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![]() Sorry been rather busy Jerol considered his options, whilst them being rammed again would not be a good idea, perhaps drawing them close so they could deliver another point blank volley into them would be a good idea? He decided to just loiter around, go for the simple maneuver, dont overcomplicate Just half speed forwards then 90 degree turn to the left at the end of the move ![]()
![]() Sorry been in london for a week. Ok so 3 vu forward, 90 degree turn left and 4 vu forward. So just a test to turn early. Can I make a turn at the end as well? 90 degrees right if I can, if not don't worry. Jerol decides it would be best to put a bit of distance between him and the orc ship, he didn't want to get rammed again, not with that prow. 1d100 ⇒ 78 ![]()
![]() Did we gain the movement speed of their ship from are augers? I looked at it and couldn't see it but im not sure if that was an unitentional omission or an intentional one. If we're faster (or can boost speed more), we could go straight ahead and turn at the end, so we would be infront of them but they couldnt get to us to ram us. ![]()
![]() Jerol curses, he has never seen an ork pull a maneuver like that, then again, he hadn't really seen many orks before. Now was the dilemma, fight off the boarders or disengage, fight them off here, and it would be easy to finish the ship off, but the second ship would get away. Disengage and he they would definately have the advantage, but if he failed to pull it off, they would be in a worse position than they were in now. Right guys, I'm going to try and disengage, I think the orcs are a little too much for us to handle on our ship This was a complex maneuver, it consisted of spinning the ship, so the orc ship used its thruster power to try and keep the correct angle between them, and then accelerating away as the pilot was distracted, if he was too obvious with his move, the orc pilot would notice this and keep power on the front thrusters, if he was too slow however, the orc pilot would have time to react. It had to be subtle, yet fast. Jerol set to work. I'm doing a disengage action, I dont have the rules on this computer and since I have an exam tomorrow I dont really have time to look them up :p, so I'm just going to roll, sorry Ak. 1d100 ⇒ 2 ![]()
![]() Jerol listened to what Lion said, it made sense, keep their distance from the orc ships, just gun them down from long range.....but...hell he could never resist a challenge. He grinned to himself and said You picked the wrong partner to dance with . He shoved the accelerator to the half position, flicked the engine flaps to maximum left, switched off the front boosters and put the back left boosters on maximum, essentially trying to drift the giant starship around a corner. The groaning of the hull was audible, as it was being pulled in several different directions at once. She can take it... Jerol mutter to himself. Essentially, going at half speed, want to move 1 vu forwards, turn to our left, and move forward 2 vus. So we will be heading TOWARDS orc vessel 1. 1d100 ⇒ 9 Jerol executed the maneuver perfectly, moving the ship sideways in space, and leveling off at the exact moment he intended. He even had time to flash a wink at the rest of the bridge as he was doing it, this boyz didn't know who they were messing with. ![]()
![]() Jerol had just about recovered the ship from his last failure. He wasn't quite on form today, perhaps someone had been fiddling with the settings on the ship? He wouldn't put it past some of the junior pilots, press a button without knowing what it did. Still, he didn't have time to investigate, he would have to make do. I can spin her, get her facing right at the orc ships, Havelock could put a barrage right in the side of the orc ship then. They wont be flying much longer. What I propose is, a half movement of 3vu with a turn after the first vu, so we move forwards 1 and right 2. This'll put us in a good firing position to hopefully finish off orc vessel 2. And the first orc vessel, the only way for them to shoot us next turn would be to try and pull off another 180 maneuver, giving them a minus 20 to shoot. And the first orc vessel will pretty much have to fly past us without doing the same thing and getting a minus 20. ![]()
![]() Ok, been talking to AK. He helped clarify the rules abit. Going to make a roll to increase our speed and make our turn as soon as possible. So we hopefully end up along side the ork ship. Jerols hands flying around the console, he said to the rest of the command crew Ill plant her along side the orks, they wont be able to unload a full salvo into us that way, and they might have to expose their rears as they try and maneuver around us. Jerol immediately started to swing the ship around, doing as small an arc as he could possibly manage. The tiniest split second slip could cause the ship to spin in a random direction, and cause the turn to be much wider than he intended. It took all his concentration [/b] 1d100 ⇒ 52 ![]()
![]() I currently dont have a copy of the rules, as my laptop has died and I am using my girlfriends atm, so I can't really contribute to what we're going to do with the ship, as I don't really understand the rules. Ill make a roll when you guys have decided what is best for us to do, but I may be somewhat quiet untill then. ![]()
