Diver

James-U-SSR's page

10 posts. Alias of Xaaon of Xen'Drik.


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James glares at Whoo, and punches a few keys on his PDC.


James stands and interrupts Chuckles, All accusations and evidence must be in written form, Chuckles, you are fined 100 credits for accusing an equal ranked citizen. Now, file your accusations with evidence int he proper format.


"You're team leader, figure it out..."

"oh and by the way, you're already late"


James-U-SSR looks at Sam-R-SPD, then he looks to his guards, and nods at Sam...the 2 guards grab the absent-minded Team Leader, and start draggin him off, as they round the corner you hear a blood curdling screech, and then the sounds of truncheons impacting flesh.

"Whatt-R-BTL, you are now Team Leader. Get YOUR team to the next mission point."


Takes one as well.

"Thank you citizen, Normally, I drink Crystal B3, but sometimes when I have the "pleasure" of dealing with troubleshooters, I go ahead and drink B3 Extra Classic. More power to the workers of Alpha Complex."

Smiles and looks into the camera of the film crew that you hadn't even noticed arrive, strange one is even a BLUE Citizen and he's drinking the B2-B3 the Berry Blue Bouncy Bubble Beverage...


"You're dismissed Troubleshooter Team PZO-224. Oh and the clock is ticking..."


"Oh, I almost forgot,once you've acquired your gear on CBay, I'll need to you head to Research & Design, I was told there's some experimental items that need a competent team to test them...I volunteered your Team. So report to R&D-1675-INCEN.TESTING"


"Good choices Team Leader."

"Recording officer, grab your Comm equipment from the crate. You will be responsible for the visual record of the mission."

"Happiness Officer, take your Medicinal Happiness Dispenser from the crate." Imagine a first aid kit full of pills

"Loyalty Officer, you're in charge of maintaining the loyalty of the team, and reporting any traitors with sufficient proof."

"Equipment Guy, take your tool kit from the crate. Your responsibility will be to ensure the teams gear is well maintained."

"Hygiene Officer, a clean team is a loyal team, you already have your kit and assignment."

I will post the full descriptions later, I'm a bit busy this week. Taht should be enough to get you going.


"Not so fast Team Leader, you still have to assign the additional MBDs. I want to see how good a leader you really are!"


"Excellent Team Leader SAM, Now, I'm going to let you suggest who to assign as Equipment Guy, Loyalty Officer and Recording Officer."

Sam Only:

Spoiler:
Don't shoot yourself in the foot. HAHA ;)

Full Name

Mr. Monty

Race

Vanara

Classes/Levels

1 Fighter (Drill Seargent) 5 Unchained Monk (Sage Counselor) HP 55 I AC 17:Touch17:FF14 I Fort 8:Ref 5: Will 5 I CMB 7:CMD 21 I Speed 40ft Climb 20ft I Ki Pool 5

Gender

Male

Size

Medium

Age

Old as Dirt

Special Abilities

Climb Speed 20, Prehensile Tail

Alignment

LG

Languages

Common and Vanaran

Occupation

Counsler

Strength 14
Dexterity 14
Constitution 14
Intelligence 8
Wisdom 18
Charisma 8

About Mr. Monty

1 Fighter (Drill Seargent) 4 Unchained Monk (Sage Counselor) HP 47 I AC 17:Touch17:FF14 I Fort 9:Ref 6: Will 6 I CMB 8:CMD 22 I Speed 40ft Climb 20ft I Ki Pool 5

Vanara Unchained Monk (Sage Counsler) 3
LG Medium humanoid
Init +2; Senses Perception +4
-------------------------------------------------------------
DEFENSE
-----------------------------------------------------------
AC 17, touch 17, flat-footed 14 (Dex+2 Wisdom +4 +1 Monk AC bonus)
hp 47
Fort +9, Ref +7, Will +6
--------------------------------------------------
OFFENSE
-------------------------------------------------
Speed 40 ft. Land, 20 ft. Climb

Melee
Slitherbane

[dice=Slitherbane]1d20+10[/dice][ooc]Bane Vs. Monsterous Humanoids[ooc]
[dice=Damage]1d10+4[/dice][ooc]Bane Vs. Monsterous Humanoids[ooc]

Unarmed Strike

[Dice=Unarmed Strike]1d20+8[/dice]
[dice=Strike Damage]1d8+2[/dice]
[Dice= Leg Sweep, free trip on hit]1d20+12[/dice]

[Dice=Flurry Unarmed Strike]1d20+8[/dice]
[dice=Strike Damage]1d8+2[/dice]

Special Attacks
Improved Feint- Feint as move action.
[dice=Feint]1d20+14[/dice]

Improved Trip
[Dice=Trip Slitherbane]1d20+12[/dice]

[Dice=Vicious Stomp]1d20+8[/dice]
[dice=Strike Damage]1d8+2[/dice]

Snake Style - AC vs first attack in round =
[dice=Sense Motive]1d20+16[/dice]

Ki Pool = 7

Swift Action to Feint, 1 Ki point.

