ATTACK
BAB +1
Pulse Wave Pistol +4 (+1 BAB, +3 DEX) 2d6/- (+4 at Point Black Range) (S) Energy [0-20/21-40/41-60/-]
Flamethrower +4 (+1 BAB, +3 DEX) 3d6 (S) Fire [6x6 Square Cone]
DEFENCE
Reflex 15 (10 +2 Armour, +3 DEX, +1 Soldier, -1 Size)
Fortitude 18 (10 +1 Level, +5 CON, +2 Soldier)
Will 11 (10 +1 Level, +0 WIS)
Hit Points 35
Damage Threshold 23 (46)
Speed 8sq.
FEATS
Armour Proficiency (Light) [Soldier]
Armour Proficiency (Medium) [Soldier]
Weapon Proficiency (Simple Weapons) [Soldier]
Weapon Proficiency (Pistols) [Soldier]
Weapon Proficiency (Rifles) [Soldier]
Exotic Weapon Proficiency (Flamethrower) [1st Level]
TALENTS
Armoured Defence [1st Soldier]
SKILLS
Acrobatics +3 (+0 Level, +3 DEX)
Climb +1 (+0 Level, +1 STR)
Deception +0 (+0 Level, +0 CHA)
*Endurance +10 (+0 Level, +5 CON, +5 Trained)
Gather Information +0 (+0 Level, +0 CHA)
*Initiative +8 (+0 Level, +3 DEX, +5 Trained)
Jump +1 (+0 Level, +1 STR)
*Knowledge (Tactics) +6 (+0 Level, +1 INT, +5 Trained)
Knowledge +1 (+0 Level, +1 INT)
*Perception +5 (+0 Level, +0 WIS, +5 Trained)
Persuasion +0 (+0 Level, +0 CHA)
Pilot +3 (+0 Level, +3 DEX)
Ride +3 (+0 Level, +3 DEX)
Stealth -2 (+0 Level, +3 DEX, -5 Size)
Survival +0 (+0 Level, +0 WIS)
Swim +1 (+0 Level, +1 STR)
Treat Injury +0 (+0 Level, +0 WIS)
Use Computer +1 (+0 Level, +1 INT)
Use the Force +0 (+0 Level, +0 CHA)