Tef-Naju

Kahga the Loon's page

1 post. Alias of Craig Hallstrom.


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In the campaign I started last month I have dropped the idea of alignment completely. Paladins can be of any god who will sponsor a paladin order and it is all about the code. Good and evil are always conditional. Protection from evil as a divine spell protects you from things the divine power granting the power sees as evil. Even my 'evil' invaders see themselves as doing good.
It is taking a bit of adjustment and a recently handed out oil of bless weapon is being looked at by the groups paladin as something with no purpose - his god (Mosrael - the god of correct accountancy of things (law, order, records) who has recently taken over death (the QED of the proof) has specific views of what is evil (undead, liars, cheaters, law-breakers)
We are having a fun time exploring an alignment free game.