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   So the people in the group have created a barbarian, let me double check the totem, a dwarven warpriest and another player is waiting to hear what the party might need. As is stands, I am just checking, the party is made up of
 Possible gunslinger 
 I will be on Christmas holiday starting next Friday for about 2 weeks so I would like to start during that time, at least with initial stuff before the craziness of the new semester starts.  
   Jack a Lope got hit hard. The dumb hobgoblin was going to get it for hitting him.
 Yoo hoo, he waves as he lands trying to get the hobgoblin's attention [/b] I'll make ya famous [/b] as he turns his little paws into a gun shape 1d20 + 5 ⇒ (18) + 5 = 23 witches bolt
  
   DM Paguroid wrote: 
 That is up to you.  
   Jack a Lope gives the hobgoblin a disapproving look for hitting him and then uses his connectionto the fey to try to scare the hobby gobby and other baddies away Once per short rest, as an action, you can cause each creature in a 10-ft. cube from you to make a WIS saving throw (DC 13) or become charmed or frightened by you (your choice) until the end of your next turn.  
   The bunny will move over a bit to get a clear shot at their foes but will cast mind slivers on G3 DC 13 iNT
 You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d6 psychic damage and subtract 1d4 from the next saving throw it makes before the end of your next turn.  
   DM Paguroid wrote: 
 https://2e.aonprd.com/Classes.aspx?ID=37&Redirected=1  
   This is an example of a 1st level PFS2e character that I have. Experience for scenarios is 4 xp per scenario. You need 12 xp to level. He currently has 8 Jerikyo
 Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free demo available at https://herolab.online
  
   This link might be helpful https://paizo.com/pathfindersociety/characteroptions Common ancestries can be played for free as well as some of the mixed heritages, i.e. Nephilim for example. Players get a certain about of ACP points (Achievement points) per scenario, quest, played. You can use those to purchase boons to have other options. IIRC when you register you are given 80 ACP's to start with. IIRC that is enough to play a lizardfolk, hobboblin, gnoll and a few other ancestries. 
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