Race
| HP: 11/19 | Init: +2 | Perception: +8 | Force Points: 5 | Darkside Score: 0/16 |
Gender
Human Noble 1 | Ref: 14 Fort: 12 Will: 16 | Dmg Threshold: 12 | Condition Track: 0
About Kal Berengar
Kal Berengar
Species: Human Class: Noble 1
Occupation: Jedi Apprentice
Destiny: Rescue Destiny Points: 1 Force Points: 5 Dark Side Score: 0/16
Size: Medium Age: 21 Height: 1.62 m Weight: 72Kg
Init: +2; Perception: +8
Abilities: STR 8 (-1) DEX 14 (+2) CON 12 (+1) INT 10 (+0) WIS 16 (+3) CHA 14 (+2)
Languages: Basic.
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Defenses:
Reflex- 14 (10, +1 Lvl, +1 Class, +2 Dex)
Fortitude- 12 (10, +1 Lvl, +1 Con)
Will- 16 (10, +1 Lvl, +2 Class, +3 Wis)
Hit Points: 19
Damage Threshold: 12
Condition Track: Penalty to all Defences, Attacks, Skills and Ability checks.
[X] Normal
[] -1
[]-2
[]-5
[]-10
[] Helpless
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Speed: 6 squares
Base Attack: +0
Ranged Attacks:
Blaster Pistol- Atk: +2, Dmg: 3d6 (Stun 2d6) {Ammo: 100/100}
Range: PB: 0-20 (-0), SH: 21-40 (-2), M: 41-60 (-5), L: 61-80 squares (-10)
Melee Attacks:
Lightsaber- Atk: -6, Dmg: 2d8-1
Unarmed- Atk: +0, Dmg: 1d4
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Racial Traits:
Extra Trained Skill
Bonus Feat
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Class Features
Talents:
Inspire Confidence- Standard action, grant allies within line of sight +1 Morale bonus on Attack rolls and Skill checks for the rest of the encounter or until I'm unconscious or dead.
Soldier Starting Feats: Weapon Pro (Pistols, Simple)
Feats: Force Sensitivity, Force Training.
Force Powers:
Force Whirlwind []
Force Disarm []
Force Stun []
Force Stun []
Skills:
(Trained 6+0+1 human)
Deception: +7 (CHA +2, Lvl +0, Trained +5)
Gather Info: +7 (CHA +2, Lvl +0, Trained +5)
Perception: +8 (WIS +3, Lvl +0, Trained +5)
Persuasion: +7 (CHA +2, Lvl +0, Trained +5)
Treat Injury: +8 (WIS +3, Lvl +0, Trained +5) +10 when medkit Available
Use Computer: +5 (INT +0, Lvl +0, Trained +5)
Use The Force: +7 (Cha +2, Lvl +0, Trained +5)
Untrained Skills: Acrobatics: +2 (DEX +2, Lvl +0, Trained N/A)
Climb: -1 (STR -1, Lvl +0, Trained N/A)
Endurance: +1 (CON +1, Lvl +0, Trained N/A)
Initiative: +2 (DEX +2, Lvl +0, Trained N/A)
Jump: -1 (STR -1, Lvl +0, Trained N/A)
Knowledge: +0 (INT +0, Lvl +0 Trained N/A)
Mechanics: +0 (INT +0, Lvl +0, Trained N/A)
Pilot: +2 (DEX +2, Lvl +0, Trained N/A)
Ride: +2 (DEX +2, Lvl +0, Trained N/A)
Stealth: +2 (DEX +2, Lvl +0, Trained N/A)
Survival: +3 (WIS +3, Lvl +0, Trained N/A)
Swim: -1 (STR -1, Lvl +0, Trained N/A)
Equipment:
Lightsaber (3000)
Blaster Pistol (550)
Medical Kit (600)
Bandolier (100)
Glowrod (10)
Powerpack x2 (50)
Hip Holster (25)
Comlink (25)
Medpack x4 (400)
Credits: 40
Starting Credits: 4800