Stunning Fist, 3 uses per day
DC 16= 10 + 1 (Half Level) + 4 Wisdom

------------------------------------------
STATISTICS
----------------------------------------------
Str 16, Dex 14, Con 14, Int 8, Wis 18, Cha 8
Base Atk +6; CMB +8; CMD 21
Skills: Acrobatics +11, Bluff +12, Climb +14, Profession (Counslor) +8, Sense Motive +15, Surivial +4, Linguistics +1

Feats: Combat Expertise, Improved Feint, Improved Trip, Improved Unarmed Strike, Snake Style, Stunning Fist, Combat Reflexes, Vicious Stomp

Traits: Fist of the society +1 ki pool; Cunning Liar: Wisdom to Bluff

Languages: Common, Vanaran, Ancient Azlanti

---------------------------------------
GEAR
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Wearing
Cloak of Resistance +1
Monk's Clothes
Wayfinder
Belt of Giant's Str

backpack,
a belt pouch,
a blanket,
rope,
soap,
torches (10),
trail rations (10 days),
and a waterskin
Climber's Kit
Skeleton Key: 85 gold
Earplugs: 3 copper
Filterhood: 10 Gold
Masterwork Manacles: 50 Gold
Antitoxin: 50 Gold
Antiplague: 50 Gold
2 Vermin Repellant: 10 gold
2 Cure light wounds pots: 100
Mulberry Cracked Pentacle Ioun stone (In wayfinder, No resonance:400
Wand of Cure Light - 47 Charges
Surefoot Training Blocks- 50 gp (+2 acrobatics until first fail of the day)
5695

Slitherbane (+1 Heavy Flail) SLITHERBANE
SLOT none CL 8th WEIGHT 10 lbs.
AURA moderate conjuration and evocation
ALIGNMENT lawful neutral
SENSES 30 ft.
INTELLIGENCE 12 WISDOM 14
CHARISMA 12 EGO 14
LANGUAGE Telepathy, Ancient Azlanti, Cyclops

X You can expend 1,150 gp and 2 Prestige Points to awaken Slitherbane’s sentience; increase the flail’s Charisma and
Intelligence scores to 12, increase its Wisdom score to 14, and it can now understand Ancient Azlanti as a language.

X You can expend 625 gp and 1 Prestige Point to give Slitherbane telepathy. Even with telepathy, Slitherbane communicates
infrequently, primarily in archaic aphorisms.

X You can expend 625 gp and 1 Prestige Point to increase Slitherbane’s senses to 60 feet and give Slitherbane darkvision.

x If your Fame score is at least 22 and you have already purchased the telepathy upgrade, you can expend 1,500 gp and 2
Prestige Points to give Slitherbane the ability to cast liberating commandUC on its wielder once per day.

x If your Fame score is at least 27, you can expend 4,500 gp and 4 Prestige Points to give Slitherbane the bane (monstrous
humanoids) weapon enhancement.

☐ If your Fame score is at least 45 and you have checked off the previous box to give Slitherbane the bane weapon enhancement,
you can expend 21,750 gp and 6 Prestige Points to give Slitherbane the axiomatic weapon enhancement.

☐ If your Fame score is at least 58 and you have checked off all the boxes above, you can expend 20,000 gp and 20 Prestige
Points to give Slitherbane the ability to cast neutralize poison at will when you are in combat with a serpentine creature.
Additionally, this upgrade grants Slitherbane the ability to cast liberating commandUC three times per day on any target
(replacing the previous once per day casting on the wielder only).

--------------------------------------------
PFS Info
--------------------------------------------

Pathfinder Prestige 18
Pathfinder Fame 30

EXP 15
Completed:
Confirmation +1 EXP +2 P
Mists of Mwangi +1 EXP +2 P
Bloodcove Disguise +1 EXP +2 P
Before the Dawn—Part II: Rescue at Azlant Ridge: +1 EXP +2 Prestige
Scions of the Sky Key, Part 2: Kaava Quarry: +1 EXP +2 Prestige
Dead Man's Debt: +1 EXP +2 Prestige
Beyond Azlant Ridge: +1 EXP +2 Prestige
Voice of the Void: +1 EXP +2 Prestige
Signs in Senghor: +1 EXP +2 Prestige
Rise of the Runelord Book 1: +3 EXP +4 Prestige
#8–18:Champion’s Chalice, Part 1: Blazing Dangerous Trails +1 EXP +2 Prestige
#8–21:Champion’s Chalice, Part 2 Agents of the Eye +1 EXP +2 Prestige
Breath of the Dragonskull +1 EXP +2 Prestige

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