Conrath:
I, of course, agree, as does the elf Idhwe, a touch more exuberantly than I feel may have been necessary. The singing and dancing was a bit peculiar. After a brief debate on the definition of justice versus murder, we agree to join forces to take Lamm down. We make our way to the docks, where Lamm is rumored to be hiding. We make our way into Lamm's hideout, where we are attacked by the fell hound, "Blue." Lani and I slay the beast, though I am wounded in the exchange. The alarm is sounded, and battle joined. The forces of good prevail, and Lamm is captured, hopefully to receive a fair trial and an expedient execution. While searching the aftermath, we find a hatbox with Zellara's severed head and her Harrow deck. Oh, and the King died. Yeah... We take our prisoners to the Citadel. We find out the King is dead and the city is decending into riotous ruin. We return to Zellara's and discover she's a ghost. So, yeah... Good first night's work. Lani:
Our group, consisting of myself, one of the Elven guards, a Priest of Abadar, and a crazy gnome woman, went to a dockside warehouse and apprehended Lamm after a fight. We discovered a group of orphan children in bondage to a half-orc master, who attacked us. The children eventually tore him apart (eww) and were given shelter by the Ababar priest at the PoM. Lamm sicced his pet Alligator on us, and Iomedae's hand guided my blade to bring it down in a spray of blood and gore (eww). Lamm himself was a sad and old little man, and we captured him. Our attempts to deliver him to the Guard were interrupted by a major event - bells started ringing all over Korvosa in the middle of the night! The King is dead!?
I decided to throw my hat into the ring as out little groups GM in order to give our usual GM's a break. I haven't run a campaign in quite some time (close to 15 years iirc) but we are nearing the end of Edge of Anarchy and everybody is having a blast, me included. I requested that each player give me 2 NPC's living in Korvosa in order to better establish a tie to the city. I promised in game rewards for good NPC's. So far they got extra harrow points but I will give them each a bonus feat "Harrowed" after the first adventure. The players:
Mike: The alternate GM (RotRL aniversary ed.)and friend of 2 years.
Dan: Friend of 35 years.
Melissa: My lovely Wife
Matt Thomason wrote:
You sir, are awesome. Thanks!
B0sh1 wrote: I really dislike the flavor of the 1st part of this adventure where meeting Iomedae is like meeting a trigger happy high school principal. I'll have to think about how to rework that. Having a LG deity immediately resort to punitive action seems out of place. My assumption is that this may due for the sake of page space and I could make a stretch that Iomedae doesn't have time to fool around as the Crusade hangs in a critical balance but I am definitely not playing this out as written. =( She is Lawful Good not Lawful Nice. |