Howdy folks. I've just started running AoA, which I've wanted to do for quite a while. I love book 6 in particular, so it probably goes without saying that I like morally complex villains.
As such, I'm writing Calmont as an ex-slave from Cheliax who is now stuck under Voz's thumb, which is really not much better. All he really wants is to kill Voz and then run far, far away from Breachill.
Here's where I'm a bit stuck: why does he start the Town Hall fire? I could easily say "Voz made him do it" but that seems a bit weak. Perhaps he does it to buy himself time to catch up with Voz? But if that's the case, why would he start a fire at Town Hall, and not at Voz's bookstore or some other place?
This is a silly idea, but sometimes silly is good: maybe our ship used to be something like a transit shuttle/tour bus? Then after that company went out of business, we bought it on the cheap and made it our own.
Azelos is a lizardfolk, one of a small community who live in the Puddles district. He has certainly seen some horrors in the city's dark underbelly, but he has also seen the endless perseverance of folks who are just trying their best to survive. He's a part-time dockworker, but most of his time is spent working for the Muckruckers. He feels joining Edgewatch would make his family and friends proud, and perhaps it would even give him the means to make the Puddles a better place.
By lizardfolk standards, he's small - scrawny, even - but he's still a fair bit bigger than your average human man. He wears skillfully-crafted leather armor with metal bracelets and anklets. He carries a buckler and several sets of bola, but he has no melee weapons besides his own sharp claws.
He might look imposing at first sight, but he's actually quite friendly - even to suspects, most of the time - and he never uses lethal force unless it's absolutely necessary.
Quirk: He's addicted to salty food, especially cured meat. Might be bad for his health and/or Edgewatch's budget.
Mateo's grandfather lived in Breachill, but his father and uncle had a fierce rivalry; it was thanks to a bet between the two that Mateo's father moved to Dustpawn. His father is a good businessman, but unfortunately not good enough to thrive in such a dismal place. Poor and bitter, Mateo turned to delinquency and eventually to banditry. He and his gang were captured when they attempted a raid on Breachill. Mateo was sentenced to one year in jail and one year of 'community service' working at Cayden's Keg. (He doesn't know it, but the reason he received such a light sentence is because his uncle recognized him and asked the judge to take pity on him.)
Now that his sentence is almost over and the Call for Heroes is coming up, Mateo decides he might as well apply. He figures there's no harm in it if he gets rejected - and, if he's accepted, it might mean a new beginning for him.
Crunch:
Ancestry
Human (Versatile) +DEX | +WIS
Background
Returning Descendant +DEX | +STR
Class
Rogue (Ruffian racket) +DEX
Free boosts: +DEX | +STR | +WIS | +CON
Stats
STR 14 (+2)
DEX 18 (+4)
CON 12 (+1)
INT 10 (+1)
WIS 14 (+2)
CHA 10 (+0)
I'd like to reuse a character I played when one of my friends ran AoA (we didn't get far... alas) He's a rogue. Free archetype TBD.
Questionnaire:
1. Full Name:
"Mateo Orello."
2. Age:
"Twenty-eight."
3. Gender:
"Male."
4. Place of Birth:
"I was born in Dustpawn. If you haven't heard of it, I don't blame you. It used to be a mining town, but now, there's pretty much nothing left."
5. Current Residence and how to contact you:
"I... don't have a place of my own yet, so Miss Brynne lets me crash at Cayden's Keg. If you need me, let her know."
6. Current employment:
"I also work at Cayden's Keg."
7. Faith:
"...yeah, Cayden Cailean, I guess..."
8. Details of your next of kin and how to contact them:
"I don't really have any. None who care about me, anyway. Closest thing I have to family is Miss Brynne."
9. How did you first hear about the Call for Heroes?:
"When I first came to Breachill."
10. Why should we select you to aid in our call? What are your greatest strengths?:
"I'm... a skilled fighter, I have a strong voice, good eyes and ears... and I can get into anyplace I need to be, even if it's locked up tight."
11. Tell us about a time when you made a mistake. What did you do to solve it?:
"Gods, sometimes I feel like my whole life has been a mistake. I made the mistake of being born in a dead-end town, made the mistake of joining a bandit gang, and made the mistake of getting caught... and yet, everyone here in Breachill has treated me with kindness, even those who know what I did. Having their support has made me feel like I'm not alone... like maybe there's still some hope for me, even if I can't see it yet. So I just keep trying. Keep trying to be better."
12. What do you like to do outside of your official responsibilities?:
"Well, lately I've been learning various arts and crafts... though I'm not very good at 'em yet."
13. Is there anything else you would like us to know before the Call for Heroes?:
"Nothing comes to mind... thanks for giving me this chance."
I've always wanted to play Keep on the Borderlands. Would personally prefer 5e since I'm not familiar with OSR, but I would be plenty willing to learn.
Gear
(T) Studded leather
AC bonus: +2
Dex cap: +3
Check Penalty: -1 (negated by 12+ STR)
Speed: 25 -0
Currency
4 gp, 5 sp
Other Items
2 minor elixirs of life Adventurer's Pack
Familiar - a colorful snake named Matiya. their familiar/master abilities are Climber + Familiar Focus
I'm considering a draconic bloodline sorcerer, or maybe a cleric of Bahamut. Just wondering, djdust, could you tell me a bit about the dragons of this setting? Are they pretty much the same as Golarion's dragons?
I'd love to join. A bit about myself: I'm 35 years old and I've been writing and RPing since I was very smol. As tabletop RPGs go, I've played Pathfinder 1e and 2e, and 3.5, 4e and 5e of The Other Game. I love writing dialogue and other character bits. But what can I say, I like rolling big numbers in a fight, too. I've been looking for a regular game/group, maybe this can be it.
I live in Kentucky and I've spent a lot of my life bouncing from job to job, but recently I've finally found one that fits me well and actually feels meaningful. I suppose now that my basic needs have been met, I've now begun to realize just how heckin' lonely I am. I have 0 real-life friends and not enough online ones. Of course I'm not expecting y'all to be my besties or anything, but I do hope we end up getting along, if nothing else.
Not sure what else to say... I never quite know how to introduce myself :p... but anyway, here's my ancestry roll: 1d100 ⇒ 15
Ooh, this sounds fun, and I have a character who needs a home...
Spotty - Kobold Rogue:
Faction
Undecided (both IC and OOC)
Concept
When he was just a baby, he was 'adopted' by the adventurers who killed his clan. They've mostly been kind to him, but he still has very mixed feelings about them - and about adventurers as a whole. While tagging along on their travels, he learned about Sigil; now that he has struck out on his own, he has come here to learn new perspectives and new philosophies, and perhaps to get a better grasp on who he wants to be.
Friends
WIP
Contacts
WIP
Rivals
WIP
Fear
WIP
Secrets
WIP
This is a WIP, but I'll try to finish it within the next 24 hrs.
I'm looking to join a game. Open to anything, but I'd prefer PF2e or Starfinder. I don't have any characters ready to go, but I can whip them up pretty quickly.
42) The PCs encounter a small but growing cult of androids who seem to be devoted to the number 42 and always knowing where one's towel is.
43) A female Solarian has programmed her holoskin to go through a flashy 'transformation sequence' whenever she summons her solar weapon. She claims she got the idea from some pre-Gap holovids.