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Grand Lodge

I attempted to search the archives on the matter and didn't find much, so I present it to you all here.

How does resolving a ranged attack versus a held or carried object work? Two instances came up recently in our weekly game, both dealing with the party Gunslinger. The first time he was making a long shot with his musket against the BBEG while he was running away, attempting to destroy one of the large bronze keys the evil man wore on his belt. The gunslinger wasn't in range to make his touch attack. The rules for damaging objects notes that ranged attacks only deal half damage, but not how the attack is resolved.

The second encounter involved the gunslinger squaring off with a man wearing a tower shield. The man kept aligning the tower shield as per its ability to the edge facing the gunslinger, giving himself total cover. The gunslinger wanted then to attack and destroy the shield, this time firing from within his touch attack range. How is this attack resolved? And would it be resolved any differently if the gunslinger wanted to plain out attack the shield while it was being wielded.

Grand Lodge

My apologies if this has been asked before(I can only imagine it has), but digging through the archives, I only found this Designer note that seemed to answer my question. However, it is from the playtest.

PFSRD wrote:

This pistol has two parallel barrels; each barrel can be fired independently as a separate action, or both can be shot at once with the same action.

If both barrels are shot at once, they must both target the same creature or object, and the pistol becomes wildly inaccurate, imparting a –4 penalty on each shot.

1. The designer clarification in that thread indicated the idea of two rolls per attack, one for each barrel. Has this been errata'd or updated, or is this still true?

2. Unlike say Rapid Shot, firing both barrels does not indicate that the -4 would apply to all shots fired in the same Full Attack action. Where Rapid shot specifically says "All of your attack rolls take a –2 penalty when using Rapid Shot.", the text on the Double Barreled Pistol only says "If both barrels are shot at once, they must both target the same creature or object, and the pistol becomes wildly inaccurate, imparting a –4 penalty on each shot." Does this mean that if making a full attack, only the two barrels firing at the same time are at that -4?

Or, in game terms, say a Gunslinger has a BAB of +6/+1. Would firing both barrels on the first attack make his routine +2/+2/+1, or would the -4 apply to all attacks to make it +2/+2/-3.