American Diver

Gurk the Giant's page

7 posts. Alias of grahamd.


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Will 1d20 ⇒ 3


Initiative 1d20 ⇒ 9

On initiative 9...

Gurk roars and brings the improvised flail down on the bugbear.

Power attack 1d20 + 9 ⇒ (9) + 9 = 18

If AC 18 hits:

damage 2d6 + 10 ⇒ (2, 1) + 10 = 13

The cage sparks against the stone floor as Gurk follows through, dragging his mighty flail to strike the boggard as well.

Power attack(cleave) 1d20 + 9 ⇒ (9) + 9 = 18
Damage 2d6 + 10 ⇒ (2, 3) + 10 = 15

If I hit, my AC is 9 this round from cleave, if I miss, it's 11.


Sorry about being away. I've been busy at work and trying to manage the recruitment thread for my campaign, and I've gotten a little behind in my playing threads.


Gurk lumbers out of his cell, glad to be able to stand tall over the weak once again.

He lets out a deep, ominous laugh and claps his hands together.

Now the humans will pay.

The massive orc gazes around the room at the others, "I am the mighty Gurk, strongest of the orcs! Who are you, puny creatures?"


Gurk waits in his cell.

He was forced to crouch in the cramped quarters, barely able to move. Growing weak.

He'd been always mightier than the other orcs, more ruthless and twice as massive. When the humans came he was the obvious target. Some of the other ran like cowards, betraying their heritage. He didn't remember how many of the humans he'd crushed before they had him wrapped in enough nets and chains to capture him, but he vowed to crush more of them. Humans were weak, and he would escape eventually.


Shanosuke wrote:
The silence is disturbing.

Indeed.


I'm still in. This should be fun.