Lassiviren

Josef Mentanu's page

5 posts. Organized Play character for Serisan.


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Silver Crusade 4/5

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#2-18:
Who has two thumbs and (A) didn't ask about the prior team, (B) didn't get the drift of the affliction being a multiple success required thing, and (C) assumed Zahra was acting of her own free will in that encounter?

THIS GUY.

Silver Crusade 4/5

Josef Mentanu, devout Erastilian, devoted husband and father who puts bows before hoes, has reached Seekerdom. After a long and storied career, including many daring burrows, a few attempted conversions, and many offered wedding officiations, Josef took some time to accompany a few other agents into some of the lower levels of the Emerald Spire. Soon, he prepares to eat dirt (or feast on dust) as his journey continues. While his original goal of buying a farm for his family has long since been completed, he continues to work for the Society to ensure their financial security and to avenge the loss of his beloved horse, Josefa.

Josef Mentanu - Divine Hunter 11 / Relic Channeler Medium 1

Silver Crusade 4/5

1 person marked this as a favorite.

As a divine hunter of Erastil, I'm always down to...

...wait, sorry, wrong thread.

Silver Crusade 4/5

Keith Apperson wrote:

We've got around 200 active members in our lodge - I'd say I know at least half of them by name and/or face at least. Now that certainly takes some time, especially when at a table I see at most 7 of them.

Out of the 100 people I know, most have multiple characters I've played with (at least 2). If I'm playing 3 times a week and somehow have a unique composition each time, that's 21 characters a week played by 21 people a week.

With these massive amounts of numbers, do you know which characters I remember? The ones that make me remember.

Whether it's Josef's terrible pun and dedication to Erastil, Lyric's chirpiness, Fizzle and the flying rabbit, DELPHIX GOSTAPHALAGUS (sp?) grappling anything that moves (anything), Mal who likes rocks, Harv Burgleton who comes from a long line of proud burgles, THUNDERLIPS! man of influence, Luscious Lucious, Natuska the puppet-maker...

There is one thing that all of these characters have in common: It usually only takes meeting them once to remember them. Maybe twice and people will have their name down, along with what they do.

I see it with people who know me well (been playing with them for over a year) - some of my characters are known immediately (Oh, the kid who summons? Li. The shark? Slammu. The egotistical mesmerist? Orion) and some people have no idea their name, just their function (The Ranger, the Rogue, the Warpriest).

And there's a reason people know the first three and don't know the last three: I didn't make them memorable enough, I don't make them exciting enough, their names just don't stick.

As far as the adventures go, I think our lodge, for the most part, really likes the lore of PFS, so there are constant references to other characters (by name), suspicions that certain people are involved (Yargos or Nigel), and jokes about VCs, Faction Leaders, and recurring NPCs, ("You are woken in the middle of the night..." the GM begins, "DRENG..." the party groans) all properly named and referenced.

It is a simple fact, my friend, that my skill at archery far exceeds my handiness around the farm. My children handle the latter as I've clearly placed bows before hoes.

Silver Crusade 4/5

THUNDERLIPS! wrote:
THUNDERLIPS! FINDS ALL THIS TALK OF NAMES BORING. ALL PATHFINDERS SHOULD BE BLESSED WITH SUCH A NAME AS THUNDERLIPS! SO THAT ONE DAY THEY TO CAN BECOME THE MASTER OF SHOUTING.

I do not quite recall shouting as the primary s-word associated with you. Thankfully, it stayed inside the thong as we entered the Crystal Womb.