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![]() Hello everyone, I've recently got my creative juices flowing and wanted to start framing up an adventure for some of my friends just incase our DM needs a break. So I wanted to create an adventure that goes to some crazy locations, and with weird creatures. (and when I got here I saw the Spellgate thread so I might be stealing that lol) But, there is a catch, Evil Outsiders are totally overdone by my group as either the BBEG or the Saturday morning cartoon evil-guy needed to fill out adventures. Looking to probe your minds to see if any of you can think up some cool encounters on a different plane, the monsters themselves, and maybe even some sort of planar-political intrigue that doesn't involve the Hells, or the Abyss. One Idea I had was once the characters get to plane hopping, Go to the Plane of air and do some cloud fighting. the twist is the enemies are fighting amongst themselves, Air elementals vs mephitis, the heroes choose who they want to help and go from there, the twist is they are on moving clouds, and can move to larger or more stable clouds through whatever means they have. etcetc. Another one is maybe sailing the astral sea and maybe fighting some followers of Besmara. You guys have any idea you're willing to share? ![]()
![]() Hey guys! So this will be the Discussion thread for the CC campaign. Get yourselves aquainted, and please make sure everyone has all their gear and point-buys set to 25. Other Character creation rules are in the Campaign info tab. I'm interested in how this party make-up can perfom in-combat. You guys don't neccesarily have a "Tank", but I feel you have enough mystical means to make that a non-issue. Also, I plan on implementing Hero Points. I'll post up some rules for it soon. Once I have the Ok from you guys, go ahead and post in the gameplay thread. Feel free to ask any questions. ![]()
![]() Hey guys!! This will be the opening post for the game, now I'm new to the PBP thing, and I don't think my writing is at a very good level. So if you have problems understanding, or even critisisms, then please don't hesitate to let me know. This will be a learning experience for me. It was a dark and stormy night...
You guys are all located here, you are just coming in from some very long journeys, and you all still have your adventuring gear on your person. I'll let you guys take it from here. ![]()
![]() Hello Everyone! I'm a newb DM looking to start up the Carrion Crown adventure path with a group of 5 individuals. Currently, I have a RL group that is going through the campaign and is just finishing up Book 3. I have found some extra time, and I want to get my feet wet with PBP DM'ing. This will be my first foray into PBP DM'ing, so any players who would like to play must be able to deal with any shortcomings I may have on my side. I'm willing to learn, and I ask for patience. So with that out of the way, who's interested in playing a horror campaign? ;) ====================================
- Although a horror game it is, I want a heroic feel to the campaign as well. So I'm hesitant to allow Evil alignments. However, if I see a character with some good flavor, I'll handwave that restriction. - All character's must have had a relationship to Professor Lorrimor. This will be represented mechanically with a trait from the CC player's guide. Lorrimor was a respected or an admired figure in your character's life. - I would like to see a brief personality description, and some background info. A paragraph for each will suffice, your legacy is going to be crafted from this adventure, so it doesn't have to be extensive :) The Crunch
- All players will start at level 1, with Max HP, and Maximum starting gold. - 25 point buy. - 2 traits, one of which must come from the CC player's guide.
Any questions or comments please do not hesitate, I'll make my choices for character's by Sunday, June 10th. ![]()
![]() I'm currently DM'ing for a group and a question was asked about FLesh golems and their Immunity to magic trait. PFSRD wrote:
The question was do magical attacks of the elements listed bypass the immunity even if they allow Spell resistance? My current thoughts are that either the attacks have to come from an enchanted weapon or come from a spell that does not allow SR. The player wants all Cold, Fire, and electircal damage dealing spells to work on the Flesh Golem, SR or not. Anyone have any thoughts on this? ![]()
![]() Hello, everyone. I have been lurking and DM'ing(A first timer) a Pathfinder game recently, and I had some questions about the ability 'Spellstrike' from the Magus class and how it works with multi-touch spells. Mainly Chill-touch... 'Spellstrike' wrote:
'Chill Touch' wrote:
From the reading I have done, I know my player cannot hold the charge beyond the round he casts it. My player came to me and made the argument that in the round he casts the spell, he can make all attacks (Lets assume caster level 3) that the spell allows through his weapon. So he can target 3 different creatures with this spell and deliver all 3 touches with his weapon. But the wording in Spellstrike suggests that using your weapon to deliver the touch attack would limit him to one swing. (in fact the wording in general seems to completly lack elaboration with what to do with multi-touch spells.) So, how would you guys rule this? 1) Does Chill touch actually grant CasterLevel amount of touch attacks in a round?
Also, I get this nagging suspicion that the touches allowed by the spell are limited by his Base Attack. However, this might be an artifact from my 3.5e days. Since I cannot find this rule at the moment in the Pathfinder Core rulebook. Because Chill Touch seems to be a pretty natch spell for a magus for a level 1 slot. I would greatly appreciate any insights on this topic from any viewpoint. |