Lantern Bearer

• Izkrael •'s page

8 posts. Alias of Giuseppe Capriati.


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Good luck guys and have fun! I'm sure this will be a great adventure! I'm very sad for not being a part of it, but all of our submission were good and certainly you deserved to obtain those spots. Game on!


Hearing the gnome's conversation with another human sitting near, Izkrael tightens up his eyebrows. How much does he talk?

Then, much to his surprise, the gnome addresses him directly. Izkrael listen with a perplexed expression the gnome's words, then he relaxes his facial muscles in a smile. "Sorry, I'm afraid I didn't get a single word of yours. Here, drink something with us and relax.". He's extactly the right person I need to gather information in this city without having to speak with every single person I meet. He does the hard work of getting people talk, and I assure he doesn't get killed in the process. Seems like a good solution.

"You seem good at getting people talkative", says Izkrael to the gnome, Remember-you can use all the allies you can get in this slum, "If you promise me to ask some questions on my behalf tonight at the Gold Goblin, you won't need to worry about your head anymore, I assure you" concludes Izkrael, smirking proudly and slightly moving his shoulders to show the longbow hidden under his cloak.


Garridan Brewmaster wrote:
"Don't worry it's close by, just follow the crowd."
TurtSnacko wrote:
"stay away from the crowd, thats asking to be pickpocketted"

Izkrael looked at the two humans giving him opposite opinions. And here we go again. At least they're welcoming. Their intentions are good, no doubt about it. This time, Izkrael manages to smile sincerely, watching the human diversity of opinions just in front of him. "I'd follow both of your advices if I could".

I think I will follow the crowd, but at a distance. And this man in particular, he seems to know what he's doing. While he is thinking to himself, Izkrael's eyes fall upon the wooden holy symbol carried by the man who had talked to him first. A faithful of the Drunken Hero? Well, he has helped me out, now I will return the favor. "Keep your friends close" always told me Avery-"and your enemies closer", but that's another matter. Let's begin with "friends".

"Before we go, I propose to have a drink to attract the lucky spirits." This will certainly please him. Besides, a drink can never hurt. Izkrael was used to drink alcoholics. Growing up among humans and being raised by a human couple, drinking had always been a natural part of his life-not the most important one, but still something that could help to drive away bad thoughts. He knew that most of the elves apparently refused to drink, but they never gave him the chance to ask them why, and so he never saw something wrong with having a drink or two.


Gambling, uhm? That sounds like something that could easily lure my contact.

"I thank you, good man. And as for reaching the Gold Goblin together, well...", I'd prefer to go alone, but yesterday's worthless walk should teach me something,"...I think that would be the best thing. This city can be dangerous, especially at night".

Izkrael looks at the man standing in front of him (Garridan). Humans...They're so diverse from one another that they don't have preconceptions, even before a couple of black eyes. And they're so quick to make friends. I can see why some elves are attracted by them. Izkrael tries to smile to his interlocutor in sign of appreciation, but the best he can do is to warp is face into a forced smirk.

"Alright, since we're going together...does someone know where this Gold Goblin is?", Izkrael says referring to the other people at the table.


Why all of these people are headed for the Gold Goblin? There must be something happening there. I'd best ask now that I can. Pushing back his natural unsociability, Izkrael joins the others at the table. Seeing that the game of chance ended, he takes the opportunity to ask to whoever is sitting next to him: What's going on at the Gold Goblin? Why everyone seems to be heading there?. To take on a more friendly appearance, he takes off his hood, revealing his long black hairs and even blacker eyes.

He takes a look around himself-all people here seemed to be eagerly wating for something. They even classified the blot as a boring topic. There had to be something important around.


It's dinner time already? How long I've been meditating?

It would be just fine, thanks good man. Izkrael begins to look around himself. He spots several people involved in a talk about the blot, the Cyphergate and...birds?!

Izkrael waits until the man serves him something to eat, pays and thanks him, after which he sits near to the party talking about the blot to have his dinner.

After hearing what the group says about the blot, and grasping that the discussion would soon turn into a game of chance, he inserts himself in the conversation, speaking at a distance from his table. "You seem to know a lot of things about this city...Please, would you mind to share some informations with a humble foreigner? I'm searching for a place called the Gold Goblin-it should be located here in the Wharf District, but I've no idea of how to reach it". He tries to make his voice as melodious as he can, eliminating the threatening whisper he's used to, while playing the part of the disoriented stranger. I'm not that good at bluffing, but maybe my ancestors' features will help me out.

Bluff check to act naturally: 1d20 + 0 ⇒ (11) + 0 = 11 I suppose that everyone who exceed Izkrael's result would notice that he's someway forcing himself to be kind and respectful of the good manners.

