First from a presentational standpoint, Class Act: Rogues is a solid delivery from publisher Abandoned Arts. The lack of artwork isn't a detriment and the color palette choice for the pdf is great. Through a number of readings, there didn't appear to be any editing or formatting issues that jumped out at me. For the price of the product, you receive a solid presentation.
Diving into the heft of the material, Rogues delivers a solid helping of new Talents (both regular and advanced) for any rogue players. Pulling out a few that really struck me, I enjoyed Escape Route which really added a nice addition to the often underused Withdraw action. Light Sleeper was an immediate must have for any rogue I play in the future. River Rat was another that I felt would add a lot mechanically and could also help flavor a character as well which was nice to see.
There were a few Talents that I felt stumbled a little bit, a majority of them falling into the "out of combat" category. Which was a shame as those are usually the ones I look for first when exploring the options. Apprentice struck me as one such talent that would see little use for me, the restrictions being a bit too much for the bonus gained. Ear to the Street and Lay Low were both interesting concepts but they seemed to me to be Talents that wouldn't see a lot of use in a game unless specifically designed for by the DM, which often times means they are passed by players.
Overall, the product is solid and of the 32 new Talents introduced, most of them could be a great boon for a rogue character. With the price and presentation, Abandoned Arts’ Class Acts: Rogues is a good entry as a player resource.