James-U-SSR looks at Sam-R-SPD, then he looks to his guards, and nods at Sam...the 2 guards grab the absent-minded Team Leader, and start draggin him off, as they round the corner you hear a blood curdling screech, and then the sounds of truncheons impacting flesh. "Whatt-R-BTL, you are now Team Leader. Get YOUR team to the next mission point."
Takes one as well. "Thank you citizen, Normally, I drink Crystal B3, but sometimes when I have the "pleasure" of dealing with troubleshooters, I go ahead and drink B3 Extra Classic. More power to the workers of Alpha Complex." Smiles and looks into the camera of the film crew that you hadn't even noticed arrive, strange one is even a BLUE Citizen and he's drinking the B2-B3 the Berry Blue Bouncy Bubble Beverage...
"Good choices Team Leader." "Recording officer, grab your Comm equipment from the crate. You will be responsible for the visual record of the mission." "Happiness Officer, take your Medicinal Happiness Dispenser from the crate." Imagine a first aid kit full of pills "Loyalty Officer, you're in charge of maintaining the loyalty of the team, and reporting any traitors with sufficient proof." "Equipment Guy, take your tool kit from the crate. Your responsibility will be to ensure the teams gear is well maintained." "Hygiene Officer, a clean team is a loyal team, you already have your kit and assignment." I will post the full descriptions later, I'm a bit busy this week. Taht should be enough to get you going.
About Mr. Monty1 Fighter (Drill Seargent) 4 Unchained Monk (Sage Counselor) HP 47 I AC 17:Touch17:FF14 I Fort 9:Ref 6: Will 6 I CMB 8:CMD 22 I Speed 40ft Climb 20ft I Ki Pool 5 Vanara Unchained Monk (Sage Counsler) 3
Melee
[dice=Slitherbane]1d20+10[/dice][ooc]Bane Vs. Monsterous Humanoids[ooc]
Unarmed Strike [Dice=Unarmed Strike]1d20+8[/dice]
[Dice=Flurry Unarmed Strike]1d20+8[/dice]
Special Attacks
Improved Trip
[Dice=Vicious Stomp]1d20+8[/dice]
Snake Style - AC vs first attack in round =
Ki Pool = 7 Swift Action to Feint, 1 Ki point. Stunning Fist, 3 uses per day
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Feats: Combat Expertise, Improved Feint, Improved Trip, Improved Unarmed Strike, Snake Style, Stunning Fist, Combat Reflexes, Vicious Stomp Traits: Fist of the society +1 ki pool; Cunning Liar: Wisdom to Bluff Languages: Common, Vanaran, Ancient Azlanti ---------------------------------------
backpack,
Slitherbane (+1 Heavy Flail) SLITHERBANE
X You can expend 1,150 gp and 2 Prestige Points to awaken Slitherbane’s sentience; increase the flail’s Charisma and
X You can expend 625 gp and 1 Prestige Point to give Slitherbane telepathy. Even with telepathy, Slitherbane communicates
X You can expend 625 gp and 1 Prestige Point to increase Slitherbane’s senses to 60 feet and give Slitherbane darkvision. x If your Fame score is at least 22 and you have already purchased the telepathy upgrade, you can expend 1,500 gp and 2
x If your Fame score is at least 27, you can expend 4,500 gp and 4 Prestige Points to give Slitherbane the bane (monstrous
☐ If your Fame score is at least 45 and you have checked off the previous box to give Slitherbane the bane weapon enhancement,
☐ If your Fame score is at least 58 and you have checked off all the boxes above, you can expend 20,000 gp and 20 Prestige
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Pathfinder Prestige 18
EXP 15
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