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TEO ArchAnjel wrote:
Is there any update on the progress for this issue? It's been a couple days and I'm still seeing page load times of up to a minute. While 60 seconds out of my life is certainly nothing to cry over, it does make checking the alpha forums for recent info feel particularly cumbersome.

I agree.

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Nihimon wrote:

Thanks for sharing your input. Please don't read my comments as negative, I'm merely trying to share my own relevant experience.

John Peterson 398 wrote:
Bow users will have to buy/make ammo all the time. This will be costly and time consuming. No other weapon has to deal with this.

Actually, all ranged Attacks will have to deal with this. Wizards and Clerics will have to use Charge Gems to power their Cantrips and Orisons, so they'll effectively be operating under the same constraints as Bow wielders.

John Peterson 398 wrote:
I think you should have to be facing your target/s in order for your abilities to work. Which means moving backwards. Which should be at a slower then walk pace.

Forcing the Character to face their target whenever they attack is already in the plans. Moving backwards is already slower than normal movement.

However, I consistently use "circle strafing" to kite. Essentially, I continually strafe to the left or the right while constantly adjusting my facing so that I'm circling around a point about halfway between me and my target(s), which puts them circling that same point. I'm already facing my target when I attack.

Thanks for the comments. I wasn't aware of how the gems worked. I'm still trying to figure a lot of how the game is setup to work atm.

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I have a lot to say on this matter, but I want to point out something that has been weighing on my mind since I started playing. Which is only alpha 8. Also, I believe the game to be a fantasy game and it drives me nuts when people start to put everything into a realistic game style. What I mean by that is if you can't do it in real life, you can't do it in game. NOT!, it's a fantasy game where I can do things above and beyond real life. So...

1. I foresee bows taking on a bigger disadvantage to use then any other weapon. Bow users will have to buy/make ammo all the time. This will be costly and time consuming. No other weapon has to deal with this. Durability loss should be the only thing I have to worry about, just like other weapons.

I love to play Rangers and Mages and I love to craft. So, I hate to say it, but I think in this game, ammo should be free. Just to keep the weapons all on equal footing. I would love to hear better solutions, this is just one idea.

Plus, we need to consider the weight of the arrows and how that will hinder us. At the moment I go through ALOT of arrows while out in the field farming mats and equipment.

2. I agree that mobs need to let their leash out. My mage makes things look easy when taking on large groups of mobs.

3. I like the idea someone posted earlier in this tread about having the longbow mobs have 35m range like us and you need to use stealth to get closer. I do believe mobs should be able to be built like a player. Just like the tabletop game which this is suppose to sort of following.
Give the mobs CC abilities. I solo a lot, because I like to explore and gather mats for my crafting. With that said, I like the challenge of working against the mobs I run across. I don't want to just walk through them. I want to figure a way to defeat them with my own skills or avoid them if need be.

4. I don't like the idea of having to stand in one place while firing my bow. I think you should have to be facing your target/s in order for your abilities to work. Which means moving backwards. Which should be at a slower then walk pace.

5. I think they should change the range skills in the follow way for example: (I don't remember the name of all the skills, but you'll get the idea)

a. Longshot range 15 - 35m
b. Point blank (only melee shot) 0 - 15 or 20m

I guess what I'm saying is give the skills a min/max range. Maybe taking the longest shot doesn't do so much damage. While mid to short range would be higher or more accurate. Number crunchers would be better to figure this out, not me.

This is just a couple things off my head. Thanks for reading and I would appreciate any thoughts on this.

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YAY!! I'm in.

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So is it just me, or has anyone else notice the goblin face in the cloud while logging into PFO?