![]() Jerol shoved the junior pilot out of the seat and started adjusting the thruster positions and power. He looked and Lion, grinned, and said I reckon we can get close enough if I give her a little more boost. These orks wont know what hit em So how about a 45 degree turn clockwise, half our move towards the orks, shoot, 45 degree turn anti clockwise, the other half of our move? ![]()
![]() Jerols fingers expertly used the augers, his fingers moving quickly but fluidly between the buttons. He was quickly able to identify the nature of the ships, their weapons, even their engine systems. Satisfied with his work, he turned to Havelock and Lion. Perhaps if we can get 'em in a position where if one fires it might hit the other? I can't imagine friendly fire would be much of an issue for 'em. ![]()
![]() Jerol was in combat mode, everything else started to phase out, he was a blur of movement as he disengaged the flaps from automatic, warmed up the side thrusters and turned the main engines to manual thrust. Most pilots he encountered liked to get the machine to do most of the work, preferring to use pre-determined turning patterns. Jerol preferred to feel it, make alterations on the fly, push a little bit in a different direction when needed. Make judgement calls a computer could just never do. Jerol stuttered as he spoke, his entire concentration entirely on flying the ship, speech was just an afterthought. W-where dya want'er? They are orcs, I think its most likely they will fly right at us and try and gun us down. I say I use my action to look at the augers this turn. And if we have longer range, we just sit here and blast them when they get nearer. ![]()
![]() As the metal sheet came down so Jerol could see outside, he felt himself relax, despite the notoriety of this area. Warp travel had always made him uncomfortable, and the recent outbreak of warp madness in the crew had made things worse. At least in normal space you could see the threats. He decided to make a quick check of the scanner, he was being super cautious at the moment, he didn't want to lose any more crew where he could avoid it. Scrutiny check, on the scanner. 1d100 ⇒ 40 *edit* Rolling under 51 so 1 degree of success ![]()
![]() I posted my background on my profile a while ago, and alexii said I should probably post it on the ooc thread for share times. So here we go. P.s. I'm probably going to bank my xp. Background: The world of Heragth was a new world, only colonised about 8 thousand years ago. When it was first colonised, it was found to be extremely rich in resources and was meant to be a mining world, to supply resources to the nearby tech worlds and to aid in the building of the emperor’s mighty fleet. However after mass colonisation occurred, something went dreadfully wrong. In some of the habitants, the food which was deemed edible by the original explorers of the world, had a strange reaction. They developed a liking for raw meat, they couldn’t get enough of it. And then they started to change. The change occurred slowly at first, they started to become more aggressive and get angry over things that should have been trivial. Then there would be a random heart attack, they would go into unexplained cardiac arrest and die. However after a period of time, the time length depending on the subject, usually between 5 hours and 2 days, their body would undergo rapid transformation and they would rise up, as a single minded killing machine. Making matters even worse, anything that these creatures bit underwent a similar transformation, creating a perpetual increase of their population. And it wasn’t just humans, animals were susceptible to this mutation as well. Half the population was immediately wiped out, if it wasn’t for the intervention of the adeptus mechanicus then the rest would have been as well. Since the planet was so rich in resources, the nearby tech worlds desperately needed the planet to survive. So they arrived, and built giant fortresses around all the mines that had been made on the planet. The instructions to the people left on the planet were to stay and continue mining the planet, and to cull as many of the mutants that they could. This is the world that Jerol grew up in, you were a miner or you were a soldier, both as dangerous as each other. From a young age he had a gun thrust into his hand and he was trained to use it with deadly accuracy. By the time he was 10 years old, he was shoved on the barricades, for hours at a time, to shoot anything that moved. Everyone was put on there as soon as they could lift their own guns, even if they couldn’t shoot it, at least they were a speed bump if one of the wander hordes came across their fort. Many a time Jerol remembered hearing the distant roar of the impending horde, rushing inside and hearing the door slam shut behind him, hearing the screams of the unlucky few who didn’t manage to make it inside. By the time he was 15, he spent as much time piloting the inter-fort shuttles as he did on the front lines. Normally the life span of the shuttle runners was between 10 and 20 trips, as they were so fast and ran so close to the ground. Piloting one of these, you had to dodge through trees, mutants and rocks whilst making sure the cargo didn’t fall out of the back. Jerol was the best pilot by far, he could move the shuttle in ways that veteran pilots thought weren’t possible. After 4 months of pilot training (compared to the normal 2 years) Jerols instructor