Jamison McFarkstick's page

1 post. Alias of Wulfwaru.


Full Name

Jamison McFarkstick

Race

M NG Male Earth Genasi | Fighter 7 | HP 64/64 | AC 29, FF 26, Touch 16, CMD 27, 31 vs trip, bull rush | Fort +7 Ref 52 Will +4, +2 vs fear, charm, compulsions | Init +3 | Per +2, SM +2 | Speed 20ft | Conditions: 

About Jamison McFarkstick

Male Earth Genasi Fighter 7

True Neutral Medium Outsider (native)

Init +3; Senses Darkvision 60ft; Perception +2

--------------------

Defense

--------------------

AC 29, 16 touch , 26 flat-footed (+10 armor, +1 shield, +3 dex, +1 dodge, +2 natural, +1 deflection, +1 trait)

hp 64/64 (7d10+18) 10+6*6+6 con +6 toughness + 6 fcb

Fort +7, Ref +5, Will +4, +2 vs fear, charm, compulsions

Resist Acid 5

Defensive Abilities Stability, Way of Stone

--------------------

Offense

--------------------

Speed 20 ft.

Melee, two-weapon Falcata +11/+6 (2d6+9, 19-20/x3), Falcata +10/+5 (2d6+5, 19-20/x3)

Melee, single Falcata +15/+10 (2d6+9, 19-20/x3)

Special Attacks Weapon training 1: Heavy Blades 

--------------------

Statistics

--------------------

Str 16(20), Dex 17, Con 12, Int 9, Wis 12(14), Cha 7(5)

Base Atk +7; CMB +12 CMD 27, 31 vs trip, bull rush

Feats Toughness, Two-weapon fighting, Weapon Focus (Falcata), Dodge, Weapon Specialization (Falcata), Two-weapon defense, Imp. Two-weapon fighting, Falcata Exotic Weapon

Traits Defender of the Society, Artisan

Free League Trait: The Indep gains a +2 trait bonus to saves vs charm and compulsion effects. He may roll a will save vs effects that don't allow a save with no trait bonus. Since Indeps are not an 'official' faction they are not afforded any special rights or privileges given official faction members, though they can usually count on their Indep friends to help them out.

Skills 1/lvl+2(bg)/lvl ACP -3

Climb (4) +12

Swim (3) +11

Knowledges

Background

Appraise -1, +2 vs metal or gemstones

Craft (weapons, 7) +9, +2 +2 vs metal or stone

Engines (7) +9

Languages Common, Dwarf

SQ Metal Affinity, Armor Training 2

Gear Mwk Stoneplate, 2x Greensteel Falcatas, backpack, bedroll, belt pouch, flint and steel, iron pot, mess kit, rope (50ft), soap, trail rations (5), waterskin, 5005

--------------------

Special Abilities

--------------------

Stone in the Blood: Earth genasis with this racial trait mimic the healing abilities of the mephits, gaining fast healing 2 for 1 round anytime they are subject to acid damage (the acid damage does not need to overcome the earth genasi’s resistances or immunities to activate this ability). The earth genasi can heal up to 2 hit points per level per day with this ability, after which it ceases to function.