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Jörmungandr's page
Pathfinder Rulebook Subscriber. Organized Play Member. 493 posts (761 including aliases). No reviews. No lists. No wishlists. 17 aliases.
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Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Teric Cain wrote: Liliah, you should see if you can buy two avenging daggers and dual wield them! Of course, you'll need a fortune to not have that be your only items. My plan is to actually get the intelligent longsword (you might know the one!) and dual weild the two together and use the MASSIVE POWER of the holy avenger to offset some of the penalties for it being my offhand weapon. This character has a lot of retraining to do once she gets the cash for the avenger though (Least 1 level of bard to retrain, plus a couple feats...) so that may be a bit.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Thanks for the game!
AND NOW I HAVE ALL 4! WHOOO!
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Lailah reaches out to Dortin.
Don't you die on me now!
Lay on Hands.
Lay on hands: 3d6 ⇒ (1, 5, 1) = 7
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
I would assume so. It just says when another PC makes a day job check, and the extra hours let's you make a day job check as a PC, so i'd rule that it would work.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Laliah steps over and takes a slash with her dagger.
Dagger: 1d20 + 11 ⇒ (12) + 11 = 23
damage: 1d4 + 5 ⇒ (1) + 5 = 6
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Boon: 1d20 ⇒ 10
Lailah will take 10 for 50+ on her dayjob. She has the exchange card which let's her earn 300 on a day job, and her bardic ability gladhands let's her earn double gold on a day job for 600.
I also grant anyone else using a dayjob a +3 and a max of 200 gold if they get a 45 or higher on there check.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Header is wrong, should be 22. Still not enough however...
Lailah struggles as she is grabbed, attempting to get out of the grip of the monster that has her.
Escape Artist: 1d20 + 6 ⇒ (17) + 6 = 23
Hopefully, she manages to escape.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Can we just say my previous buffs where up?
Lailah steps up.
I SMITE THEE!
Smite Dagger: 1d20 + 15 ⇒ (8) + 15 = 23
Smite dagger: 1d4 + 15 ⇒ (1) + 15 = 16
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Lailah strides forward a bit and holds her hand to her chest.
Give me strength!
Divine Favor, +2 to my attacks and damage.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Lailah will form her force armor and imbue her dagger with holy magic. She would appreciate Dortlin's boost to her natural armor That will increase her AC to 23.
Lailah holds up her hand.
Sheylen, bless us with the artistry of battle!
Tactical Acumen, additional +1 insight bonus for attacks or AC for anyone that gets a tactical bonus such as flanking or higher ground or cover.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Yipes! I don't suppose anyone has any spells of planar adaptation?
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Remeber, we don't wanna hurt the warriors, we wanna lead them away.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Wayfinder is on for light source.
Lailah sighs as her cover retreats, but presses forward, holding out her dagger towards the evil THING and calls out.
BY THE PAINTER'S HAND I SMITE THE!
Smite Dagger: 1d20 + 12 ⇒ (13) + 12 = 25
Smite dagger: 1d4 + 13 ⇒ (2) + 13 = 15
AC vs smite target increased by 4
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Lailah moves up behind Peribras, staring down the disgusting undead with venom in her eyes.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Not boats?
Discretion is the better part of valor. Says Lailah
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Lailah continues to stab into the seed pod.
Dagger: 1d20 + 10 ⇒ (9) + 10 = 19
damage: 1d4 + 4 ⇒ (3) + 4 = 7
Dagger: 1d20 + 10 ⇒ (19) + 10 = 29
damage: 1d4 + 4 ⇒ (4) + 4 = 8
Dagger: 1d20 + 5 ⇒ (12) + 5 = 17
damage: 1d4 + 4 ⇒ (2) + 4 = 6
Dagger Crit: 1d20 + 10 ⇒ (19) + 10 = 29
damage: 1d4 + 4 ⇒ (1) + 4 = 5
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Lailah breaths deep, using the senses given by her gods to detect if the seedpod itself is evil.
