
Jaxom |

I wasn't sure when I first read the article what exactly to think, but after reading the last one I have a few conclusions...
Wil has a definite entertaining value to his writing. If I had to criticize him on something, it would be the use of “so and so” said, which he uses quite often. It’s correct in its use, but when you get a bunch of them in quick succession it sounds a little bland. I would try adding things like “so and so” responded, replied, answered, asked, or added, to name a few.
There’s another value to his column that a few have touched on in their responses, Wil is another person like the rest of us, even though he has celebrity value attached to his name, he enjoys playing and teaching the game as well. I think it helps show that anyone could be playing the game as well as showing the creative and fun levels people have in doing so.
Why Dungeon Magazine became the holder of the article is a little strange in my opinion, but I don’t really look at it as a waste of a page either.
**Edit** I thought of another reason why I enjoy the article... I have a tendency to write after adventure logs and add more character story to an adventure based on the character's player. Reading Wil's article gives me another group to look at and reminds me that the behind the scenes stuff that goes on while we play becomes part of the game as a whole. As a DM I tend to not get involved with the out of character discussions and jokes that come up, I'm too busy using that time to adjust my pre-game preparations to player character actions. As a player, you're enjoying a game that the DM has prepared, but look around, I think you'll be surprised that the things Wil describes are happening in your own game too.