Arayam Bismut

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Organized Play Member. 38 posts (137 including aliases). No reviews. No lists. No wishlists. 5 Organized Play characters. 2 aliases.


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Very cool. I would definitely want in on this.


Howdy folks. I've just started running AoA, which I've wanted to do for quite a while. I love book 6 in particular, so it probably goes without saying that I like morally complex villains.

As such, I'm writing Calmont as an ex-slave from Cheliax who is now stuck under Voz's thumb, which is really not much better. All he really wants is to kill Voz and then run far, far away from Breachill.

Here's where I'm a bit stuck: why does he start the Town Hall fire? I could easily say "Voz made him do it" but that seems a bit weak. Perhaps he does it to buy himself time to catch up with Voz? But if that's the case, why would he start a fire at Town Hall, and not at Voz's bookstore or some other place?

I would appreciate any thoughts/input.


I'm interested, if it's not too late to throw my hat in.


My group just finished Book 3. While fighting the Knights we lost two PCs to Phantasmal Killer.


Cosmic Flash has a nice ring to it!


I'd love to play Kingmaker 2e.


Rocky Burnham wrote:
Well, this alias is an odd character, but it's a bit unusual. He's starting as a ghost, which can only happen with GM permission.

I love his boss. "You died? Sucks to be you. Get back to work." XD

RadicalGM wrote:
I sadly will not allow the Ghost variation

Awww.


I like that too.


I'm interested


This is a silly idea, but sometimes silly is good: maybe our ship used to be something like a transit shuttle/tour bus? Then after that company went out of business, we bought it on the cheap and made it our own.


Azelos:
Azelos is a lizardfolk, one of a small community who live in the Puddles district. He has certainly seen some horrors in the city's dark underbelly, but he has also seen the endless perseverance of folks who are just trying their best to survive. He's a part-time dockworker, but most of his time is spent working for the Muckruckers. He feels joining Edgewatch would make his family and friends proud, and perhaps it would even give him the means to make the Puddles a better place.

By lizardfolk standards, he's small - scrawny, even - but he's still a fair bit bigger than your average human man. He wears skillfully-crafted leather armor with metal bracelets and anklets. He carries a buckler and several sets of bola, but he has no melee weapons besides his own sharp claws.

He might look imposing at first sight, but he's actually quite friendly - even to suspects, most of the time - and he never uses lethal force unless it's absolutely necessary.

Quirk: He's addicted to salty food, especially cured meat. Might be bad for his health and/or Edgewatch's budget.

Crunchy stuff:
Ancestry
Lizardfolk (Wetlander) +DEX | +STR | +WIS | -INT

Background
Grizzled Muckrucker +CON | +DEX

Class
Swashbuckler (Gymnast) +DEX

Free boosts: +INT | +STR | +DEX | +CON

Stats
STR 14 (+2)
DEX 18 (+4)
CON 14 (+2)
INT 10 (+0)
WIS 12 (+1)
CHA 10 (+0)

General Feats
Breath Control (Aquatic Adaptation ancestry feature)

Ancestry Feats
Razor Claws

Class Feats
Buckler Expertise

Skill Feats
Experienced Tracker

Skills (unlisted = untrained)
(T) Acrobatics
(T) Athletics
(T) Labor Lore
(T) Underworld Lore
(T) Medicine
(T) Society
(T) Thievery

Languages
Common
Iruxi

Max HP: 20

Defenses
(T) Unarmored defense, light armor
(X) Perception
(T) Fortitude
(X) Reflex
(X) Will

Gear
(T) Leather armor
AC bonus: +1
Dex cap: +4
Check Penalty: -1 (negated by 10+ STR)
Speed: 25 -0

(T) Bola (x4)
Range: 20
Damage: 1d6 +STR (Bludgeoning)
Traits: Nonlethal, thrown, ranged trip

(T) Claws
Range: Melee
Damage: 1d6 +STR (Slashing)
Traits: Versatile P, agile, finesse

Currency
5 sp

Other Items
Adventurer's pack
Healer's tools
Thieves' tools


Also interested. Should I pitch my character concept here, or send it via PM?


Looking forward to getting started!


I'm still alive, but just barely. I caught the flu and it's kicking my ass.

I suppose Pax could be the leader, but he'd be very reluctant about it at first. But hey, character development is part of the fun.


Firefly had 14 episodes, I think that's a good number.


...decided to make some changes. Stupid time limit on editing...

-taking Thief racket instead of Ruffian
-stats will be 12/18/14/10/14/10

I will be dipping into the Archer + Gunslinger archetypes for lots of crossbow shenanigans.


