Wild Elf

Kaelmourne Caladrel's page

20 posts. Alias of drayen.


Classes/Levels

Rogue 2 (Knife Master, Sanctified Rogue) | AC: 16, T: 12, FF: 14 | F: +1, R: +5, W: +0 (+2 vs. enchantments) | CMB: +4, CMD: 16 | Init +4, Perception: +6 | Move: 30' | Sanity +2 (0 / 35)

About Kaelmourne Caladrel

It's the hair. Long argent tresses that fall past his chest. Even the intricate whorls and patterns of ink crisscrossing his porcelain skin fail to steal any attention from his hair. It actually shimmers in the sunlight; a continuous rain of liquid silver.

The elf is lean, even for one of the fair race. The seemingly complete lack of body fat leaves the angles of his features razor sharp. High cheekbones give his piercing eyes a perpetually serious expression. In such a thin pale frame, even his muscles seem chiseled from marble. A shirt of fine chain hangs from his shoulders. A loose kilt hangs above his knees and what look like soft animal skin boots cover his feet. He carries matched blades of steel in his hands. A one handed crossbow dangles from his right hip. The backpack strapped to his back and two pouches affixed to his belt are all that he wears.

Kaelmourne Caladrel
Male Half-elf Rogue 2 (Knife Master, Sanctified Rogue)
CG Medium Humanoid Sanity Score 35
Init +4; Senses Darkvision 60 ft; Perception +7
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DEFENSE
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AC 16, touch 12, flat-footed 14 (dex +2, armour +4)
hp 14 (2d6+4) (+2 CON, +2 FC)
Fort +1, Ref +5, Will +0; +2 vs. enchantments
Immunities sleep
Weaknesses light blindness
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OFFENSE
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Speed 30 ft
Melee MW dagger +5 1d4+3 19-20/x2 P or S or
.. dual wielding mw daggers +3/+3 1d4+3 19-20/x2 P or S
Ranged Dagger +3 1d4+3 19-20/x2 10' P or S or
.. Hand crossbow +3 1d4 19-20/x2 P
Space 5 ft.; Reach 5 ft.
Special Attacks sneak attack +1d8 (light blades, +1d4 otherwise)
Spell-like Abilities (CL 2nd)
1/day -- dancing lights, darkness, faerie fire

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STATISTICS
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Str 16, Dex 14, Con 12, Int 10, Wis 10, Cha 13
BAB +1, CMB +4, CMD +16
Feats Rogue Weapon Proficiencies, Half-drow Paragon, Light Armour Proficiency, [Combat Trick (Two Weapon Fighting) RT]
Traits Elven Reflexes, Sacred Touch
Skills Acrobatics +6, Appraise +0, Bluff +1, Climb +7, Diplomacy +1, Disable Device +6, Disguise +1, Escape Artist +1, Intimidate +1, Knowledge (dungeoneering) +5, Knowledge (local) +5, Linguistics NA, Perception +7, Perform +1, Profession +0, Ride +1, Sense Motive +0, Sleight of Hand +7, Stealth +6, Survival +0, Swim +0, Use Magic Device NA Racial Modifiers +2 Perception
Languages Common, Drow, Elvish

SQ Drow-blooded, Drow Magic, Evasion

Combat Gearmw dagger x2 2lbs 604gp, mw chain shirt 20lbs 250gp Other Gear tribal tattoos - 20gp, mw backpack 4lbs 50gp, bedroll 5lbs .1gp, rations 5lbs 2.5gp, sacks (4) 2lbs .4gp, twine 50ft .5lbs .01gp, waterskin 4lbs 1gp, pouch, belt 0.5lb 1gp, earplugs - .03gp,fishhook - .1gp, flint and steel - 1gp, sewing needle - 5sp, thread 50ft .5lbs .01gp, whetstone 1lb .02gp holy symbol - 1gp, spell component pouch 2lbs 5gp, explorer's outfit - -, cash 3gp, 3sp, 3cp; 1 agate, 1 blue quartz, 1 hematite, 1 malachite, 1 rhodochrosite, 1 freshwater pearl

Weight 47
Light Load 76 (100) Medium Load 153 (200) Heavy Load 230 (300)

Background

Kaelmourne can remember the story of his becoming. He can sing every note of the story. How the people first saw him on the human's slave block. Alcras and Lyxau's stalk of the flesh peddler who led him away from the slave pits bound for the perfumed pleasure house. The raid that night which saw Kaelmourne free and the vile humans sleeping in the crimson reflecting pools of their own vice and sin.

He knows the next verses just as well. They are indelibly writ upon the skin of his brain, both lines and memories. He remembers how the people wondered at his appearance when he arrived in the village. Their shock at his ignorance of the tongue. It took many long months for him to begin to understand their song. Months more passed before he could sing with them. Before he could sing the lament of his past.

He remembered the woman. She was not a person. She was a human. She was ugly in the manner of humans, all round. Her ears, her face, her hips, all round, but she was also so beautiful. He knows that cannot be true yet it remains so because he feels it in the marrow of his bones. She must have been blind because she could never see. She groped around in her movements, stumbling here and there. Even when she took him away, he had to take her hand and show her the path to the light.

He remembered the pain when he first saw the light. She felt it too, but soon she was the one leading him by the hand. He remembered she cried. Tears ran down her face. He remembers the tears meeting her smile, but that never made sense. He remembered crying when the humans found them. He remembered the woman's screams and the cruel laughter.

He didn't remember much about the humans. They gave him to other humans who gave him to still others. He doesn't remember how many times this happened. When Alcras and Lyxau found him, they were the last to take him away.

The singing of the people soothed him. He found it easy to sleep when they crooned the songs of the history of the people. It was so easy to remember the songs and their stories. The singers kept him around as much as possible. Still he learned how to be a person. He learned to hunt, to gather and defend himself. He quickly proved himself the best night hunter of the people. No other could match his sight in the darkness. The magics of the singers were far too easy as well. They talked about how to form the words within the songs just so, but he found that the magic flowed from him with just a thought; song or no. The shamen found it strange that he could make magic without song or fetish. They discussed it at considerable length in the great moot which met only once in every ten years. Finally, they let it be known that Kaelmourne was a living omen, a person with a powerful destiny. The goddess of beauty was to be his patron and her favor was the first to be etched into this skin.

Destiny is a strange word. It means a great thing but it does not bring home food or drink. It does not keep the fire lit. It cannot stop a snarling jungle cat. Kaelmourne gave up trying to puzzle out destiny soon enough. It just didn't seem worth while.

Recently, destiny meant something new. Word reached the elders that the hated Yuan'ti were corrupting beings, created tainted ones who would then pursue their new masters agendas. This could not be countenanced. Even if it had only been limited to the humans, it would be unconscionable, but it was discovered that a singer had been tainted in this way. The people knew it must be stopped. He was sent to the west, to the far off cliff city of Shiertalar, to scout and investigate the city for the source of this newest threat. He is to meet a singer there, the one who discovered the plot, and she will further direct him in his mission.