stated that there was no more he could teach him. All of this made Jerol look up to the heavens, surely there was more out there for him to explore? He could put his pilot skills to far greater use than sustaining this hell hole. He didn’t see the point of sacrificing so many lives just for the adeptus mechanicus. He didn’t resent them for making his people stay on the planet, he resented his people. How they were merely drones for the adeptus mechanicus to sacrifice as they willed. He wanted out. First time he tried to escape he didn’t get far. He had no knowledge of security systems at the time, he managed to bypass the first lock to the ship hanger, but before he even attempted to disengage the second, he was swarmed by guards. The policy was to execute anyone that tried to escape. However, due to Jerols piloting skills, they kept him as a slave, making sure that he was under guard at all time, and only brought out when they needed him to make the most dangerous shuttle runs. Since his life didn’t matter to them, he wasn’t given any of the safety measures normally giving to the shuttle pilots, such as remote mounted turrets on the front or a mini shield generator for if things got really out of control. Still, all this did was to further improve his piloting prowess and made him dream further of the stars. After 10 years of solitude, and studying the “locks and security mainframe building” books that the shuttle engineers occasionally left in the shuttles, Jerol had finally formulated his plan. With a piece of wiring he had pulled off a shuttle, he managed to pick the lock of his cell. He snuck out, remembering his lessons from his sergeant, back when he was put on the front lines of the fort. Roll your feet, move a fluidly as possible. He managed to sneak up into the main security office. The unfortunate man who was manning the post didn’t see Jerol coming, he was clubbed unconscious before he had a chance to react. Jerol raced up to the console, making sure to still make as little noise as possible. Despite it being the dead of night, there were still lots of patrols around, he needed a distraction. This was the reason that the escape had taken so long to do, he had the plans down for years, he just wanted to think of another way to do it. Think of another distraction, think of a way to avoid killing innocent people. But he could think of nothing else, this was the only way, he tried to shut out the guilt but it was no good. Still, he couldn’t be caught in here, he would definitely be killed this time. Closing his eyes, as if it somehow alleviated some of the selfishness of the act, he pressed the button that opened all the gates to the outside. Within seconds, mutants were rushing through the doors, swarming the guards and making their way towards the living quarters. Jerol sprinted as fast as he could towards the armoury, no-one bothered to try and stop him, one slave was hardly something to be concerned about at a time like this. Hearing the screams of people getting ripped apart behind him, he was spurred to run even faster. He only had a few minutes before someone made it up to the security control room and shut the door again. Still, he had to make this necessary detour, he didn’t want to be caught by the mutants without a gun. Skidding to a stop outside the armoury, Jerol dived through the door and shut it behind him, hearing the sounds of several mutant bodies slam into the door behind him. He took a quick scan around the room, finding what he was looking for, he rushed towards it. His instructors long las was still here. The finest weapon in the Fort by a long way. It had a red dot sight and an overcharge pack, exactly what he needed. He heard the sound of a few more mutant bodies slam into the door. Perhaps outside was the best way to go. He found an air vent to climb into. Making his way through it slowly over the top of the mutants, hearing the sounds of fighting and screaming, it sounded like the Forts residents were starting to fight back, he didn’t have much time. He ended up on the outside of the fort, his theory luckily proved right, since the mutants from outside had all rushed inside, it was almost devoid of life outside. It was a clear path straight to the hanger. It took him roughly 20 minutes to climb around the outside of the fort, but he made it to the hanger unimpeded. Just as he thought luck was with him, he heard over the com “We found out what happened, it was that Jerol kid, opened the gates. If you find him, orders are to kill him on sight.” He saw a guard looking right at him, some guy who was obviously too afraid to join in the fighting, and had hidden in the hanger. “Don’t do it” Jerol shouted at the guy but it was too late, the guard had already pressed the transmit button on his vox caster “he’s here” he managed, before getting a swift laser through the skull. Jerol managed to disable the turret defences swiftly, but he could hear frantic running down the corridor, and the door had already been blown off. He made for the nearest ship, and managed to bring the shield up just before the guards started shooting. After then, it was a clean run off the planet. By the time they had turned the defence system back on, Jerol had already cleared atmo and was on his way to the nearest port, according to his map anyway. After spending several years earning a reputation of being one of the only pilots who could bring crews back from suicidal missions, he was recruited by Captain Demetrius, who was looking for a pilot for the flagship of his dynasty. A chance to explore where no-one had been before, far from the reaches of known society, how could he say no. ![]()