Balacertar:
Hi again Balacertar and good luck with this recruitment. As the GM said, I must wait until I decide anything about my PC's contact. I thought that this entire scene was already taking place in the Gold Goblin, and so I tried to figure out a way to tie him to one of the characters here. I suppose that this would instead become a thing only if I get picked, but if we're picked together we could certainly discuss about tying our characters.

I'm off to bed now too. It's 3 a.m. in my time zone, and even though I would continue until my strenghts abandon me, I think that it would be wiser to sleep and continue tomorrow morning (that is, your night), hoping someone will still be here to enjoy some RP together.
Side note for the GM: the elven curve blade is from the Core Rulebook. ;)


Lured by the conversations he hears about the blot, Izkrael walks slowly towards the bar to gain a better position to eavesdrop what the bystanders are saying.

With a full night of meditation behind him, he feels much more dynamic. After sitting on a stool in front of the bartender, he asks in a raucous whisper: "My greetings, good man. I wouldn't mind something to bite. What are you offering?" He tries his best to avoid being intimidating despite the gloomy timber of his voice.

In the meanwhile... Perception to overhear discussions about the blot: 1d20 + 7 ⇒ (12) + 7 = 19


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@ GM:
This is the improved version of Izkrael. I've added a lot of things and tried to uniform my profile to the creation guidelines you detailed in the first post. The only thing missing is equipment: the server timed out on me, and I'm planning to do it again tomorrow. I've worked very hard to improve this character, any feedback would be appreciated.

==================
Prologue
==================

Izkrael looked up to the sky above. That thing was still there, sparkling in the night sky. Riddleport inhabitants seemed to have already get used to the strange astral event-unfortunately, Izkrael couldn't say the same. The "Blot", as they called it in Riddleport, caught his attention everytime he spent with the sky above his head. He felt like there was something tying him to the shadow in the sky.

He had been in Riddleport for almost two days, and after a brief return to his "home" in the wilds to recover all of his belongings, Izkrael was getting back to Riddleport, as always ferried by the loyal Grimas Oltedler, who shaked him from his thoughts about the blot with his raucous voice, announcing that the ferry was about to reach the city's docks. Izkrael smirked at his old friend. He saw him growing older and older over time, but he still appreciated his discreet demeanor.

"Be careful out there, boy" said Grimas when the ferry finally landed.

"I'm older than you, Grimas" answered Izkrael, with his usual whisper.

He jumped nimbly on one of the docks and nodded saying goodbye to his old friend. You grow up so quickly...Who will ferry me here when you'll be too old and weathered to row?. He repelled a hint of malincony, trying to focus on his current goal, slowly shaking his head as to drive away those thoughts.

Izkrael wore his hood and began moving towards the Gold Goblin, where he hoped to find his contact in the city.

==================
Towards the Gold Goblin
==================

"The city never never changes", was used to say Avery Slyeg about Riddleport. He had the pretension to fully understand every secret of the city, know everything happening in Riddleport. He's wrong. This city is always changing, thought Izkrael taking a dark side alley. The streets were filled with stale rainwater and they smelled of sweat, alcohol, rain, garbage and blood. But above all else, they were filled with people, even in the most hidden of the alleys. Obviously, the people who lurked in the nights of Riddleport were not the same who milled around during the day.

The Wharf District was never one the quietest one, but that night seemed to proliferate with night life. Sailors, pirates, easy lads, quickwives and soggy plums were everywhere. The smell of peat mixed with incense suddenly filled Izkrael's nostrils: that was the smell of the city. Anticipating a quickwife that was attempting to reach him to offer her "services", Izkrael left the alley and took a main road.

The oil lamps mounted on metal poles lightened his path, causing him to wink his eyes. Why this light has to be so annoying?, complained to himself Izkrael. He continued going ahead for what seemed like hours but actually were only minutes. In the end, after a whole night of searching, he wasn't able to find the Gold Goblin.

Izkrael was tired because of his full day spent in wilds, and needed some rest. He entered the first tavern he saw-its name was the Drunken Lurch.

Izkrael fixed his hood, slowly checking his weapons with a touch of his hands and assuring that all of them were carefully hidden. Then he took a deep breath and made his entrance into the tavern. He asked for a place where to sleep, offered some coins more than necessary and gained the permission to sleep in one of the workers' room.

The following day, he descended into the tavern to have his breakfast but noticed that lunch was already approaching. I need to fix my habits if I plan to stay in this city long enough to find out more about the Blot.

@ other players:
I know I recently won a recruitment for a SD game last month with this same PC, but I've talked personally with the GM and have his approval (motivations are too detailed and complex to explain them now). Furthermore, I would need someone to act as my "contact" in the city, a character who can give me a RP hook to tie it to my campaign trait. Is anyone of you willing to help me out? I need a character who is rather informed about what is going on into the city, so I can justify Izkrael searching him to gain more information about the blot.

Edit: Just realized that we are in the heat of the day and we're not at the Gold Goblin. Too involved with the background I suppose. Fixed my post accordingly.