Acanamirium

Jaithe_'s page

83 posts. Alias of Doug Hahn.


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”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Yay thanks for GMing!!


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”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaith will help take all the hard-won treasure her group has earned. Then she torches the whole place. Or, tries to


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”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe looks at the ash-pile.

The stars are clear… f+&! that guy.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe will do the same. as before… trying to capitalize on Frightened…

Daze, DC 20 Will vs Mental Nonlethal: 2d6 + 4 ⇒ (5, 4) + 4 = 13; if crit fail stun 1

SHe then raises her shield again.

Bleed: 1d6 ⇒ 5
Dying 1
Flat: 1d20 ⇒ 9
She drops, spewing vile curses at Auldegrund with her last breath.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe tries to stun the man again, to slow him down…

Daze, DC 20 Will vs Mental Nonlethal: 2d6 + 4 ⇒ (1, 6) + 4 = 11; if crit fail stun 1

Bleed: 1d6 ⇒ 3

She then raises her shield…

Flat: 1d20 ⇒ 4


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

No cheating fate, Auldegrind!

telekinetic projectile: 1d20 + 10 ⇒ (20) + 10 = 30
B/P/S: 2d6 + 4 ⇒ (3, 1) + 4 = 8

She then raises her shield.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Fate will find a way!

telekinetic projectile: 1d20 + 10 ⇒ (13) + 10 = 23
B/P/S: 2d6 + 4 ⇒ (3, 1) + 4 = 8

After flinging more rubble at the horrible man, Jaith will raise her shield.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Slow DOWN!

Jaithe tries to stun the horrible man, though she doesn't;t have much hope.

Daze, DC 20 Will vs Mental Nonlethal: 2d6 + 4 ⇒ (1, 2) + 4 = 7; if crit fail stun 1

She then raises her shield.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

You cannot escape fate!

telekinetic projectile: 1d20 + 10 ⇒ (1) + 10 = 11
B/P/S: 2d6 + 4 ⇒ (1, 1) + 4 = 6

Hmmm. Or maybe you can…

Jaithe raises her shield to try and hide her embarrassment.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Why won't you DIE!?

telekinetic projectile: 1d20 + 10 ⇒ (15) + 10 = 25
B/P/S: 2d6 + 4 ⇒ (2, 1) + 4 = 7

She then raises a shield.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe steps behind the desk and follows suite.

Secret stealth:
Stealth: 1d20 + 8 ⇒ (17) + 8 = 25


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe delays. She has no supplies left and no magic to help buff.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe guidances herself, Zerrys, and Takemiru. ANyone immune she will get Kellsti


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe pulls out her last level 1 soothe scroll and uses it on the Strix.

Soothe: 1d10 + 4 ⇒ (2) + 4 = 6 Welp


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

1d20 ⇒ 14

Jaithe tries to heal Takemiru.

Soothe: 1d10 + 4 ⇒ (6) + 4 = 10

She then raises shield.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Fort: 1d20 + 7 ⇒ (18) + 7 = 25 +1 vs Poison, which I suspect this is. So possibly a 26.

Jaithe uses her last level 2 spell to drop a Sound Burst on all 3 baddies.

Sound Burst, Dangerous Sorc. DC 20 Basic Fort vs Sonic: 2d10 + 2 ⇒ (8, 9) + 2 = 19
failure is deafened 1, crit fail stunned 1 deafened 1 min

She then raises a shield.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe sends a projectile at the fool before raising a shield.

telekinetic projectile: 1d20 + 10 ⇒ (6) + 10 = 16
B/P/S: 2d6 + 4 ⇒ (3, 6) + 4 = 13


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe's arms crack and bend backwards, and then grow, becoming almost as long as she is tall. Tentaculat Limbs

She casts Invisibility on Zerryd to ensure he can sneak attack.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe peers down the hall, but sees nothing of note. 1d20 ⇒ 6


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe looks around. Is that it? Where to next? She looks for more doors.

I see areas covered on the map, but no further doors. Not sure where to go next.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Society (T): 1d20 + 8 ⇒ (11) + 8 = 19


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe moves on to the next area.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Potions have the Magical trait so I believe it's just like IDing any normal item.

Occultism (E): 1d20 + 11 ⇒ (8) + 11 = 19 +2 to ID mental, possession, prediction, or scrying
Occultism (E): 1d20 + 11 ⇒ (20) + 11 = 31 +2 to ID mental, possession, prediction, or scrying
Occultism (E): 1d20 + 11 ⇒ (12) + 11 = 23 +2 to ID mental, possession, prediction, or scrying
Occultism (E): 1d20 + 11 ⇒ (3) + 11 = 14 +2 to ID mental, possession, prediction, or scrying


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

1d20 + 6 ⇒ (19) + 6 = 25

Jaithe translates the notes. Ahh, a 'trial run,' were we? I think we should find this Auldegrund and show him the error of his ways.

