleep (up to 4 HD) 
Burning Hands (1d4+1 damage)
Hexes (DC = 14 + half level): 14
Slumber (Sleep on one creature, for LVL rounds; Save vs. Will)
Healing (Cure light wounds, uses LVL)
Charm (Improve attitude by 1 step for INT rounds. Save vs. Will)
Languages: Common, Abyssal, Orc, Sylvan, Giant
Familiar: Thrush (speaks Common, +3 Diplomacy)
Patron: Enchantment(?)
Concept Art:
http://anndr.deviantart.com/art/Dark-water-286736203