Urgathoa

Jali Ravenheart's page

41 posts. Alias of Kyle Smith 700.


About Jali Ravenheart

Female Human Witch 1
LG Medium Humanoid (Human)
Hero Points 1
Init +2; Senses Perception +0
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DEFENSE
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AC 12, touch 12, flat-footed 10. . (+2 Dex)
Max hp 9 (1d6+2)
Current hp 7
Nonlethal damage 3
Fort +2, Ref +2, Will +2
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OFFENSE
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Spd 30 ft.
Melee Dagger, Punching +0 (1d4/20/x3)
Ranged Javelin +2 (1d6/20/x2) 30'
Special Attacks Evil Eye (DC 14), Misfortune (DC 14)
Witch Spells Known (CL 1, 0 melee touch, 2 ranged touch):
1 (2/day) Sleep (DC 15), used - Cause Fear (DC 15)
0 (at will) Read Magic, Detect Magic, Guidance
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STATISTICS
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Str 10, Dex 14, Con 14, Int 18, Wis 10, Cha 10
Base Atk +0; CMB +0; CMD 12
Feats Extra Hex, Extra Hex
Traits Gifted Adept: Sleep, Poverty-Stricken
Skills Craft: Alchemy +8, Knowledge: Arcana +8, Knowledge: History +8, Knowledge: Nature +8, Knowledge: The Planes +8, Profession: Barmaid +4, Spellcraft +8, Survival +1
Languages Common, Draconic, Elven, Goblin, Sylvan
SQ +3 to Appraise checks, Cackle, Empathic Link with Familiar (Su), Hero Points (1), Share Spells with Familiar
Combat Gear Dagger, Punching; Other Gear Acid (flask), Alchemist's fire (flask) (2), Backpack (empty), Bedroll, Blanket, Book, Candle (5), Chalk, 1 piece (2), Flint and steel, Ink (1 oz. vial, black) (2), Inkpen (2), Mug/Tankard, clay, Paper (sheet) (5), Parchment (sheet) (5), Rations, trail (per day) (3), Rope, silk (50 ft.), Sewing needle, Soap (per lb), Spell component pouch, Vial, ink or potion (5), Waterskin
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SPECIAL ABILITIES
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+3 to Appraise checks You gain the Alertness feat while your familiar is within arm's reach.
Cackle Extend the duration of other hexes.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Evil Eye -2 (7 round(s)) (DC 14) (Su) Inflict penalties with a glance.
Gifted Adept: Sleep A chosen spell gets +1 CL.
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Misfortune (1 round(s)) (DC 14) (Su) Target must take the lower of 2d20 for rolls.
Share Spells with Familiar The wizard may cast a spell with a target of "You" on his familiar (as a touch spell) instead of on himself. A wizard may cast spells on his familiar even if the spells do not normally affect creatures of the familiar's type (magical beast).

Background:

Age: 19

Jali worked as a barmaid for several years at The Dragon's Tankard, a disreputable tavern in the dregs of Absalom. She worked hard to make a living for herself, and had to put up with more than her fair share of the clumsy advances of drunken men.

In what little free time she had, Jali read. She devoured every book she could find. Even those written in strange languages proved no barrier, as she discovered a knack for teaching herself to read and even speak new tongues. While reading a book forgotten by a traveling spellcaster, Jali found a technique to intimidate people with a single, scornful gaze, and a "trick" to cause people to suffer a string of bad luck. Unbeknownst to Jali, the traveling spellcaster was a witch that saw a spark in the young girl, and purposefully left the book behind in hopes that Jali would follow in his footsteps.

Jali didn't realize that her new "tricks" were actually a magical manifestation of her powers until one hot summer night, when a raven spoke to her in Draconic. They quickly forged a connection, and Jali soon learned the extents of her new-found powers. She quit her barmaid job with glee, determined to set out adventuring to find her fortune, and perhaps meet that traveling spellcaster and thank him for the forgetting the book, which she still caries with her.