Wild Elf

Kaelmourne Caladrel's page

20 posts. Alias of drayen.


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Rogue 2 (Knife Master, Sanctified Rogue) | AC: 16, T: 12, FF: 14 | F: +1, R: +5, W: +0 (+2 vs. enchantments) | CMB: +4, CMD: 16 | Init +4, Perception: +6 | Move: 30' | Sanity +2 (0 / 35)

Apologies for my silence. Many changes right now and I am stepping back from this game. Good luck!


Rogue 2 (Knife Master, Sanctified Rogue) | AC: 16, T: 12, FF: 14 | F: +1, R: +5, W: +0 (+2 vs. enchantments) | CMB: +4, CMD: 16 | Init +4, Perception: +6 | Move: 30' | Sanity +2 (0 / 35)

Kaelmourne makes a mark on the paper the gnome hands to him and then passes it back.


Rogue 2 (Knife Master, Sanctified Rogue) | AC: 16, T: 12, FF: 14 | F: +1, R: +5, W: +0 (+2 vs. enchantments) | CMB: +4, CMD: 16 | Init +4, Perception: +6 | Move: 30' | Sanity +2 (0 / 35)

Kaelmourne murmurs, "We have been infested with snakes. I know they come from the Mhair jungle. I would know more of them, so they may be eradicated before we are overrun."


Rogue 2 (Knife Master, Sanctified Rogue) | AC: 16, T: 12, FF: 14 | F: +1, R: +5, W: +0 (+2 vs. enchantments) | CMB: +4, CMD: 16 | Init +4, Perception: +6 | Move: 30' | Sanity +2 (0 / 35)

No, I am here at work and will post at least once a day. His only agenda is in his background.


Rogue 2 (Knife Master, Sanctified Rogue) | AC: 16, T: 12, FF: 14 | F: +1, R: +5, W: +0 (+2 vs. enchantments) | CMB: +4, CMD: 16 | Init +4, Perception: +6 | Move: 30' | Sanity +2 (0 / 35)

Kaelmourne nods to the gnome when he looks to the half-elf to confirm his participation. "Should I return, you will also provide me information." He states sotto voce.


Rogue 2 (Knife Master, Sanctified Rogue) | AC: 16, T: 12, FF: 14 | F: +1, R: +5, W: +0 (+2 vs. enchantments) | CMB: +4, CMD: 16 | Init +4, Perception: +6 | Move: 30' | Sanity +2 (0 / 35)

Sorry all, I am very sick right now. I am going to read up on the game play thread and put up a post.


Rogue 2 (Knife Master, Sanctified Rogue) | AC: 16, T: 12, FF: 14 | F: +1, R: +5, W: +0 (+2 vs. enchantments) | CMB: +4, CMD: 16 | Init +4, Perception: +6 | Move: 30' | Sanity +2 (0 / 35)

Kaelmourne sidles over to the edge of the pool and looks into the water before he begins removing his clothing and gear. Stripping down to nothing, he slides into the pool, watching the others.

GM:

1d1d20 + 7 ⇒ (16) + 7 = 23
Kaelmourne palms one of his knives, keeping it concealed as he gets into the water.


Rogue 2 (Knife Master, Sanctified Rogue) | AC: 16, T: 12, FF: 14 | F: +1, R: +5, W: +0 (+2 vs. enchantments) | CMB: +4, CMD: 16 | Init +4, Perception: +6 | Move: 30' | Sanity +2 (0 / 35)

Nope, nothing wrong here. Kaelmourne has never been to a city before and believes that a fool and his equipment are soon parted, so he's keeping his in sight.


Rogue 2 (Knife Master, Sanctified Rogue) | AC: 16, T: 12, FF: 14 | F: +1, R: +5, W: +0 (+2 vs. enchantments) | CMB: +4, CMD: 16 | Init +4, Perception: +6 | Move: 30' | Sanity +2 (0 / 35)

Kaelmourne steps out into the pools still clad in his belongings. He squats down against the wall near the door.


Rogue 2 (Knife Master, Sanctified Rogue) | AC: 16, T: 12, FF: 14 | F: +1, R: +5, W: +0 (+2 vs. enchantments) | CMB: +4, CMD: 16 | Init +4, Perception: +6 | Move: 30' | Sanity +2 (0 / 35)

Kaelmourne turns at the sound of the voice to see its speaker. He looks the man up and down for the hint of a threat before stepping away to follow the lovely azure eyes further into the building.


