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Hi everyone! ^^
This month I've played some "one-shots" using pregenerated characters with some college mates. I've liked the game a lot and they invited me to play a new adventure, but this time it's an entire campaign and, the most important, I'll use my own character.

Since most of them are very busy at the moment, I thought it would be ok asking fo your opinion there. I have a few weeks to think about the character, so all opinions are welcome. I've to say I've asked them for tips and recommendations and this turned on that there are some non Core book things.

One last thing, the game is from 1 to 15/17 but I got a bit excited so I've gone until 20 even if we start at 1... My very little experience is playing level 1 - 3 - 5 so I'm not sure if it's good to fight things (for something the character is going to be a fighter).

Once all said, the build has to come (I'll try to put it all):

Race:
+ Human

Alternate racial trait:
+ Wayfarer (from PCS: Inner Sea Races)

Class:
+ Fighter

Favored class benefit:
+ 1 additional skill point (I think 1 extra HP it's not that much...)

Ability Scores (20 pt. build):
+ STR: 15
+ DEX: 14+2
+ CON: 14
+ INT: 14
+ WIS: 12
+ CHA: 7

Ability score increases:
+ Level 4: Str.
+ Level 8: Str.
+ Level 12: Str.
+ Level 16: Dex.
+ Level 20: Dex.

Traits (GM let us get 3 of them):
+ ¿? [Campaign] (I don't remember the campaign name)
+ Armor expert [Combat]
+ Valashmai veteran [Region]

Advanced weaponº & armor” training:
- Adaptable training” [Acrobatics] (7)
- Versatile trainingº [Polearms: bluff + intimidate] (9)
- Adaptable training” [Knowledge: engineering] (11)
- Armed braveryº (13)
- Adaptable training” [Profession: soldier] (15)
- Fighter’s reflexesº (17)

Feats:
1.- Exotic weapon proficiency (fauchard)
1.- Weapon focus (fauchard)
1.- Toughness
2.- Power attack
3.- Combat reflexes
4.- Weapon specialization (fauchard)
5.- Advanced weapon training (versatile training [polearms: diplomacy + sense motive])
6.- Advanced armor training (armored juggernaut)
7.- Iron will
8.- Improved critical (fauchard)
9.- Critical focus
10.- Advanced weapon training (focused weapon: Fauchard)
11.- Sickening critical
12.- Penetrating strike
13.- Tiring critical
14.- Greater weapon focus (fauchard)
15.- Exhausting critical
16.- Greater penetrating strike
17.- Advanced weapon training (fighter’s tactics)
18.- Outflank
19.- Precise strike
20.- Greater weapon specialization (fauchard)
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I've looked to have a nice pool of skills (I think it's pretty big, at least compared to "Valeros" [pregenerated fighter]). I'm starting with 5 skill points (2 from class, 2 from high INT and 1 from favored bonus; the "Wayfarer" takes out "Skilled" so no extra from human racial). And, with levels, I got extra skills (If I put some rank on one of these skills It can be retained for free if I've got it right).

I've chosen the Fauchard because the critical range and because I've liked polearms skills that I can get through "Versatile training". I'm not completely sure how Reach works but before getting me in I want to know if it's a good choice (using a feat for proficiency hurts a bit).

I don't know if the "Weapon focus", "Weapon Specialization" and so on are worth it. I've just thought they would be nice enough considering high critical range and the "+2" from weapon focus and greater weapon focus together with weapon training ends up compensating Power attack penalization.

Focused weapon it's a little damage booster; I feel that power attack alone won't be enough at mid - later levels.

Fighter's tactics, Outflank and Precise strike seem very pretty to me, for 3 feats an additional +2 to hit (if flanking) and an average of 3 extra damage per hit (not critical multiplied, truly a pity) sound cool. I've put them very late and I'll probably don't have a chance to get them but the idea is there.

I'm not sure if the few damage increases joined with power attack would be enough to do enough damage to not be considered (in game) a poor warrior.

The Wayfarer alternate racial trait it's just for the lol of having a large amount of languages (at the moment I'm thinking on him as a mercenary, and he would need to understand his clients so I would put several ranks on linguistics even if I don't take "Wayfarer").

Thank you all for your patience, time, thoughts, opinions and help and sorry for such a long text and for my, almost sure, typos and misspelling.