Rich Diver

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Hi there friends,

I'm new to GMing, and am running my first (mostly) homebrew campaign.

There's a large battle coming up between two groups of NPCs. Rather than have the PCs carve off a small chunk of the enemy force and influence the battle that way, I'd like to have them take control of the friendly NPC force and move them around like a strategy game.

Any advice on how to make it deceptively easy, fast and fun? I should probably know more about war gaming but alas, I skipped that stage of my education.

Obviously this is not the ideal system for large-scale strategy! I just thought it would make a fun mini-game to add variety to the campaign.

Thanks in advance for any time you spend on this topic.