To punctuate her speech, she pulls aside the covers of the bedroll.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe moves, then drops a Sound Burst on the devil.

Sound Burst, Dangerous Sorc. DC 20 Basic Fort vs Sonic: 2d10 + 2 ⇒ (9, 6) + 2 = 17

Now out of level 2 spells


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Counteract: 1d20 + 10 ⇒ (7) + 10 = 17

[ooc]Don;t think I have hero point but if I do I'll spend it…

Counteract, Vestments: 1d20 + 10 + 1 ⇒ (5) + 10 + 1 = 16


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

I have foreseen your death, Zerryd!

Soothe: 1d10 + 4 ⇒ (7) + 4 = 11

It is not here.

She then raises her shield.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe sends Grim Tendrils at the Bearded Devil, hoping Kellsti can heal the dying rogue.

Grim Tendrils, Dangerous Sorc, DC 20 basic fort: 4d4 + 1 ⇒ (1, 2, 1, 1) + 1 = 6 Success=half and no pers.; fail=2 pers; crit fail=4 pers.

She then Strides back.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe casts Fear on the devil. Watch your manners!

She then Steps back.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

ᴈϡɣοꞇϡ ƿ ѣψꞇѯ ƞϟ ϯƹ ϡοɤѯ ƿѯꝩ ѣƞ๏ꞇᴪ!

Infernal:
I have foreseen YOUR death!

Intimidation (T): 1d20 + 10 ⇒ (12) + 10 = 22

She then raises her Shield spell and Strides back.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Sorry, my character is level 1 not else 2!


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Oh, good.

Jaithe moves in cautiously. First to inspect the slab, pentagram, and cabinet.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Signing in!

ID: 232159
Char: 2012
Name: Placeholder_2012
Level: 2
Faction: Horizon Hunters
Earn Income: Nah


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”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

That door over there… I sense something… I am drawn too it… I see… Zerryd checking it for traps…

[ooc]Assuming we can heal up in a reasonable amount of time let's go that way!


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

We should heal up.


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”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe gives Zerryd a Guidance to escape before flinging more rubble… I have foreseen this as well.

telekinetic projectile: 1d20 + 10 ⇒ (10) + 10 = 20
B/P/S: 2d6 + 4 ⇒ (4, 5) + 4 = 13


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

You bore me, cat.

telekinetic projectile: 1d20 + 10 ⇒ (15) + 10 = 25
B/P/S: 2d6 + 4 ⇒ (2, 1) + 4 = 7

She then casts Shield.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

1d20 ⇒ 1

Jaithe flings more rubble, doesn’t come close. Then she raises her shield.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe sees no reason not to continue a good thing.

telekinetic projectile: 1d20 + 10 ⇒ (18) + 10 = 28
B: 2d6 + 4 ⇒ (4, 6) + 4 = 14

Instead of raising her shield she offers some Guidance to Takemiru. You probably want to escape. Guidance


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe sends more hunks of rock at the broken statue!

telekinetic projectile: 1d20 + 10 ⇒ (18) + 10 = 28
B/P/S: 2d6 + 4 ⇒ (2, 6) + 4 = 12

She then raises he rShield.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Crafting or Occultism: 1d20 ⇒ 2

10 or 13 respectively…

Jaithe has no idea what these are so she sends a hunk of rock flying at the nearest one.

telekinetic projectile: 1d20 + 10 ⇒ (15) + 10 = 25
B/: 2d6 + 4 ⇒ (1, 1) + 4 = 6

If neither of those are applicable knowledges, raise shield.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

A lion?

She begins looking around elsewhere, searching for clues.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaith waves everyone over, asks the rogue to inspect it for traps, then lowers it if possible.

Jaithe perception: 1d20 + 6 ⇒ (3) + 6 = 9


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

She calls her friends over. All clear! This must be where those sand-things did their work She looks for an easy way down.

Possible door-kicking happening here.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe begins moving around the ledge to get a better view of the lumps. She hopes to make it to the stars down and that her friends follow.

Stealth (T): 1d20 + 8 ⇒ (16) + 8 = 24


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe shrugs and begins moving closer, using stealth.


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Oh Zeeeeerrrryyyyyddd…


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

To the tunnels!


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Occultism (E): 1d20 + 11 ⇒ (17) + 11 = 28 +2 to ID mental, possession, prediction, or scrying

Jaithe looks closely at the dagger…


”Jaithe” | Female N Medium Fleshwarp Sorcerer 4 | HP 42/42 | AC 18 (19 w/ shield) | F +7 R +8 W +8 (+1 vs disease and poison; Mental 2) | Perc +6 (T) | Default Exploration: Search | Speed 25 ft | Spells Used: 1: 4/4; 2: 4/4 | Active Conditions: None

Jaithe the enters and searches the room she is near.

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