![]() Jerol fired a second shot into one of the men ravaging the junior officers chest. Walking towards him as he did it, he stowed his long las on his back and withdrew his shot pistol. He kicked the final man off and executed him with a point blank shot to the face. He looked up and used his vox caster to contact the rest of the command crew. This is some type of mutant infection. Ive seen it before. We have to exterminate all infected now in order to survive this outbreak. He turned to Lion Lion, I'll get control of the security systems. Shut the doors to the worst infect areas. You're a thinker, come up with a plan with everyone else when they get to the bridge. Ill try and keep the damage as low as possible Basically, going to shut doors to the worst affected areas and such. Try and minimise the spread. Security check! 1d100 ⇒ 1 ![]()
![]() Hearing the scuffle behind him, Jerol stood up and spun around. Seeing the savage way the junior officers attacked Trask he immediately snapped back to his home planet. Everything faded out, the noise, all logical impulsions. It was like he was there again, facing the mutant onslaught. Without hesitation, or even conscious though, in one fluid movement he grabbed his long las from beside him and briefly aimed before shooting. I'm going to shoot into combat at the nearest junior officer. 59 - 20 + 20 + 10 + 10 = 79 1d100 ⇒ 78 Havn't looked at the locations but I think that may be the right leg. Adobe is screwing up for me :( No extra degrees of success so just a d10 +4 1d10 + 4 ⇒ (9) + 4 = 13 ![]()
![]() Jerol rose from bed. It was the morning of the plan, he had to go and assume his role in the cockpit. As he made his way up, he got his usual tingles. It didn't matter how many times he did it, he just loved flying. You couldn't beat the feeling of pure freedom, at least the closest anyone in the imperium came to it anyway. As he arrived in the cockpit, he relieved a tired looking Arean of his duties. Arean's normal nervousness was no longer there, instead replaced by pure exhaustion. He knew that feeling well. Being completely drained, he even felt sympathy for him. Still, he would have to reprimand him for his mistakes later. He had left the reverse thrusters on slightly, reducing their speed. He'd also directed the engines thrusters downwards slightly so they were not travelling at the optimal angle. Not to mention his disregard for the small adjustments to the side thrusters which, by the looks of the switches, he had given up doing hours ago. As he settled into the pilots seat, he felt instantly at home, it took him about 5 seconds to rearrange the flaps into the optimal positions and he was ready. He just had to wait untill Preatia and Havelock were ready, and he would give the ship a bit of a jiggle. He was sure Garin, Havelock and Preatia would be able to handle any trouble that the Xenos cult may give them. It would be fine. ![]()
![]() Jerol spent a few seconds trying to figure out what emotion Havelock was trying to convey with his crinkled eyes. It was very difficult to tell, as he was almost more machine than man now. In any case, what Havelock had said was much more important than his odd facial expressions. Alright, Ill talk to Garin. I'm sure his soldiers would more than be up to the task. I think a few of the crew find them fairly intimidating as it is, so that'll work to our advantage. He then listened as Havelock talked about modifying various long las's during his time in the imperial guard. Havelock always got this glazed look when he was talking about machinery, like there was nothing more he would like to talk about or do, other than work with machines. Well, one of the main things I was taught was that a faulty gun is a useless gun. If you take care of it, it'll take care of you. Still, there are a couple of modifications I would like to make to this gun, could make it far more effective. Jerol then went on to propose his idea about installing effectively a shot selector on the gun. He even positioned the 3 power packs around the gun to illustrate his point. If anyone could help him achieve this, it would be Havelock, he was almost as good with machines as Jerol was at piloting....almost... ![]()
![]() I had a conversation with alexii a while ago, about customising my long las with basically a shot selector. He said I could do it if havelock took Trader (armorer). Ive just noticed he already has it. So Havelock, could you please customise my gun please :D. We could weave it in to the RP we're already doing. ![]()
![]() Jerol was sat in his room, making sure his gun was in full working order. He took off the barrel, made sure it was free of dust, dismantled the part where the power pack was kept, made sure all the parts that should connect were connected and vice versa. He put his gun back together, the craftsmanship of his long las was very good, he could have left it and would never have to worry about it jamming. Still, he liked to make sure it was in good working order whenever he had the chance, he didn't want to take the chance. As he finished putting the last component back in place, he picked up a few power packs. He arranged them around the gun, there was clearly enough space for 3 of them to fit in there, it would be heavy but it would work. A future customisation he felt. Just as he was doing this, he heard a knock on the door. He put his long las back on his gun rack and made his way over to the door and opened it. It was Havelock. Havelock rarely made social visits so Jerol assumed it would have something to do with the plan they were planning to pull. He looked around, making sure that no-one had followed Havelock. Probably nothing there, but i'll make a perception check anyway. 1d100 ⇒ 58 He invited Havelock into his quaters. ![]()
