Ekaym Smallcask

Jaali Vors's page

21 posts. Alias of tieflingwizard.


Full Name

Jaali Vors

Race

Aasimar (Taldan

Classes/Levels

Oracle (Heavens) 1 | hp: 11/11 | AC 13 | T 11 | FF 12 | CMD 11 | Fort +2 | Ref +1 | Will +4 | +2 against death effects, energy drain, negative energy, and spells or spell-like abilities of the necromancy school | Init +1 | Percp +8 | Sense Motive +2

Gender

Male

Size

Medium

Age

21

Alignment

NG

Deity

Aroden

Languages

Common, Elven, Dwarven

Strength 11
Dexterity 12
Constitution 14
Intelligence 14
Wisdom 14
Charisma 17

About Jaali Vors

Jaali Vors
Male aasimar (Taldan) oracle 1
NG Medium outsider (native)/humanoid (human)
Init +1, Senses Darkvision 60 ft, Perception +8

------DEFENSE------
AC 13, touch 11, flat-footed 12 (+2 armor, +2 Dex)
hp 11
Fort +2, Ref +1, Will +4; +2 against death effects, energy drain, negative energy, and spells or spell-like abilities of the necromancy school
Resist negative energy 5
Weaknesses oracle’s curse (lame)

------OFFENSE------
Speed 20 feet
Melee dagger +0 (1d4/19-20)
Ranged dagger +1 (1d4/19-20; range 10 ft)
Spell-Like Abilities
1/day - Daylight (CL 1st)
1/day - Shield of Faith (CL 1st)

Oracle Spells Known (CL 1st, touch +0, ranged touch +1, concentration +4)
1st (4/day) - Cure Light Wounds, Protection from Evil
0th (at will) - Detect Magic, Guidance, Read Magic, Resistance
Mystery Heavens

------STATISTICS------
Str 11 (+0), Dex 12 (+1), Con 14 (+2), Int 14 (+2), Wis 14 (+2), Cha 17 (+3)
Base Atk +0; CMB +0; CMD 11
Feats Extra Revelation (Coat of Many Stars)
Skills Diplomacy +11, Heal +6 (+8 with healer’s kit), Knowledge (religion) +6, Perception +8, Profession (farmer) +6, Spellcraft +6, Survival +6
Traits Devotee of a Dead God (+1 bonus on Diplomacy and Knowledge (religion) checks. one of these skills becomes a class skill); Touched by Divinity (Aroden): You begin play with a silver holy symbol of you chosen deity for free. In addition, choose one domain associated with your chosen deity. You the use of that domain’s 1st-level domain spell as a spell-like ability usable once per day (CL equals your character level). (Glory Domain = Shield of Faith)
Languages Common, Elven, Dwarven
SQ revelations (Awesome Display, Coat of Many Stars); ripen fruit touch; speed never reduce due to encumbrance; deathless spirit
Combat Gear dagger[2 gp][1 lbs], leather armor[10 gp][15 lbs] Other Gear traveler’s outfit[free][5 lbs], silver holy symbol of Aroden[free][1 lb], bedroll[1 sp][5 lbs], blanket[5 sp][3 lbs], backpack[2 gp][2 lbs], waterskin (full)[1 gp][4 lb], healer’s kit[50 gp][1 lb], tender (39 gp, 4 sp) (carrying 37 lbs)

------SPECIAL ABILITIES------
Awesome Display: Each creature affected by your illusion (pattern) spells is treated as if its total number of Hit Dice were equal to its number of Hit Dice minus your Charisma modifier (if positive).
Coat of Many Stars: You conjure a coat of starry radiance that grants you a +4 armor bonus. At 7th level, and every four levels thereafter, this bonus increases by +2. At 13th level, this armor grants you DR 5/slashing. You can use this coat for 1 hour per day per oracle level. The duration does not need to be consecutive; it can instead be spent in 1-hour increments.
Darkvision: Aasimars can see perfectly in the dark up to 60 feet.
Daylight: Can use daylight once per day as a spell-like ability (caster level = aasimar’s class level).
Deathless Spirit: Gain resistance 5 against negative energy damage. Do not lose hit points when the gain a negative level. Gain a +2 racial bonus on saving throws against death effects, energy drain, negative energy, and spells or spell-like abilities of the necromancy school.
Ripen Fruit Touch: You can make fruit ripen with a touch.
Scion of Humanity: Some aasimars' heavenly ancestry is extremely distant. An aasimar with this racial trait counts as an outsider (native) and a humanoid (human) for any effect related to race, including feat prerequisites and spells that affect humanoids. She can pass for human without using the Disguise skill. This racial trait replaces the Celestial language and alters the native subtype.
Shield of Faith: Can use Shield of Faith once per day as a spell-like ability (caster level = character level).

------PHYSICAL DESCRIPTION------
Age: 21
Height: 5’4”
Weight: 146 lbs
Skin Tone: Tan
Hair Color and Style: Short blonde
Eyes: Light Blue
Outfit: Simple farmer outfit with a brown cloak, brown leather boots, and simple leather armor over it, wearing silver holy symbol of Aroden around his neck and hidden under his shirt.
Region: Taldor

------BACKSTORY------
Jaali came from simple and humble beginnings. Born to a family of farmers, he was considered to be very ordinary. The only real notable thing about him was the fact that he can make fruit ripen with a touch. He just lived his ordinary. One night, he woke up to a faint voice calling his name. He armed himself with his quarterstaff and left the house. He followed the voice to a lone and old oak tree on a hill near the property. Upon his arrival, mysterious wisps of energy began to manifest. The voice said that he was Aroden. Aroden told Jaali that he was making his return. He said that he chose Jaali to become his herald, spreading the news of his return and establish a religious footing for Aroden. To aid Jaali in this endeavor, Aroden infused him with some of his energy, imbuing him with the power of the Heavens. During the event, Jaali saw wondrous things, events from Aroden’s life, the raising of the Starstone in particular. However, to receive such a gift, Jaali must endure a physical imperfection. Aroden removed Jaali’s use of his left leg. As a final gift, Aroden gave Jaali his holy symbol made of silver. Aroden told him that Jaali had to travel Mendev and the rest will be revealed to him. Jaali returned to his home, immediately began to pack, and left for Mendev to embrace his destiny.


------PERSONALITY------

Jaali is a confident man, placing his friends and allies over himself. However, due to the changes in his life, he has become nervous of the outside world and unsure of himself, often questioning his quest and the reason he was chosen. He does not know of his celestial heritage, believing himself to be human, but with something special.