![]() ![]()
![]() Ok so like the title says I want to play a Half-Troll with exalted feats and working his way toward sainthood. Using the Monk as his base class.
The ability scores dont really matter to much.
PF with flaws on a human half-troll I should get 6 feats if I take two flaws.
Still working on the Sacrifice to gain sainthood but I am really wanting to play this idea as I am fond of Half-Trolls and the Saint idea really makes the Monk/Sacred Fist way more viable and worth playing without feeling like I am subpar. ![]()
![]() Hello all! Ok so I have decided to make an unarmed and unarmed character for my game. The one where I rolled straight 18s if you all recall. Well as I said I am allowed any race so long as its under the level 5 requirement. So I decided for Human, but I am going to tag on a template.
Now of course this is a huge template, a +2 LA but for PF we focus on that +2 CR. Now normally this would be gestalt so I am not sure what to do with that. If I was doing Gestalt I might want to so something like Sacred Fist//Monk2/BrawlerX
Now Saint allows you to add Wis to AC a second time because it calls it a Insight Bonus. Now lets say we took the CR hit on the Monk Brawler side. What Blessings would best fit this idea of unarmed combat? Wht items should I pick up. Aside from the Dex Belt and Wis Headband to further my AC. It would look like Sacred Fist 5//CR 2/Monk 2/Brawler 1. Any Advice? EDIT: I also thought of taking just straight Monk because I do love the Monk but the Sacred Fist works best with the template and the +2 to save DCs works best with spells. A Sacred Fist//Brawler would likely be effective, but it doesn't gain some of the monks iconic abilities can I get them with Sacred Fist or Brawler? ![]()
![]() That was sort of the idea to best fill slots when we needed them. 9th level caster like the Arcanist that can learn every spell from the Wiz/Sorc spell list and with a Full Round action get the spell I absolutely need for the occation. While still being viable in a fist fight or just straight up melee once I use up the spells that make it a mop up. The Warpriest/Rogue is my fiance and yeah she likes the healer/sneaky feel of it and it works well for her not to mention she is Skill-Monkey with a 8+Int she can easily handle a lot of the skill checks we need. (We were talking about getting her the Academic Priest feat from Dragonlance which switches the Wis focus of the Warpriest to Int to make that even more powerful.) She has a really good roll too so an 18 in Int plus racial bonus of her so a 20 Int so a 8+5 for skills makes her the uberskill master. I think he is going to go Gunslinger//Monk due to the good synergy and of coruse duel wielding Six shooters later with a great AC. I suggested Warpriest for Crusader's Flurry with a pistol. (The benefit section of Crusader's flurry makes no mention of the melee bit, just that you have the weapon focus feat on your god's melee favored weapon) ![]()
![]() Alright while I have no decided strictly on this yet I am curious about this combo and would like more insights on it. Is it worth taking what could make it work well together. Brawler//Arcanist
Especially if you plugged that onto this race.
![]()
![]() Core, Featured, and Uncommon Races are all open,
The support//Active dynamic seems to be the best. We are a small party so being able to buff the party while still kicking butt wouldn't be a bad idea. We do have access to 3.5 feats and some 3pp. I have Lost Tradition as an option (Mainly due to this being a game about Azlanti and magic so many thousands of years ago being different works for the fluff of it.) I don't do Rogue just because my Fiance typically plays Rogue or Cleric characters or lately the Swashbuckler. So she may be playing a Warpriest//Rogue.
![]()
![]()
Hmm if you went a crit fisher build that would make you have near endless ki/arcana. We can use some 3.5 books, like the Mercenaries books from AEG so a Falcata with Serrated and Laminated Steel would be 18-20/x4 on a 1d8 Add Keen or Improved Critical and its a 15-20/x4 which means he will crit more often and will pretty much kill anyone he hits (which returns Ki/Arcana as well.) ![]()
![]() So I did some questioning with my GM.
Also I can play an Azlanti if I wanted (Apparently its going to be a campaign based around finding and bringing back pockets of Azlanti) ![]()
![]() LoneKnave wrote:
To be fair we are starting at 5th so I would have the Int to Armor just fine. This was another reason I was considering the Sacred Fist or Monk//Paladin (Enlightened) Wis, Dex, and Cha to AC. I am not really wanting to go overboard just something fun and unique with this rare chance. Also I don't want to reroll, thats like hitting the lottery and saying no thanks I just want another random ticket. ![]()
![]() Rynjin wrote:
Was that really needed? ![]()
![]() chkflip wrote:
I have considered the Bard, I do love them so damn much after all. But our party is rather small only 3 people.So I could do that and pick up Buffer and Debuffer but I don't normally handle those roles so much as play Party face and help with DPS. ![]()
![]() Monk has Full BAB and you can pick up Crusader's Flurry with Paladin//Monk because Paladin gets Channel Energy. But lets look at the saves for a moment. All good saves from Monk, +Cha from Paladin.
Sacred Fist is good for spells though. Monk//Wizard is interesting and flavorful. Get to close to the wizard and he beats you to death, stay to far away and he gets his spells online. Also with Mage Armor his AC in battle would be 22 at level one which is the same as a barb in full plate with a heavy shield. All sweet ideas.
I don't know about the Monk Sorcerer, give examples? ![]()
![]() Well lets get to the heart of the matter, today I rolled my stats for my upcoming campaign. Well I rolled insanely good, and I do mean insanely. I rolled straight 18s, and I did not intentionally fudge my dice rolls. Yes I know the whole speel about point buy but my DM likes to be old fashioned. So now I run into the problem of what race to play, and what class would do really well with a set of perfect rolls? I mean an Azlanti human would give me straight 20s. This is gestalt game, starting at 5th level. So I can use monster races so long as they do not have more then 5 levels of adjustment. |