Bless me Sheyln, let me strike this ugliness down in your name!
If it is, she'll smite, if not, she'll just cut at it.
Dagger: 1d20 + 7 ⇒ (12) + 7 = 19+5 if smite
damage: 1d4 + 1 ⇒ (4) + 1 = 5 +6 if smite
Dagger: 1d20 + 2 ⇒ (16) + 2 = 18 +5 if smite
damage: 1d4 + 1 ⇒ (1) + 1 = 2 +6 if smite
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Lailah bounds over to the seed pod, her dagger beginning to glow with divine power.
Divine Bond, Dagger is +1
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Laliah begins to move forward, the shimmering armor of force clasping around her as she moves, drawing her dagger. Partially to get out of fireball spread, partially to take a moment to prepare herself for the ongoing battle... Valor did not mean rushing to one's death.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Reflex: 1d20 + 9 ⇒ (18) + 9 = 27
Lailah dodges the worst of the fires, and glowers.
Thing of evil... disgusting, vile, ugly!
It's clear she thinks the last one is the worst insult.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Lailah casts Expeditious Retreat on herself to grant herself a burst of speed, then blasts forth kicking up dirt behind her.
Ravine
Acrobatics +6 speed +2 good hope: 1d20 + 6 + 6 + 2 ⇒ (5) + 6 + 6 + 2 = 19
Cliffside If I could get that spider climb?
Climb Take 10 +8 Spider +6 Speed +2 Good hope: 10 + 1 + 8 + 6 + 2 = 27
Overgrown maze
Attack +6 Speed +2 Good Hope: 1d20 + 7 + 6 + 2 ⇒ (3) + 7 + 6 + 2 = 18
Ruins
Climb Take 10 +8 Spider +6 Speed +2 Good hope: 10 + 1 + 8 + 6 + 2 = 27
Ugh, some terrible rolls...
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Lailah nods.
Fine, speed it is.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Diplo: 1d20 + 8 ⇒ (17) + 8 = 25
We will remove the blight, and free you, so you may go in peace.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Sense motive aggressive: 1d20 + 11 ⇒ (4) + 11 = 15
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Lailah clasps her hands over her songbook, staring defiantly at the faces.
I am Lailah Yochanan, Servant of the Goddess of Beauty! I and my fellow Pathfinders are here to destroy this blight! Please, help us banish this from our world!
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
GM, no song of courage up from me, my character doesn't have it like I thought they did.
Lailah changes the target of her song, focusing on Dortlin this time.
Saves as before or Dortlin is invisible to enemies.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Because your friendly neighborhood village idiot never played this character before and didn't realize that. >.< Sorry guys.
Lailah sings the correct song now that her player isn't an idiot, and her enemies now have to make a will save to see Darkpaw.Will save 17 or Darkpaw is considered invisible to enemies who fail the check.
She steps in front of Teric, pulling her dagger out as she moves.
I would appreciate... she weaves into her song. If the valiant magician would not let the bear thing eat me.
Despite her words she stands steady as she stares down the bear.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Lailah clasps her songbook to herself and begins to sing.
Oh goddess of beauty, protect your servant in this fight
oh goddess of beauty, lend your power to us this night.
Her body begins to shimmer as if covered in chainmail, and everyone feels a little bit of her power go out and cover you all.
Activate Legate Armor (+2 Chainmail Force) and begin singing for everyone to gain a +1 Moral bonus to attack and damage for bardic inspiration
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Fort: 1d20 + 11 ⇒ (6) + 11 = 17
Perception: 1d20 + 2 ⇒ (7) + 2 = 9
Lailah spends her time as they move resisting the urge to vomit.
I... I do not find beauty in woods... She whimpers out.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
"Cityfolk" apparently applies to Lailah, because she doesn't do very good at this.
Survival: 1d20 + 3 ⇒ (8) + 3 = 11

Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Lailah bows low to Tess.
I must admit, I'm a bit... strange for a follower of my goddess.
She smiles.
