Gunslinger

Josephine Ciendeilio's page

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Dragonborn3 wrote:
Olorin_Plane_Walker wrote:

This whole talk of backgrounds becoming a rule & not just fluff is troublesome to me though... Having something as important as your characters background be governed by something as concrete & restricting as the very rules of the game seems like a really bad move to me.

Unless you create rules for every possible background a character could have, in other words, do the impossible (& make the game needlessly complex in the process), or have the backgrounds be extremely vague & broad, leaving finer details up to the PC, I don't think this idea is going to win you any fans. If anything, it will just help drive away current supporters...

Yeah, I can't imagine this being a very good idea. If that turns out to be the case when the playtest hits maybe the people at Paizo will actually listen so we don't end up with "Okay everybody, literally roll up your character. Start at the race table, then background, etc" as a core idea.

Yes that is an exaggeration. No, that is not something I want to see from Paizo. They are(or at least should be) better than that.

It sounds like an update to the trait system to me. I can't see how that is a bad thing as it did serve as part of your character's backstory with mechanical benefits and one drawback.


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I was thinking that Paizo should come out with a new edition and here it is!

I was on the fence before I listened, not pessimistic or optimistic, just neutral. Yet from what I listened to during the podcast with Glass Cannon, it sounds all very reasonable really.

Like being able to, as a fighter, use your shield as an immediate action to take the damage for you instead. With the shield blocking damage equal to its hardness and it only taking damage if the hardness was overcome. Also that if you are proficient with shields, you can naturally use them to shield bash enemies which is very nice.

Or that spellcasters are required to spend a number of actions equal to if the spell has V and/or S components. So for example you could cast the cantrip Acid Splash (V+S) and still have an action left over to cast Shield (V). I do wonder how Paizo will be handling Still and Silent Spell metamagic feats if that is how spellcasting runs off the new action economy.


I'm trying to recreate Malzahar from League of Legends. I so far managed to make this:

Gender: Male
Race: Human
Class + Archetype: Oracle 5 (Spirit Guide)
Mystery: Dark Tapestry
Revelations: Brain Drain, Cloak of Darkness, Gift of Madness
Curse: Powerless Prophecy
Wandering Spirit: Heavens
Hex: Lure of the Heavens
Bloodline: Starsoul (Void-Touched)
Bloodline Power: Dark Motes
Feats: Exotic Heritage (Nature), Extra Revelation (Cloak of Darkness), Eldritch Heritage (Void-Touched), Extra Revelation (Gift of Madness)
Traits and Drawback: ???, ???, ???, ???

Any suggestions on how to further improve him would be nice.