Merry Christmas! Here's Mateo's story + stats.

Background:
Mateo's grandfather lived in Breachill, but his father and uncle had a fierce rivalry; it was thanks to a bet between the two that Mateo's father moved to Dustpawn. His father is a good businessman, but unfortunately not good enough to thrive in such a dismal place. Poor and bitter, Mateo turned to delinquency and eventually to banditry. He and his gang were captured when they attempted a raid on Breachill. Mateo was sentenced to one year in jail and one year of 'community service' working at Cayden's Keg. (He doesn't know it, but the reason he received such a light sentence is because his uncle recognized him and asked the judge to take pity on him.)

Now that his sentence is almost over and the Call for Heroes is coming up, Mateo decides he might as well apply. He figures there's no harm in it if he gets rejected - and, if he's accepted, it might mean a new beginning for him.

Crunch:
Ancestry
Human (Versatile) +DEX | +WIS

Background
Returning Descendant +DEX | +STR

Class
Rogue (Ruffian racket) +DEX

Free boosts: +DEX | +STR | +WIS | +CON

Stats
STR 14 (+2)
DEX 18 (+4)
CON 12 (+1)
INT 10 (+1)
WIS 14 (+2)
CHA 10 (+0)

Ancestry Feats
General Training

Skill Feats
Pickpocket
Intimidating Glare

General Feats
Toughness
Canny Acumen (Fortitude)

Class Feats
You're Next

Skills (unlisted = untrained)
(T) Athletics
(T) Crafting
(T) Deception
(T) Diplomacy
(T) Intimidation
(T) Engineering Lore
(T) Medicine
(T) Society
(T) Stealth
(T) Survival
(T) Thievery

Languages
Common
Goblin

Max HP: 18

Defenses
(T) Unarmored defense, light armor
(X) Perception
(X) Fortitude
(X) Reflex
(X) Will

Gear
(T) Leather armor
AC bonus: +1
Dex cap: +4
Check Penalty: -1 (negated by 10+ STR)
Speed: 25 -0

(T) Crossbow
Range: 120
Damage: 1d8 (Piercing)
Traits: Reload 1

(T) Shortsword
Range: Melee
Damage: 1d6 +STR (Piercing)
Traits: Agile, finesse

Currency
4 gp

Other Items
Adventurer's pack
Thieves' tools
60 crossbow bolts


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OMG I love Valda and Bunnit.


I'd like to reuse a character I played when one of my friends ran AoA (we didn't get far... alas) He's a rogue. Free archetype TBD.

Questionnaire:
1. Full Name:
"Mateo Orello."

2. Age:
"Twenty-eight."

3. Gender:
"Male."

4. Place of Birth:
"I was born in Dustpawn. If you haven't heard of it, I don't blame you. It used to be a mining town, but now, there's pretty much nothing left."

5. Current Residence and how to contact you:
"I... don't have a place of my own yet, so Miss Brynne lets me crash at Cayden's Keg. If you need me, let her know."

6. Current employment:
"I also work at Cayden's Keg."

7. Faith:
"...yeah, Cayden Cailean, I guess..."

8. Details of your next of kin and how to contact them:
"I don't really have any. None who care about me, anyway. Closest thing I have to family is Miss Brynne."

9. How did you first hear about the Call for Heroes?:
"When I first came to Breachill."

10. Why should we select you to aid in our call? What are your greatest strengths?:
"I'm... a skilled fighter, I have a strong voice, good eyes and ears... and I can get into anyplace I need to be, even if it's locked up tight."

11. Tell us about a time when you made a mistake. What did you do to solve it?:
"Gods, sometimes I feel like my whole life has been a mistake. I made the mistake of being born in a dead-end town, made the mistake of joining a bandit gang, and made the mistake of getting caught... and yet, everyone here in Breachill has treated me with kindness, even those who know what I did. Having their support has made me feel like I'm not alone... like maybe there's still some hope for me, even if I can't see it yet. So I just keep trying. Keep trying to be better."

12. What do you like to do outside of your official responsibilities?:
"Well, lately I've been learning various arts and crafts... though I'm not very good at 'em yet."

13. Is there anything else you would like us to know before the Call for Heroes?:
"Nothing comes to mind... thanks for giving me this chance."


I've always wanted to play Keep on the Borderlands. Would personally prefer 5e since I'm not familiar with OSR, but I would be plenty willing to learn.


how about an SRO Warforged?


I don't know much about Eberron, but I'd like to give it a try anyway.


