Joseph Reynolds's page

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So I've got a party that's grown to over 12 PCs and I'm considering how best to manage it. We've been playing Rise of the Runelords off and on since it first released (I kept getting interrupted by life), and I just picked back up where we left off now that the Anniversary Edition is out.

Problem is, it's a fairly popular AP, and everyone I know wants to get in on my campaign. I guess that's a good sign.

But seriously. 12 people.

So, I have one guy who is willing to help me divide the party in half. He'll take one half, I'll take the other, and we can co-GM.

Question:
How well does RotRL lend itself to two parties wandering through the campaign simultaneously?

I would suspect that it would be disappointing to arrive at Fort Rannick and discover that the Kreegs were all dead, the loot was all plundered, etc.

Do I just run them as separate groups entirely?

Any thoughts?


Ok, I have a question about the flavor of the Kusari-Gama Faction from the Faction Guide.

I have a PC who plays a Sorcerer\Monk, and wants to join the KG faction. However, the condition "The order only accepts those who are willing to set aside - at least temporarily - their weapons and spells..." might prove a stumbling block.

I'm not allowing any of the other PCs to have factions in their background, they have to rollplay their way into them in-game, so it wouldn't be fair to hand-wave him into the faction in his distant past.

Has anyone else had this type of situation?

I am considering something along the lines of "Prove your worth by going a full month with no spells or weapons" (effectively a level or two), and the group will grant him access.


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My RotRL campaign starts on the 25th of July. I have most of my pre-planning finished, but I'm trying to dig up some good supporting material. One thing I'm interested in is suggestions for Dungeon Magazine issues with good sidequests.

I'm planning on having the manticore from issue 98 as a diversion, and I also plan on having the Red Raven make an appearance during the swallowtail festival.

I'm looking for a couple other interesting ideas.

My players tend to spin off in all different directions, and I'd like to have a few red-herrings to throw at them in case they get too zany.

Thanks!


Did anyone else have any problems getting things printed at Kinkos? They tried to tell me they weren't allowed to print the Pathfinder RPG rules. They wouldn't let me show them that we have permission to print them. Argh.