![]() Jerol acknowledged Lions orders and smiled to himself a little. If anyone was going to notice any foul play, it would definitely be Lion. He felt slightly ashamed of himself however, half the point of him being there was to be on the look out for shifty activity, instead he was overcome by his nervousness. He decided he would try to pay extra attention next time to make up for it. As he made his way over to the crate, he could see nothing amiss, clearly if any tampering was done, it was done very discreetly. 1d100 ⇒ 33 Thats 2 degrees of failure :/ Despite lengthy searching, Jerol finds nothing. He continues to look but remains pessimistic. ![]()
![]() Ok so I dont have it trained so half of 39, thats under 19 1d100 ⇒ 20 As Jerol looks around, he thinks he sees a man doing something odd with a crate out the corner of his eye. By the time he looks however, nothing is amiss. He dismisses it as him still being nervous and continues to look around the hold. ![]()
![]() Jerol shifted uncomfortably from foot to foot, he always felt uncomfortable around authority. The data pad pressed against his chest felt much larger than it actually was. He moved his arm so it was in front of it, trying to hide the bulge. Realising how ridiculous he was acting he immediately stopped it. He couldn't help his feelings about large bodies of authority, after all he was still wanted for execution by his own planet. He relaxed slightly as Lion started playing his mind games with the officer, clearly doing his best to put the man off guard. This took attention off him and that was always good. Realising his hand was resting on his shot pistol, he moved it away. No fighting was going to break out, it was fine, he was just nervous as he always was around such people. He instead busied himself with playing with the hem of his coat. Noticing the two crates that the official had picked out, he hoped that the ones that they picked hadn't been the one they packed the illegal pistols in. Still, even if they were, they wouldn't find more than a hand full of the contraband. Hardly enough to spark an investigation, he could only hope... ![]()
![]() Jerol nodded as he listened to Lions instructions. It would make sense just to spread out the cargo they were smuggling into other crates. After all, there was no way the officials could hope to search even a quarter of the crates in such a large ship. And even if they did find illegal cargo in one of the crates, it would be much easier to convince the officials to turn a blind eye to a few smuggled pistols rather than a few crates worth. Alright, Ill get on that right away Lion. We'll have to write down what we put in which crates though, or we'll never find all the cargo again. Ill keep a data pad with the information on it. Ill keep it on myself though so you dont have to worry about the officials finding it.
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![]() Sorry for lack of posting, im back to regular posting now. And also, I can only assume the Havelock and Praetia discussion is going on prior to the other posts, otherwise I appear to be in two places at once...Ill assume the former Jerol turned to Havelock. Well that certainly seems to be enough camo cloaks, A specialist unit would be very useful, especially going into unknown territory. Ill get onto training them in concealment tactics and I'm sure we can spare some long las's for the unit. Thinking for a moment, Jerol responded to Preatia. I don't really like the fact that we have to account the whole cannon crew for the actions of few. Plus, if we kill them all, we no longer have a cannon crew. And it would certainly spread distrust throughout the ship. However do we have many other options? These cults can be very destructive, but would it be more detrimental to have no cannon crew? Perhaps we could find a way of infiltrating the cult, with some of the new mercs that we hired. We can find out how big the cult is, and take out key members, leaving the rest too scared to act. We wouldn't have to risk killing most of our defences then. ![]()
![]() Jerol turned to Lion and nodded. Ill get it done right away After making a few motions to the deck hands, he turned to Havelock. That might be a good idea, however do we even have any camo cloaks? And perhaps it may be best not to break up the unit, the commander seems to have fairly strong loyalty from the troops. We could always have two divisions under his command, with him ultimately reporting to us. It would achieve the same objective, and the troops would still feel that they were working for their commander, a win win situation. ![]()
