You've led a rough life, often victimized. You've learned to react quickly to a bad situation, and extricate yourself. +2 to escape artist and +1 to initiative
Racial
Spoiler:
+2 to one ability score: Human characters get a +2 bonus
on one ability score of their choice at creation, to represent
their varied nature. (Wisdom)
Medium: Humans are Medium creatures, and have no
bonuses or penalties due to their size.
Normal Speed: Humans have a base speed of 30 feet.
Bonus Feat: Humans select one extra feat at 1st level.
Skilled: Humans gain an additional skill rank at first
level and one additional rank whenever they gain a level.
Weapon Training: Humans are proficient with any one
martial weapon of their choice, in addition to those granted
by class proficiencies. This weapon must be chosen at 1st
level and cannot be changed.
Languages: Humans begin play speaking Common.
Humans with high Intelligence scores can choose any
languages they want (except secret languages, such as
Druidic).
Favored Class: Humans can choose any one class as
their favored class at 1st level. Once made, this choice
cannot be changed.(Monk)
Equipment (lbs)
Spoiler:
Monk's Outfit
Capacity:
Spoiler:
Light: 66lbs
Medium: 133 lbs
Heavy: 200lbs
Background
Spoiler:
Description
Spoiler:
Tall, and extremely well muscled, imposing is usually the first word used to describe him.
His dark bold features when taken with his placid countenance lends an air or stoicism to the young man whose almond eyes carry a wisdom beyond his years.