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These posts have honestly been a god send. They've helped me flesh out my own scenes and really bring the worldwound to life for my players. My group is currently in the Ineluctable Prison and i just had a scene for them of Baphomet taking over and converting Sosiel and Aron against their will. Pretty gruesome but I did it in a way that Aron was a traitor and had still been feeding information to the cultists for Shadowblood which is where the ambush happened in Raliscard for me. As wild as the mythic rules has been, I think the RP oppurtunities this AP has presented especially to my first time players in any TTRPG has been awesome.


Got to say these have been absolutely amazing. I've been using these as references and my players have been loving them. I also have been trying to make Anevia a bigger part in my game as I personally love her character and thought she could use some more development. My group in at the end of Book 3 heading to the Ivory Sanctum and Anevia was one of the two NPC's that were taken from Drezen. So I wrote up a scene of her being captured, imprisoned and then making a pact with Mephistopheles. My players loved it and can't wait to see where she goes after they rescue her.


So question about the Black Monk. How does the despair aura work? It doesn’t state that creature’s are immune to it if they pass. Do they constantly make that save or do they only save once and if they leave then re enter the aura do they need to make a save again?


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Askar Avari wrote:

Apologies to do these out of order, but I've had a lot more experience with these stat blocks now and I feel confident with them, so here is:

Part 6: The Pinnacle of Avarice

X1 Entrance Ramp (CR 18)
- 4 PCs: 1 Warden of Song, 1 Warden of Wind, 2 Wardens of Thunder
- 5 PCs: 1 Warden of Song, 1 Warden of Wind, 3 Wardens of Thunder
- 6 PCs: 1 Warden of Song, 2 Wardens of Wind, 3 Wardens of Thunder

X2 Visions of Karzoug (CR 17)
- 4 PCs: Karzoug’s Image and 1 Warden of Thunder
- 5 PCs:
- 6 PCs: Karzoug’s Image and 2 Wardens of Thunder

Note: The Warden(s) stand as guards of the Throne Room, but they’ll come to Karzoug’s aid against the PCs after warning Viorian of their presence.

X3 Throne Room (CR 20)

- 4 PCs: Viorian Dekanti, 1 Warden of Song, 2 Wardens of Thunder
- 5 PCs: Viorian Dekanti, 2 Wardens of Song, 3 Wardens of Thunder
- 6 PCs: Viorian Dekanti, 1 Warden of Runes, 1 Warden of Song, 2 Wardens of Thunder

X4 Rune Giant Lair (CR 18)
4 PCs: Karzoug’s Image and 1 Warden of Runes
5 PCs: Karzoug’s Image, 1 Warden of Runes, and 1 Warden of Song
6 PCs: Karzoug’s Image, 1 Warden of Runes, 1 Warden of Song, 1 Warden of Thunder

Note: I moved Karzoug’s image into this room so it didn’t instantly get destroyed, but this fight is scaled on the assumption you did not do that. Move it where you wish.

X5 Lamia-kin Quarters
While this room is typically empty, if the party either failed to kill, or never encountered Yolanda (Lamia Matriarch Ninja 8), she may be found here. She seeks the aid of the lamia priestesses in X6 if attacked. I also recommend moving the Image of Karzoug into this room.

X6 Priestess Cells (CR 17)
- 1 Priestess of Divine Consumption per PC, but with Sihedron rings

X7 Hungerers’ Den (CR 17 to 19)
- 4 PCs: 2 Hungerers +1 per Lamia Matriarch that has tried and failed to defeat the PCs in...

Sorry for the confusion here. You have down Isis and Ceoptra’s attendant down in the Most High Ceoptra fight. Where are we able to find those stat blocks?