Gau leeoch

Kalora's page

42 posts. Alias of Saafris.


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HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

I think for me, I'm not interested in being on a table with newly recruited people. I think my table went through 3 people who dropped/had to leave, we barely got anything done. I'm not too keen on waiting for a bunch of new people to have them drop a week in - I'd rather stick with the ones that are already proven to still be sticking around.

I'd rather combine to an active table, or make a new character/rebuild to join a table. I never got to use this one, so I might as well just make a new one that will fit the party.


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Still here, posted in master discussion.


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Still here, though I don't remember anything about my character hahaha


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Still here, though I don't know if anyone else at my table is, so it's sort of a moot point.


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Blormp


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

No problemo


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

I'll try to keep the wolves off you.
With a roar, Kalora bursts through the underbrush, chopping her way
through the foliage.

Swift: Adopt Circular Stance. Cannot be flanked.
Move x2: Move up between the enemy group and ours.

Ongoing Buffs: AC:18 (Shield of Faith)

Attacks of Opportunity (10' reach, 5/rnd):

Fellblade: 1d20 + 9 ⇒ (12) + 9 = 21 3d6 + 13 ⇒ (4, 1, 4) + 13 = 22
Fellblade: 1d20 + 9 ⇒ (15) + 9 = 24 3d6 + 13 ⇒ (2, 3, 5) + 13 = 23
Fellblade: 1d20 + 9 ⇒ (8) + 9 = 17 3d6 + 13 ⇒ (5, 5, 4) + 13 = 27
Fellblade: 1d20 + 9 ⇒ (17) + 9 = 26 3d6 + 13 ⇒ (2, 3, 4) + 13 = 22
Fellblade: 1d20 + 9 ⇒ (15) + 9 = 24 3d6 + 13 ⇒ (4, 1, 6) + 13 = 24


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Neat!


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Pretty good, I was never much of a caster player, and Aury was far too caster for my liking, but that was my own fault haha.
Also, that's a really nice character icon, I haven't seen that one before.


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

All I've got is shield of faith on myself for 3 minutes, if that's feasible.
Otherwise, lead me to things to smash.


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

"Alright, so it is the group we're after. It'll probably be a tough fight, so get ready."
Did you put the map link up?


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Sorry been busy with new job and 2 hour commute, I'll try to post on the train ride.


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Sounds good


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

I think it's guns a'blazin. I don't have any buffs to apply that will really last too long so I'm good to go


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Kalora sits on a log to take a breather from the long jog - even with Lily's magic, she was sore.
"Well, if we're sure that the creatures we're tracking are the raiders, it's our best bet to get the upper hand. But if it's not, we'll get into another needless fight like we did with the goatlings."

"I can't say I know for certain what live out here, but those tracks are definitely varied enough to be the raiders. Maybe we should just go for it."


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

"Was there any indication of whether or not they were in trouble? The last one was vague, wasn't it Goivan?"


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Does an invulnerable rager's DR 2/- versus nonlethal count here? I'd still get fatigued, but potentially not take the damage.
But otherwise, I can't help boost us so I'd be moving at that speed.


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

"Grubgullet and I will have to walk, unless you can summon an elephant as well. And if it weren't for this bad leg, I might be able to keep up without it."

I guess continue onward on foot?


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

As she picks her way through the brush and foliage in search of tracks, Kalora pipes in, "I agree with Lilliana - we should hurry as much as we can, though. If that was a request for help, we don't know how much time we have."

She sighs. "So many things to do."


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Kalora works on breaking down the camp, kicking sand into the campfire and getting ready for the day.

"Right - let's get to tracking them."

Also, what # day was the solstice supposed to happen again? Or rough time


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Wait until morning to see where it moves to, and then go to catch up to it?


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

"I wouldn't too much about us getting lost on the way back - I think I'll be able to find our way. I can't guarantee us successfully catching up to them, though."

Minotaurs can't get lost.

"If they're the raiders, they'll be coming this way anyway. If not, then they aren't what we're looking for anyway. We're days away from the fort as it is already - if we go any farther, we're not much help to them if raiders have already gone past on the river."


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Kalora nods her agreement. Though she was never one to get lost, it was rarely a good idea to wander through strange forests aimlessly - the river would be a good guide.


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

"So we have a boat appearing from nowhere, and the tracks of the people that boarded it - regardless of how the boat came to be, should we not follow the tracks to their origin?"

Survival to find tracks: 1d20 + 9 ⇒ (17) + 9 = 26


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

I'm here. Been focusing on graduation that's coming up in a couple days, but I can try as best as possible to keep posting.


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

The minotaur shrugs. "As good as can be - if we find any tracks we won't have any trouble following them to the raider's camp. If one exists."

Survival Foraging: 1d20 + 9 ⇒ (13) + 9 = 22


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

"We've already missed one boat, we should hurry or we won't be able to stop any future ones."


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Kalora brushes away some of the moss from a stone absentmindedly. "If it's a celestial calendar, perhaps something interesting will happen at night."


