
Jacob Armoir |
last week we had a tpk because half our party wiped. so were starting a whole new game with a cool idea of a all dwarf adventuring group based in forgotten realms.
a long time friend and i are playing twin dwarfs. his god is of war and strength and my got is of crafting and earth. so far we have awesome ideas roleplaying wise. were twins enough said. well the trait our gm let us take was passed off 3.5 and its a twin feat that basically when were in combat ifwere adjacent to eachother we get plus 2 to ac and again anothe plus 2 if one of us is flanked and we are by eachother. the downfall to the traight is we have to make a will save dc 15 and if we fail we have to move min 5 ft closer to our twin. and if they are on the verge of dying a dc 25 or we go to thier aid.
other then that were both clerics and are going down the team work feats. one of which is shield wall. giving each of us another plus 2 to our ac. so far so good.
my main question is my character is going to be mad into crafting and i need some ideas as to what. id like to use some type of crafting that has to do stone work. not sure what there is for it. im also gonna dable in craft arms and armament. but do i have to take craft armorand craft weapons?
crafting with stone i guess i could make stone figures of my god. hammer heads. and arrows. but what else. i need ideas