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The PCs are now 15th level and we just finished my adaptation of Expedition to Castle Greyhawk. The situation:

Iuz and Wastri are once again trapped under Castle Greyhawk and the PCs trashed every way to reach the Godtrap other than being able to tunnel through solid rock/phase through it. They freed Zuoken and Rudd from imprisonment and also Robilar.

They know there is ALSO a 'Robilar' working with Rary the Traitor in the Bright Desert. They're going to go to the Bright Desert with Robilar to find out what's going on; they think it's probably another evil duplicate like the dupes of the Circle of Seven they fought in Castle Greyhawk.

Timelinewise, I'm using some ideas from Greyhawk Wars, but mostly this is Pre-Greyhawk Wars Greyhawk setting adapted to 4E.

At this point:
Iuz's followers have some idea the PCs exist and have locked up Iuz, but don't know where he is or how to free him; they want revenge.

Wastri's followers probably don't even know he's imprisoned yet.

Rary has no idea they're coming for him but he's gearing up to conquer Greyhawk City so he can control access to the Castle Greyhawk dungeons to get at some of Zagyg's old lore. He has a force of Dragonborn desert nomads and Brass and Brown dragons and some of the Orbs of Dragonkind. He has taken control of a Tiamat cult and hopes to use it to get resources for his master plan--kill Vecna, steal his power. He wants access to the Godtrap and doesn't know the PCs have cut it off.

Rudd wants to reward the PCs for saving her; Zuoken basically takes them for granted and heads off to the Baklunish lands to probably vanish off stage.

Duergar living in the Abbor-Alz, which the Pcs must cross, want revenge on them.

Any suggestions for things to do with all this in motion appreciated. The PCs basically plan to head from Greyhawk SE to the Abbor-Alz, cross them, and then head through the Bright Desert to investigate.