My goals, I admit, are simple. A divine weapon exists... a perfection of the craft, both in goodness and in beauty.
She sighs softly, more like a woman talking about a lover than a weapon.
The magnificence of it's craft... to hold it, to wield such a piece of artistic perfection... I can think of no better way to bring myself closer to my goddess than to sing as I hold that weapon and to bath in it's holy light.
She coughs as if recognizing just how intense she was getting.
But, the weapon is rightfully owned, and I have no claim upon it. After much begging, pleading, and singing for days on end, it's owner agreed to sell it to me.
She smiles weakly.
For... well, more gold than many will see in many lifetimes. Less than it is worth, a fair deal, but more than a simple singer on the streets could over hope to achieve. I suspect he had hoped I would give up my hopes at the astronomical sum. But, any work of art worthy of a goddess is worth devoting a life to. So I have devoted myself to the art of commerce, and have earned the title of trade princess myself.
She smiles.
No coin i earn goes towards my own desires of course. Only towards the purchase of that beautiful holy artifact so that I may devote myself ever more fully towards Sheyln's beauty.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Teric sees the young woman's eyes light up at the mention of gold. Despite her decidedly impoverished appearance, Teric can tell that she is healthy and that her incredibly simple robe is none the less made of high quality fabric and stitching.
I have heard. She says sweetly, That mages will pay quiet a sum for blood and other internal organs. Perhaps my friend, you will allow me to assist you in butchering the beast once we've slain it? I will admit that I have little knowledge of draconic anatomy, but I know just who we could sell it to if you would guide me to the various bits to jar and collect...
She stops and then bows.
Forgive me, I took leave of my manners. I am Lailah, Legate of the goddess of song Shelyn.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
A young, beautiful woman, clutching a book of hymns to her chest and wearing nothing but a white robe with a small dagger at her side and holding a shield on her left arm. She hums softly as they wait for preparations to be made, her voice sweeter than any songbird.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
All 3 for me, the character was explicitly created to take the GM credit for Part A and has been cooking in the proverbial pot since then.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
It says "Commment Mode" for me now. :/
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Player Name: Matthais777
Character Name: Lailah Yochanan
PFS and Character Numbers: # 176948-7
Faction: Exchange
Progression: Standard
Day Job Roll: Automatic 52, Exchange Faction Card + Gladhands means I earn 600 gold for dayjob.
This is the experimental paladin I made for the express purpose of purchasing the item you get for playing all 4 scenarios... a "Poverty" paladin who has earned a LOT of gold to try and buy it as soon as possible in return for not buying but a couple 100gp or less items
As such, She's much more "Support" roll than "Tank" roll you normally see in paladins, because wands are a thing I can buy with prestige. Just giving you guys a heads up, as she's a lot more... um... careful, than a standard paladin.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Gah, I put in on the wrong line. >.< Stupid Excel sheets being smarter than I am.
Sorry, this is core, I'll have to drop. So sorry guys, GM if you could remove me front this one.
Aasimar AC 20, touch 19, flat-footed 18 (+8 armor, +2 Dex) hp 68 Fort +13, Ref +10, Will +12 DR 2/evil; Immune charm, disease, fear; Resist acid 7, cold 7, electricity 7, fire 10; SR 13
Player Name/Alias: Matthais777
Character Name: Lailah Yochanan
PFS Character Number: 176948-7
Race, Class and Levels: Aasimar, Bard 1 Paladin 5
Faction: Exchange=
Initiative: +2
Perception: +2
Day Job Roll: Automatic 52, Exchange Faction Card + Gladhands means I earn 600 gold for dayjob.
This is the experimental paladin I made for the express purpose of purchasing the item you get for playing all 4 scenarios... a "Poverty" paladin who has earned a LOT of gold to try and buy it as soon as possible in return for not buying but a couple 100gp or less items
As such, She's much more "Support" roll than "Tank" roll you normally see in paladins, because wands are a thing I can buy with prestige. Just giving you guys a heads up, as she's a lot more... um... careful, than a standard paladin.
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