Hi guys and gals, a quick question regarding Treat Wounds and different DCs:
"The Medicine check DC is usually 15, though the GM might adjust it based on the circumstances, such as treating a patient outside in a storm, or treating magically cursed wounds. If you’re an expert in Medicine, you can instead attempt a DC 20 check to increase the Hit Points regained by 10; if you’re a master of Medicine, you can instead attempt a DC 30 check to increase the Hit Points regained by 30; and if you’re legendary, you can instead attempt a DC 40 check to increase the Hit Points regained by 50. The damage dealt on a critical failure remains the same."
If I'm a Master in Medicineand attempt a higher DC check, say 30, and only roll 20, does the whole Treate Wounds attempt fail (assuming the standard is DC15), or just the additional benefit of going for the DC30 (i.e. the additional 30HP)?
Cheers,
Jed