![]() Jerol thought about it for a minute, he was perfectly fine with smuggling the cargo, however, other members of the crew might not be so accommodating to illegal activities. Still, 30 battle hardened troops would be quite hard to turn down. He made up his mind. Good to be doing business with you He moved towards Garin and shakes his hand. Ill head back to my ship and secure the transport of all this equipment. I doubt we'll have much trouble with the authorities, after all, a Rogue Trader ranks above port control significantly ![]()
![]() Jerol's cheeks twitched as he repressed a smile, he can imagine it from their side, someone sneaks into the warehouse he was in and suddenly launches a business proposal when found. Hardly the normal way of precedings. He let his arms fall completely to his sides, trying to look as unthreatening as possible. He decided the truth was the best course of action here. Look, I was trying to buy a shotgun pistol from the port, they told me that the factory inexplicably shut down, I came to look, nothing more than that. He started to walk towards them, making sure he had cover between him and them at all times however, he wasn't stupid. Look guys, it takes a hell of a lot of guts to ditch the imperial guard, we could use you aboard the void wolf. And we'll look after you a dam site better than they did. And how many people can claim to be part of a new dynasty? Your choice, but you'll be fools to turn me down. ![]()
![]() Sorry, I was away myself yesterday! Jerol looked around at the guardsmen, they looked a little downtrodden, not much spirit left in them. Still, if they had the guts to run away from the imperial guard, he was sure he could find a use for them. My name is Jerol Soeul, I come with a business proposition for you. Its quite clear to me that you are deserters from the imperial guard, not that I hold that against you, I did after all run away from my own fortress world. I am the pilot aboard the void wolf, perhaps you might consider enlisting? As he said this, he slowly lowered his hands, moving them nearer to his long las, he didn't plan on using it, but he didn't want to be undefended if the suddenly opened fire. ![]()
![]() Jerol sat there for a moment, he considered just standing up and shooting, however he didn't really want to shed blood where he didn't have to. Plus he full sympathised with them, having been forced into almost slaveitude himself. He put his hands up in the air and slowly stood up as he said Wait, don't shoot, i'm standing up slowly ![]()
![]() Jerol sat there for a while, studied where they were moving and which ones were patrolling. He chose his moment and crept up to the crate, waiting for the guardsman to appear around the side of the crate, at which point he would grab him, and try and interrogate some type of information out of him. So a lot of tests here, awearness at +20 (so under 59), conceal (under 50), move silently (under 25), WS at +30 AK said to me (under 59). Lots of rolling here! Awearness 1d100 ⇒ 66 Concealment 1d100 ⇒ 44 Move silently 1d100 ⇒ 88 WS 1d100 ⇒ 64 ![]()
![]() Jerol preceded cautiously up the stairs, looking around for the people that the footsteps belonged to. He took each step as slowly as possible, making sure to roll his feet to give the maximum amount of sound dampening on his footsteps. As he reached the top of the stairs, he let his eyes full adjust to his surroundings, he looked down the sight of his long las and peered around. Move silently roll 1 (not trained) and concealment roll 2 (trained) so under 25 and 50 respectively 1d100 ⇒ 17 1d100 ⇒ 8 ![]()
![]() Jerol looked felt uneasy, something seemed odd, out of place. He couldn't put his finger on it. So its 39 +20 so under 59 I need 1d100 ⇒ 64 He eventually gave up, his instincts must be leading him astray. He passed over the 400 thrones as promised and cut the chain with his power sword. Putting it away, he took out his long las and preceded cautiously, making sure he had a hot shot pack loaded into his long las. ![]()
![]() Jerol almost laughed, eight hundred thrones? That was almost nothing! Then again, he reminded himself, these under worlders did have almost nothing. He was tempted to hand over all eight hundred right away, but he wasn't quite that stupid, they would definitely shiv him at the first chance given if he did that. He had to make it look like eight hundred was a pain to give up, if he just handed it over readily, they would demand more. He looked straight at the head of this little gang and tried his best to look disappointed. Eight 'undred? Really? My family'll be goin hungry for a month now, I 'ope your happy I reached into his pocket and brought out four hundred thrones, he made a display of finding them and counting them, as if they were very precious to him. Half now, half when we're done. He said, offering out the money to the largest of the three men. ![]()
![]() Jerol stared the man straight in the face, sure he could probably whip out his long has and evaporate him where he stood, the other two guys would be on him right away though, best to try and avoid a confrontation all together. Time to formulate a plan. He looked straight at the big one, and tried to put on as thick a low gothic accent he could manage. Wait, ya sayin' ya din't hear? Thers' a big warehouse just down ere, some guys blew the door off but killed emselves in the process, tonnes of stuff just up fur grabs. We better get there fast or there'll be nuffin left 1d100 ⇒ 70 In case a roll is needed for persuasion or something.
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