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![]() Mojorat wrote:
It wasn't. This link should clarify things some. ![]()
![]() Bad Man wrote:
I believe your party would better be served by a archivist, cleric/oracle, properly built paladin with a dip of marshal, or a sorcerer in regard to such. notabot wrote:
But of course. Dacke wrote:
Also, Words of Creation feat doubles bonus from bardic music effects. Bardic Knowledge was more versatile. The Doomspeak feat. Potent, no? Here's a couple of links for further study, if you like. mcv wrote: Not liking the Bard because you don't like the idea of adventuring musicians, that's fine (though a Bard doesn't have to make music at all, and don't forget that Fafhrd is a skald). But flavourwise a troubadour goes very well with a band of heroes, and suggesting that a Bard in PF are somehow an ineffective choice is just silly. Fafhrd is more of a multiclass character, but definitely a dip of bard. Not silly, just ineffective for party survival when compared to what else is out there in PF, like: Alchemist, Barbarian, Cavalier, Cleric, Druid, Gunslinger, Inquisitor, Magus, Oracle, Paladin, Sorcerer, Summoner, Witch, and Wizard! Mess with one bard and they bring the whole band. Oh well, C'est la vie. ;-) ![]()
![]() Bah! Fools! Raziel747 do not be seduced by such rhetoric. notabot wrote: Bards are actually pretty damn good in PF, if you think they are bad perhaps you haven't really explored what they can do. They were stronger in 3.5, and there were a lot of stronger classes than the tard back then, and in PF there still are. Flavor wise a npc class is better! ![]()
![]() 137ben wrote:
I don't believe the statement in bold is accurate. Separate from the response above, I do believe this is all the official sources. Books labeled Dungeons and Dragons 3.5 from WOTC Eberron (see above) Forgotten Realms (see above) Official Web Articles on WOTC website Dragonlance (from mid 2003 to late 2007) Kingdoms of Kalamar (from mid 2003 to August 2007) Ravenloft (from mid 2003 to mid August 2005) Dungeon and Dragon magazines (from mid 2003 to the end of 2007?) Any 3rd edition material from the above sources when it is applicable. ![]()
![]() Jagozen wrote:
Sorry here's a better link. Also adding Teamwork benefits from PHBII, DMGII, Heroes of Battle, and Dungeonscape. Tumble DC 40 10 ft. step from oriental adventures Another great thing from 3.5 was the many ways to replace the uses of an ability score with another. Here's a good link for you all. ![]()
![]() LazarX wrote:
Iaijutsu Focus, Skill Tricks & more uses for skills in 3.5! Go to Skills. ![]()
![]() divineshadow wrote: @Op Vecna is dead. Didnt you play Die Vecna Die? Hmm. It seems you believe just as the Master wants you to. It is understandable though, you are a divineshadow after all and not an arcane one. You see the Master prefers those who take what exists and makes it their own. Not those who can only borrow power from other entities and have none of their own. Don't worry though you'll soon forget this conversation ever too place! On that note check check out Venca-Blooded Template on p.66 of Monster Manual V. ![]()
![]() Whether it's cleaner rules or something that helps close the gap between martials and casters, give me your list. Here's some of mine. Vecna (Paizo doesn't have a deity that can compare with the big V! I mean he's like the Dr Doom of D&D, though he would bow before Doom!) Reshar (Bo9s fame! The guy is bad@$$! Talk about a guy who's mythic and could take down mythic casters. I can only imagine his personal maneuver set.) Let's just say overall fluff. A lifetime's worth. Darkstalker ("Nuff Said") Maneuvers, Soulmelds, Psionics, Inspiration points, Invocations, Vestiges, (All excellent sub systems that helps characters be less cookie cutter.) Some excellent prestige classes. (For all your dipping needs!) Dragon & Dungeon magazine. (Chock-full of wholesome goodness.) How the d&d 3.5 FAQ handled the use of armor spikes (Suck it! ;-) Adiós. |