Jasmina Markovich:
Ancestry
Human (Versatile) +CHA | +CON

Background
Merchant +CHA | +STR

Class
Sorcerer (Copper Dragon bloodline) +CHA

Free boosts: +CHA | +STR | +CON | +INT

Stats
STR 14 (+2)
DEX 10 (+0)
CON 14 (+2)
INT 12 (+1)
WIS 10 (+0)
CHA 18 (+4)

Focus Spells (1 focus point)
Dragon Claws

Spell Slots
Level 0: ∞
Level 1: 3

Known Spells
Level 0: Shield, Acid Splash, Daze, Detect Magic, Read Aura

Level 1: True Strike, Magic Weapon, Command

Ancestry Feats
Natural Ambition

Skill Feats
Bargain Hunter

General Feats
Armor Proficiency

Class Feats
Familiar

Skills (unlisted = untrained)
(T) Arcana
(T) Deception
(T) Diplomacy
(T) Intimidation
(T) Dragon Lore
(T) Mercantile Lore
(T) Society

Languages
Common
Halfling
Dwarvish

Max HP: 16

Defenses
(T) Unarmored defense, light armor
(T) Perception
(T) Fortitude
(T) Reflex
(X) Will

Gear
(T) Studded leather
AC bonus: +2
Dex cap: +3
Check Penalty: -1 (negated by 12+ STR)
Speed: 25 -0

Currency
4 gp, 5 sp

Other Items
2 minor elixirs of life
Adventurer's Pack
Familiar - a colorful snake named Matiya. their familiar/master abilities are Climber + Familiar Focus


I'm considering a draconic bloodline sorcerer, or maybe a cleric of Bahamut. Just wondering, djdust, could you tell me a bit about the dragons of this setting? Are they pretty much the same as Golarion's dragons?


Honestly, you had me at "kobolds". :p

I'd love to join. A bit about myself: I'm 35 years old and I've been writing and RPing since I was very smol. As tabletop RPGs go, I've played Pathfinder 1e and 2e, and 3.5, 4e and 5e of The Other Game. I love writing dialogue and other character bits. But what can I say, I like rolling big numbers in a fight, too. I've been looking for a regular game/group, maybe this can be it.

I live in Kentucky and I've spent a lot of my life bouncing from job to job, but recently I've finally found one that fits me well and actually feels meaningful. I suppose now that my basic needs have been met, I've now begun to realize just how heckin' lonely I am. I have 0 real-life friends and not enough online ones. Of course I'm not expecting y'all to be my besties or anything, but I do hope we end up getting along, if nothing else.

Not sure what else to say... I never quite know how to introduce myself :p... but anyway, here's my ancestry roll: 1d100 ⇒ 15


I'm looking for PF2e or Starfinder games to join.


I'm interested!


Ooh, this sounds fun, and I have a character who needs a home...

Spotty - Kobold Rogue:
Faction
Undecided (both IC and OOC)

Concept
When he was just a baby, he was 'adopted' by the adventurers who killed his clan. They've mostly been kind to him, but he still has very mixed feelings about them - and about adventurers as a whole. While tagging along on their travels, he learned about Sigil; now that he has struck out on his own, he has come here to learn new perspectives and new philosophies, and perhaps to get a better grasp on who he wants to be.

Friends
WIP

Contacts
WIP

Rivals
WIP

Fear
WIP

Secrets
WIP

This is a WIP, but I'll try to finish it within the next 24 hrs.


I'm interested.


I'm looking to join a game. Open to anything, but I'd prefer PF2e or Starfinder. I don't have any characters ready to go, but I can whip them up pretty quickly.


I'll make a ysoki operative. Will post character later.


Quote:
Feel free to delete your "dots" from gameplay.

Sorry, I don't know how


I'm isekai trash, so I'd totally be up for this.


Hi, I'm interested. I'll just apologize in advance for my lack of knowledge; I've never played on the Paizo forums before.


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42) The PCs encounter a small but growing cult of androids who seem to be devoted to the number 42 and always knowing where one's towel is.

43) A female Solarian has programmed her holoskin to go through a flashy 'transformation sequence' whenever she summons her solar weapon. She claims she got the idea from some pre-Gap holovids.


40) A pair of engineers are having their drones duke it out. Others are betting on the fight.

41) The PCs hear a rumor that the biggest, baddest mercenary on Absalom is actually a Ysoki in oversized power armor.


6 people marked this as a favorite.

10) A human soldier is featured in several advertisements, each declaring a different store to be his favorite store on Absalom.