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Yakman wrote:

i thought that the casino/sex boat being at the bottom of the lake to start things was a giant waste.

why can't it still be a going concern? the PCs can meet the lamia in human form, try to figure out what is wrong with the town, and have a bit of skill-challenges before heading out to ogre country.

when they meet (whatever her name is) the lamia later on, it's an actual boss encounter rather than the kinda lame - oh, and there's this other monster there too, like it's laid out in the adventure.

That's something I wish I had thought of earlier, it would have made things more interesting. Alas we're past that, but if I had to do it again, I'd bring the casino back to the surface to make it more important.


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My party has just finished taking Fort Rannick. The final battle was a big epic fight in which I brought in the main bad guys into one location so they could fight together instead of individual battles. It worked well and proved to be a great challenge for the party.

Next session we're going to hit upon the Turtleback Ferry Flood. Because my party has been doing a lot of straight forward fighting recently, I wanted to shake things up. Rather then fighting the snake and Black Maga, I wanted to come up with a series of events that didn't involve fighting, but rather wits, brains, and the like.

For example, instead of rescuing the children from the big snake, have them be on a roof which breaks free of the rest of the house. As it starts to sweep down river the party might have to do a sort of chase to bounce from roof top to roof top, finally landing on the children's raft and gathering them up before it's smashed against another building.

I'm looking for some advice/suggestions on other exciting, quick, fun to do things that occur during the flood. Any suggestions?

Thanks!
H