Jarvis125 |
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James Jacobs wrote:
HappyHuman wrote:I do agree here, which is why I've been pushing for us at least to try to commit to 2 higher level Adventure Paths a year going forward. Also, hopefully, the standalone adventure line will provide high level content—this year we've only got Curtain Call for high level, but Prey For Death will help fill that gap.CalmCyborg wrote:I like that there is the option of shorter adventure paths, but I hope we will still get 1-20 APs in the future. That's what I like to run and play in. Granted, I can always add a low and high one together, but I like the overarching for the entire 1-20 adventurer career.Agreed. I'm moderately bummed that, just after designing a system that doesn't noisily soil itself at higher levels, Paizo starts shifting away from play-to-higher-level paths.
Do you see yourselves linking adventure paths in the future? Completely separate stories, but linked thematically in some way that the heroes for the lower level AP have a reason to continue on to the higher level one should the players and DM both desire?