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Kalora smirks at the mossy stones. "Maybe we've found something old enough that we'll be able to read it."


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

We should probably just keep moving - we don't know for sure another boat is coming, so waiting around too long to prevent them isn't great.


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Survival:Foraging: 1d20 + 9 ⇒ (8) + 9 = 17 5 units of food

"Could we fell a tree across the river? It would slow down any other boats that try to pass through, or force them onto land. But we should probably find where their coming from."


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

"Well I was thinking that if that boat hadn't been raiders, we wouldn't have any way to quickly say we were friendly. Anything to fix that?"

Clerics have share languages, right?


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

"Agreed, let's continue traveling and let the dwarves handle this."


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

"If they escaped, are those catacombs you found easy enough to defend if we hid there?"

She hefts her greatsword and shrugs. "I just don't have any way to stop them from getting away."


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

"Hmmm," the minotaur rumbles, "The dwarves would surely appreciate it, but I'm not sure it's the best idea - we have no easy way to get to the boat, or effectively fight those harpies."

"We should stay down, the dwarves will be able to handle a few battles on their own."


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Apologies for the delay! Had a major presentation and then convention to visit yesterday.

Since we have all of our players now, I think the final set up for the magic items we found is:

Items:
Heart of Ab Monar: The wearer receives 50% fortification against critical hits, a +2 untyped bonus against fear effects, and can cast Unbreakable Heart, 1/day at CL 9
Lungs of Ab Monar: The wearer can apply Widen or Empower to a breath weapon effect up to 3/day. Only one can be applied to any breath. The breath weapon can be a spell effect, Spell like ability or supernatural ability. The wearer can cast water breathing on themselves 1/day at CL9, and receives a +6 CON bonus to CON based rolls such as holding their breath, or exhaustive activities such as running for extended periods.
Stomach of Ab Monar: The wearer can cast Allfood 1/day CL9, although the food created can only feed themselves. The can also cast the following spells 1/day each at CL 9: Vomit Twin and Vomit Swarm. In addition the wearer can create an effect once per day called Lead Belly. The duration is 1 minute and during that time the wearer can trade 10' of movement ( all modes ) for DR 1/- up to a maximum of -30' and DR 3/-.
Liver of Ab Monar: The wearer receives a +4 bonus vs all ingested poisons or drugs, and their durations and effects are halved. You may double your CON Mod for alcohol consumption and receive a +6 bonus on saves vs alchohol. The wearer receives Fast healing 2, which becomes Fast Healing 5, if they are under the effects of a non-instantaneous potion. (not an extact, infusion or mutagen).
Intestines of Ab Monar: The wearer receives a +4 enchantment bonus to CON, an additional +4 bonus to saves against disease, and can casting Stinking Cloud 1/day at CL 9.
Gem Encrusted Pectoral: The wearer is able to maintain a continual Status spell that monitors anyone else wearing any of the organs of Ab Monar. The gem acts as a Brooch of Shielding that can absorb up to 40 points of magic missile damage per day (no max). The wearer receives a +2 competence bonus to perception, and 1/day can cast Summon Nature's Ally to summon a medium earth elemental at CL 9.
(You suspect there may yet be more to this item...)

Goivan - Intestines
Lily - Pectoral
Shaeyl - Heart
Kalora - Liver
Grub - Stomach

So just remember to write them down. The lungs aren't claimed, so I will just hold on to them until we find a use.


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Kalora tries her best to stay behind whatever bush looks big enough to conceal her, and whispers, "Any idea who is on the boat? If they're just fishermen or travelers going towards the fort, we don't want to startle them."


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

"Hrk" Kalora grunts as the taller ogre bear hugs her. After escaping the hug and stretching a bit, she nods to Goivan. "Sounds dangerous. We've just been scouting, but if you're still planning on dealing with those raiders, maybe you could use a hand."


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Kalora waves back to the group. "Ah! Glad to see you're all well." The tall minotaur shifts to the other end of the raft as they pull the raft out of the water.

She looks up and down the ragged group, "You look like you've been through some troubles, I would've expected you to be farther inland."


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Hi lily! Welcome.


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

Well I think the problem with grub is that he can take a hit well but as long as he's grappling be can't move to help anyone and loses all progress if he stops.
I've been thinking of him more like a debuff person to make sure a single dangerous enemy isn't doing much.
Warders are built more for moderately bothering anyone that tries to get to allies.

Ill have some more out of combat support and lily has good in combat support so I think we'll be pretty good with the new setup


HP 57/57 [66/66] ► AC 17 [15], T 11 [9] ► F +8 [11], R +3, W +7 [9] ► Init +8 ► Perc +9, Darkvision 60' F Minotaur
Conditionals:
+2 vs Mind-Affecting effects, +2 vs Poisons, +2 vs spells/spell-like. Cannot be Flat-footed, 5 AoOs per round

I actually don't think it's an issue, I remember talking a bit about it with them. They focus on different roles. I'm having tanking focused, lily is more support