Sheriff Belor Hemolock

Kalb's page

17 posts. Alias of heliopolix.


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Human Ranger;
Status:
HP 13/13; AC 20/12/16; CMD 17; F+5/R+4/W+2; Init +2; Perc +6

HP -9/13
AC 9 (+6 armor, -5 dex, +2 shield, -4 prone)

Stabilization, Heart of the Wilderness (DC 19): 1d20 + 3 + 5 ⇒ (6) + 3 + 5 = 14 Fail. HP -10.


Human Ranger;
Status:
HP 13/13; AC 20/12/16; CMD 17; F+5/R+4/W+2; Init +2; Perc +6

Don't worry. If Kalb bites it too, I'll be making a paladin. That'll leave you free for whatever - as long as we can still cover traps.


Human Ranger;
Status:
HP 13/13; AC 20/12/16; CMD 17; F+5/R+4/W+2; Init +2; Perc +6

HP -8/13
AC 9 (+6 armor, -5 dex, +2 shield, -4 prone)

Stabilization, Heart of Wilderness (DC 18): 1d20 + 3 + 5 ⇒ (8) + 3 + 5 = 16 Fail. HP -9. Dead at -17.

Man! I write up a cocky, sure-of-himself ranger and its going to get 2 people killed. Sorry Tarin, my apologies.


Human Ranger;
Status:
HP 13/13; AC 20/12/16; CMD 17; F+5/R+4/W+2; Init +2; Perc +6

Kalb grimaces as his ill-timed boasting distracts the other warrior, letting the vulture strike. He moves forward to stand over the fallen warrior and holds his shield cautiously, striking at the smaller vultures before they can do further damage to his new ally.

AC 22, HP 13/13, Fighting Defensively. Striking the larger hatchling to the south first.

Scimitar, PA, FD: 1d20 + 5 - 1 - 4 ⇒ (3) + 5 - 1 - 4 = 3for: 1d6 + 4 + 2 ⇒ (4) + 4 + 2 = 10

"One of you drag him back. Damn my spear. It can wait! A little vulture sh*t won't hurt it."


Human Ranger;
Status:
HP 13/13; AC 20/12/16; CMD 17; F+5/R+4/W+2; Init +2; Perc +6
Tarin Larvendi wrote:

Tarin nods as the man steps up beside him. "Bravery is the key to freedom," he states simply. "But I will be beside you."

Eyes returning to the bird, Brother Larvendi rasps at the warrior, "You didn't answer my questions. Perhaps after the battle we can resume the discussion."

"Do you not recognize me? I am Kalb al-Solku. You are not dressed as a foreigner, despite your accent. Surely you must have heard of me, for my prowess is legendary across Katapesh. Gnolls speak my name in huddled whispers as they cower around their fires, fearful of the future. Indeed, it took a sandstorm to best me where gnolls could not. I sought shelter here, in this cave. The vultures were a surprise. I do not remember them being here as I rested."


Human Ranger;
Status:
HP 13/13; AC 20/12/16; CMD 17; F+5/R+4/W+2; Init +2; Perc +6

Kalb replies to the firey figure in the doorway, "Not without my spear. I must have dropped it in the nest, and I'll be buried in Nex before I let some overgrown vulture keep my gnoll-sticker. And also, I can't let something get away with trying to eat me. It would ruin my reputation."

Still not able to understand a word the closer man said, and thinking him either pesh-addled or div-possessed, he casts a hasty glance at him and readies his shield.

Then, he cautiously moves forward, holding it between him and the geier. He steps carefully in the thick weeds and stops his advance near the edge of the nest, not quite even with the other swordsman. He looks around for his spear, hoping he dropped it in the nest and not out in the dunes.

"I don't let other people fight my battles for me," he says, with a nod to the hooded warrior.

Move action: ready shield. Move action: advance 10' forward through the rough terrain to diagonally below Tarin.
AC 20 HP 13/13


Human Ranger;
Status:
HP 13/13; AC 20/12/16; CMD 17; F+5/R+4/W+2; Init +2; Perc +6

Makes sense. In that case..

Kalb shifts his gaze to the other man and notices his sword is bloody. Fresh blood, and more splattered on him from the geier. He shakes his head to clear it and asks...

Who *are* you people?


Human Ranger;
Status:
HP 13/13; AC 20/12/16; CMD 17; F+5/R+4/W+2; Init +2; Perc +6

Kalb startles as two men rush into the brush from the wall to his left and more shadows crowd around in the darkness beyond. Still somewhat dazed from the ordeal, he in uncertain if the cry for assistance that came beyond the wall is meant for him or the bird. Accordingly, he shifts his stance to place his back against the wall and watches the newcomers warily (Move 10' south, Total Defense). Then, the closest of them starts jabbering at the bird in some bizzare dialect and the bird stretches out its wings and jumps back to the nest.

"Sarenrae's radiant t~&!," Kalb curses and points his sword at the turbaned beastmaster. "I'm not going to go down without a fight. I cut your bird up pretty good, but I'll do worse to you if you don't back the hell up right now." His voice quavers a bit from exhaustion and dehydration, but the sword point is solid as stone - it doesn't waver a bit.

