Dwarven Rager

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12 posts. Organized Play character for Nasan Kroll.


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Vigilant Seal

male Dwarf Champion/6 hp 94 ac 24 f14 r8 w13 perc 11 speed20ft class dc 23 melee 16

Would this be okay for the ability?

lay on hands

The range becomes within my champion aura.
the amount healed is 6 per spell rank plus 2*mythic rank.

If I use 2 actions, it doesn't use a focus point, but this can only be done if I still have a mythic point left.

Vigilant Seal

male Dwarf Champion/6 hp 94 ac 24 f14 r8 w13 perc 11 speed20ft class dc 23 melee 16

For the acidic blood.
Reflex: 1d20 + 6 ⇒ (6) + 6 = 12

Vigilant Seal

male Dwarf Champion/6 hp 94 ac 24 f14 r8 w13 perc 11 speed20ft class dc 23 melee 16

I move into the flank with Merlin and strike at F
Warhammer: 1d20 + 12 + 1d12 ⇒ (4) + 12 + (5) = 211d8 + 4 ⇒ (4) + 4 = 8

and again, at F
Warhammer: 1d20 + 7 ⇒ (16) + 7 = 231d8 + 4 ⇒ (7) + 4 = 11

then I raise my shield.

also, I'll have used my reaction to glimpse of redemption the hit on Merlin from Babau F preventing 6 unholy and enfeebled 2 or no damage from the hit

Vigilant Seal

male Dwarf Champion/6 hp 94 ac 24 f14 r8 w13 perc 11 speed20ft class dc 23 melee 16

Shields of The Spirit only lasts until the start of my next turn or until I'm no longer raising my shield whichever comes first.

I strike at CC
Warhammer: 1d20 + 14 + 1d12 ⇒ (14) + 14 + (10) = 381d8 + 4 + 2d6 ⇒ (7) + 4 + (3, 6) = 20

and again
Warhammer: 1d20 + 9 ⇒ (16) + 9 = 251d8 + 4 + 2d6 ⇒ (3) + 4 + (4, 1) = 12

and a 3rd time
Warhammer: 1d20 + 4 ⇒ (18) + 4 = 221d8 + 4 + 2d6 ⇒ (5) + 4 + (6, 5) = 20

Then I raise my shield

Vigilant Seal

male Dwarf Champion/6 hp 94 ac 24 f14 r8 w13 perc 11 speed20ft class dc 23 melee 16

F1 also does not take the damage when it attacks me from the Shields of the Spirit as it only applies to allies besides for the raise shield.

Vigilant Seal

male Dwarf Champion/6 hp 94 ac 24 f14 r8 w13 perc 11 speed20ft class dc 23 melee 16

I try and hit CC again
Warhammer: 1d20 + 14 ⇒ (4) + 14 = 181d8 + 4 + 2d6 ⇒ (8) + 4 + (6, 2) = 20

again, at CC
Warhammer: 1d20 + 9 + 1d12 ⇒ (13) + 9 + (2) = 241d8 + 4 + 2d6 ⇒ (7) + 4 + (2, 2) = 15

and a third time at CC
Warhammer: 1d20 + 4 ⇒ (18) + 4 = 221d8 + 4 + 2d6 ⇒ (3) + 4 + (1, 4) = 12

Then I raise shield

D2 does not take the damage when it attacks me as I don't get the benefit from the spell as it only applies to allies besides for the raise shield.

Vigilant Seal

male Dwarf Champion/6 hp 94 ac 24 f14 r8 w13 perc 11 speed20ft class dc 23 melee 16

Strike at CC Warhammer: 1d20 + 14 ⇒ (3) + 14 = 171d8 + 4 ⇒ (8) + 4 = 12

2nd strike at CC Warhammer: 1d20 + 1d12 + 9 ⇒ (12) + (7) + 9 = 281d8 + 4 ⇒ (8) + 4 = 12

quickened
3rd strike at cc Warhammer: 1d20 + 4 ⇒ (1) + 4 = 51d8 + 4 ⇒ (2) + 4 = 6

Then I cast Shield of the spirits using a focus point.

While one of your allies is in your champion's aura, the shields grant them a +1 status bonus to AC, and each time an enemy makes an attack against the ally, the enemy takes 1d4 spirit damage (even if it misses).
The benefit applies only while an ally is in your aura, ending for any ally that leaves and applying to any that enters later. As normal, you don't count as your own ally and therefore don't get the benefits of the spirit shields yourself.

Vigilant Seal

male Dwarf Champion/6 hp 94 ac 24 f14 r8 w13 perc 11 speed20ft class dc 23 melee 16

I will use my reaction to glimpse of redemption the crit on Merlin from Quasit B2.

Resistance 7 and enfeebled 2 or no damage.

Vigilant Seal

male Dwarf Champion/6 hp 94 ac 24 f14 r8 w13 perc 11 speed20ft class dc 23 melee 16

save for slow fortitude: 1d20 + 13 ⇒ (12) + 13 = 25

save for fear will: 1d20 + 12 ⇒ (18) + 12 = 30

I strike at CC strike: 1d20 + 14 ⇒ (3) + 14 = 17
Warhammer: 1d8 + 4 ⇒ (8) + 4 = 12

then I raise my shield bringing my ac to 25

Vigilant Seal

male Dwarf Champion/6 hp 94 ac 24 f14 r8 w13 perc 11 speed20ft class dc 23 melee 16

leveled up and updated the macros.

I took unburdened iron so I'm not as slow.

partial bonus to strength

+1 to con, wis, and cha

Vigilant Seal

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male Dwarf Champion/6 hp 94 ac 24 f14 r8 w13 perc 11 speed20ft class dc 23 melee 16

I'll go over to Merlin and cast lay on hands on him healing for 12 hit points.

Then I'll begin to refocus.

Vigilant Seal

male Dwarf Champion/6 hp 94 ac 24 f14 r8 w13 perc 11 speed20ft class dc 23 melee 16

I stride into the room

hit Jeslyn with warhammer: 1d20 + 11 ⇒ (15) + 11 = 26

damage: 1d8 + 4 ⇒ (6) + 4 = 10

then raise my shield