Rogue 2 (Knife Master, Sanctified Rogue) | AC: 16, T: 12, FF: 14 | F: +1, R: +5, W: +0 (+2 vs. enchantments) | CMB: +4, CMD: 16 | Init +4, Perception: +6 | Move: 30' | Sanity +2 (0 / 35)
GM Antariuk wrote:
Kaelmourne: CMD is off by one point, and I think you spend the save bonuses from Sanctified Rogue a bit early. Also, did you forget to spend the skill ranks from your 2nd level? :)

Fixed CMD. I did add in the bonus too early. I also gave myself one too many points in my Will save. Both are corrected. I did not assign my second level skill points. Those have now been added and corrected.


Rogue 2 (Knife Master, Sanctified Rogue) | AC: 16, T: 12, FF: 14 | F: +1, R: +5, W: +0 (+2 vs. enchantments) | CMB: +4, CMD: 16 | Init +4, Perception: +6 | Move: 30' | Sanity +2 (0 / 35)

After much searching, Kaelmourne finally finds 'Istishia's Blessing'. Not understanding how the person knew he was entering the city gates this morning, he pensively stares at the building for a long moment before deciding to enter. Taken aback by the heretofore unseen opulence of the interior of the establishment, the elfish male unconsciously takes a step back. A jungle hidden inside

So absorbed is he in the tableau set out before him, he fails to notice the attendants until one of them approaches him, welcoming him to the bathhouse. Startled, his golden eyes fly open before he can recover his wits.


Rogue 2 (Knife Master, Sanctified Rogue) | AC: 16, T: 12, FF: 14 | F: +1, R: +5, W: +0 (+2 vs. enchantments) | CMB: +4, CMD: 16 | Init +4, Perception: +6 | Move: 30' | Sanity +2 (0 / 35)

I am GMT -6, but I work graveyard and I 95% of my posts are from work. This means I begin posting 0600 our GM time zone.

I added the stats in the class/level line.


Rogue 2 (Knife Master, Sanctified Rogue) | AC: 16, T: 12, FF: 14 | F: +1, R: +5, W: +0 (+2 vs. enchantments) | CMB: +4, CMD: 16 | Init +4, Perception: +6 | Move: 30' | Sanity +2 (0 / 35)

I like Google because I can see it here at work.


Rogue 2 (Knife Master, Sanctified Rogue) | AC: 16, T: 12, FF: 14 | F: +1, R: +5, W: +0 (+2 vs. enchantments) | CMB: +4, CMD: 16 | Init +4, Perception: +6 | Move: 30' | Sanity +2 (0 / 35)

Ctrl C, Ctrl C, Ctrl C. Always copy before you click on a button on this site. It is notorious for its veracity in eating posts.


GM Antariuk wrote:

@drayen: I haven't checked everything, but looking good so far. Maybe add a line or two about how he came to Sheirtalar, if he knows some of the other character already, something like that?

Updated the background to reflect his reasons for being in Sheirtalar.

I assume that everything else is good. Please let me know if there is something else that I can add/change.


Here is drayen's my character.


Belltrap wrote:

@Drayen

Since you have a net -2 against all enchantment spells and effects after factoring in your racial resistance, just list that by your saves.

Changed how the stat block reflects the Will save.

Belltrap wrote:
Drow-Blooded gives you light blindness, not light sensitivity.

Fixed

Belltrap wrote:
I'm only getting 2 1st level spells per day, not 3. Likewise, I don't see anything that would give you +3 with a short spear in close range.

Fixed

Belltrap wrote:
I'm counting 6 skill points. You should only have 5, unless I'm missing something, given it looks like your favored class bonus went into rounds of bardic performance per day.

Actually, I only spent four skill points, however; I did adjust the total modifiers for Climb, Knowledge (nature) to accurately reflect the associated stat. I added the fifth skill point to Stealth and adjusted the total modifier accordingly.

Belltrap wrote:
You forgot to list your mere club in your equipment section.

Added and adjusted total weight and cash.

Belltrap wrote:
Your bedroll is overpriced. It actually only costs 1 sp, or .1 gp, instead of .5 gp, which would be 5 sp.

Fixed and adjusted total cash. Also, forgot to change out the wooden armour for a hide shirt although I did remember it in my description. I exchanged them out and made the corrections to cost, weight, cash and encumbrance. Finally, I changed 2pp to 1 freshwater pearl and 1 piece of obsidian to more accurately reflect the primitive nature of the character.


Belltrap wrote:

@Hassan Ahmed

I would note we already have a Marshal pretty much complete. I just need to go through it with a comb to make sure everything's in order.

Yeah! Furiously shakes his spear at the upstart paladin. =p

Wait, a comb? Hurriedly licks his palm and begins smoothing down the cowlicks in the stat block area.

The Eukaje half-elf glares downthread at his evil twin who keeps posting just after him.


Okay, here is drayen's submission: Kaelmourne Caladrel, primitive half-elven savage skald of the Ekujae of Mwangi. He is a Marshal mythical adventurer only recently ascended. The character should be complete including, stats and background.