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Kaden 014's page

10 posts. Organized Play character for Alex Speidel (Organized Play Coordinator).


Race

Human

Classes/Levels

Barbarian 1

Gender

Male

Size

Medium

Age

24

About Kaden 014

Kaden
Human barbarian (dragon instinct) 1
NG | Medium | Human | Humanoid
Perception +5
Languages Common, Dwarven
Skills Acrobatics +5, Athletics +7, Diplomacy +4, Intimidation +4, Lore: Farming +3, Thievery +5
STR +4, DEX +2, CON +2, INT +0, WIS +0, CHA +1
Items Hide, Adventurer's Pack, Playing Cards
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AC 18 (-1 when raging), Fort +7, Ref +5, Will +5
HP 23 (+temp when raging)
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Speed 25 feet
Melee Scythe +7 (Deadly d10, Trip), Damage 1d10+4 S (+2 damage if raging)
Sudden Charge (two-action) (Flourish, Open) With a quick sprint, you dash up to your foe and swing. Stride twice. If you end your movement within melee reach of at least one enemy, you can make a melee Strike against that enemy. You can use Sudden Charge while Burrowing, Climbing, Flying, or Swimming instead of Striding if you have the corresponding movement type.
Rage (one-action) (Barbarian, Concentrate, Emotion, Mental) Requirements You aren’t fatigued or raging. You tap into your inner fury and begin raging. You gain a number of temporary Hit Points equal to your level plus your Constitution modifier. This frenzy lasts for 1 minute, until there are no enemies you can perceive, or until you fall unconscious, whichever comes first. You can’t voluntarily stop raging.
While you are raging: You deal 2 additional damage with melee weapons and unarmed attacks. This additional damage is halved if your weapon or unarmed attack is agile. ; You take a –1 penalty to AC. ; You can’t use actions with the concentrate trait unless they also have the rage trait. You can Seek while raging.
After you stop raging, you lose any remaining temporary Hit Points from Rage, and you can’t Rage again for 1 minute.
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Dragon Instinct (Bronze)
Anathema Letting a personal insult against you slide is anathema to your instinct. Choose whether your character respects or abhors your dragon type. If you respect it, defying such a dragon is anathema, and if you abhor it, failing to defeat such a dragon you come across is anathema.
Draconic Rage While raging, you can increase the additional damage from Rage from 2 to 4 and change its damage type to match that of your dragon's breath weapon instead of the damage type for your weapon or unarmed attack. If you do this, your Rage action gains the arcane and evocation traits, as well as the trait matching the damage type.
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Intimidating Glare You can Demoralize with a mere glare. When you do, Demoralize loses the auditory trait and gains the visual trait, and you don’t take a penalty if the creature doesn’t understand your language.
Other Abilities: Assurance (Athletics), Toughness
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Action Reference:
Demoralize (one-action) (Concentrate, Emotion, Fear, Mental, Rage, Visual) With a sudden shout, a well-timed taunt, or a cutting putdown, you can shake an enemy's resolve. Choose a creature within 30 feet of you who you're aware of. Attempt an Intimidation check against that target's Will DC. If the target does not understand the language you are speaking, or you're not speaking a language, you take a –4 circumstance penalty to the check. Regardless of your result, the target is temporarily immune to your attempts to Demoralize it for 10 minutes.

Critical Success The target becomes frightened 2.
Success The target becomes frightened 1.