JK jumps into action by moving around the pillar to get close to Baltaram. it then punches his legs using his paws.
Paw Attack vs Baltaram: 1d20 + 6 ⇒ (16) + 6 = 22
Paw Damage: 1d8 + 3 ⇒ (8) + 3 = 11 bludgeoning damage
Paw Attack vs Baltaram, MAP: 1d20 + 6 - 5 ⇒ (8) + 6 - 5 = 9
Paw Damage: 1d8 + 3 ⇒ (8) + 3 = 11 bludgeoning damage
◆ Stride
◆ Strike
◆ Strike