As I understand, a withdrawal action only prevents AoOs from the first square exited. Movement through other squares still provokes as normal. In this case, would Tarin get his attack as it jumps over him?


Human Ranger;
Status:
HP 13/13; AC 20/12/16; CMD 17; F+5/R+4/W+2; Init +2; Perc +6

DM:
Seeing the giant geier lurch forward, he brings his scimitar up in a powerful, two-handed arc.

Scimitar AoO, PA, 2H: 1d20 + 5 - 1 ⇒ (14) + 5 - 1 = 18for: 1d6 + 7 + 3 ⇒ (6) + 7 + 3 = 16


Human Ranger;
Status:
HP 13/13; AC 20/12/16; CMD 17; F+5/R+4/W+2; Init +2; Perc +6

DM:
I edited my prior post.

Seeing the angry avian about to snap at him, he tries to vault over the lip of the nest while he fumbles for his sword.

Acrobatics to avoid AoO, ACP: 1d20 + 7 - 3 ⇒ (16) + 7 - 3 = 20

Stand as a move action, then draw sword as move west 20 ft.


Human Ranger;
Status:
HP 13/13; AC 20/12/16; CMD 17; F+5/R+4/W+2; Init +2; Perc +6

DM:
Kalb gives a startled squawk of his own and tries to roll away from the massive eye, intending to make a break for it. He can't see the walls of the bowl too clearly yet, but he knows he's about to be dinner if he stays here.


Human Ranger;
Status:
HP 13/13; AC 20/12/16; CMD 17; F+5/R+4/W+2; Init +2; Perc +6

I understand about the pacing of PbP. I'm a pretty patient fellow, so I'll just wait till then.


Human Ranger;
Status:
HP 13/13; AC 20/12/16; CMD 17; F+5/R+4/W+2; Init +2; Perc +6

With work, school, and family, I only get so much time to game so I won't waste my time playing a character I'm not interested in. I am interested in playing Kalb. I had a few front-line fighter type concepts for this, and I was able to modify one to fit neatly into the trapfinder/frontline hybrid to cover roles the group needs. Win-win.

Bookeeping:

There is a mistake in Stats, with the array 18,15,14,14,14,10 he can have a Str 18, Dex 14, and Con 17, or a Str 18, Dex 15, Con 16, but not a Str 18, Dex 15, Con 17 as written.
I went back and forth between higher Dex or Con. I decided on Con for frontliner (and hard mode!), so the 15 dex is a typo. Fixed.

His back story uses the name Farouq, but it's not part of his name? Was this just his childhood name, or perhaps an old name you forgot to change?
His childhood name is Farouq al-Tarba (Farouq of Tarba). In the scouts, he earned the nickname Kalb, and has since gone by Kalb al-Solku (the Dog of Solku). Clarified in backstory.

I think your disable device is +1 too high, as trapfinding only gives 1/2 level (min +1). Does he get another +1 from somewhere?
Disable Device should be correct. 1 rank + 2 dex + 3 trained + 2 mwk thieve's tools. The extra +1 for traps is conditional, and noted in ( ).

He's also got 1 skill point too many (Ranger +6, Int +2, Dex +2) since you traded Skilled for Heart of the Wilderness and put your favoured class in HP.
Another typo here. I decided to go with Favored Class to skills (and listed it in the bottom of Skills spoiler) instead of HP, but never changed the listing in Info spoiler. Fixed.

For weapons, Javelins only do 1d6, not 1d8, and attack should be +1 Melee/+4 Ranged
Those are my errors for sure. Javelin should be +1 BAB +2 dex = +3 (1d6+4/x2). I don't ever plan to use one in melee, but I'll list it anyway. Fixed.

Please add your Carry Capacity and current carry weight when you can.
Will do.

Everything else looks good.
Thanks. I really like the shield + longspear possiblity enabled by your houserules, and I'm quite looking forward to trying him out. Please let me know if you find any more errors.


Human Ranger;
Status:
HP 13/13; AC 20/12/16; CMD 17; F+5/R+4/W+2; Init +2; Perc +6

Kalb is complete and ready for review.


Human Ranger;
Status:
HP 13/13; AC 20/12/16; CMD 17; F+5/R+4/W+2; Init +2; Perc +6

Trapper ranger work in progress in this profile.

Very rough backstory: Grew up in a village near Solku. Gnolls murdered his entire family during the Siege of Solku. He has sworn to kill every last gnoll in Katapesh. After serving for a time as a scout for Solku, he has learned of Almah's mission and quit his old job to go help her.

I think Kalb will fit the party's needs better. He can fight, pick traps, and sneak around.


Good luck!


Submitting Flinder the First, dwarven magus, for consideration in the martial category.

GM:

Full disclosure: I listened to the Pathfinder Chronicles podcast for the first module (Crypt) about a year-and-a-half ago when I was looking for a first-level module for a friend & first-time GM to run. I've not looked at the actual module, and honestly don't remember much about plot, except that there are skeletons and some kind of amulet. If that's too much knowledge, I will withdraw my submission.