Lizardfolk

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I have always been a firm believer in the randomness of character generation throughout all of the editions of D&D I have played. It was once a badge of honor to be willing to risk really crappy rolls for the chance of really outstanding rolls. You'd roll your stats and, since you had an outrageously strong grasp of the system, fit your rolls into a character you were comfortable playing. When did that give way to point buys that merely give you the illusion of control?

I'm just curious how everyone else feels about this topic. Generally, we use the 4d6, drop the lowest, version. It seems to work well enough. How does everyone else handle it?


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Jacob Blackmon wrote:
CourtFool wrote:


What if you are Lawful Evil?
Find a Helm of Opposite Alignment and join society in a helpful way.

But if he was Lawful/Evil and put on a Helm of Opposite Alignment, he would be Chaotic/Good and be highly unlikely to join a society at all, what, given the distrust of authority and thirst for independence and self-determination.


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Patrick Murphy wrote:
Highlander (first one/only good one) and Excalibur.

Ain't nothin like sex in full plate armor


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Then there was the time my my rakishly charming rogue character almost got splatted.

We had managed to bring down the tower of a local cult. The tower was located somewhere withing the same city as a smugglers' guild. We knew where the guild was, but we couldn't get past the defenses of the building. A day earlier, one of our clerics softened the earth under the tower's foundation to bring it crashing down, but we hadn't gone through all the rubble yet. Well, no "materials acquisition specialist" like my character could let that go, so I decided to "see if there were any survivors needing help".

As I was digging through the rubble, I came across a big statue ... and it turned its head to look at me. Unbeknownst to me (a common theme with my characters) the tower was guarded by 2 Stone Golems. Having nothing at all to affect a Stone Golem, I (of course) ran like a little girly man. The Golem gave chase. I thought my goose was finely roasted.

Then the idea came to me: This thing can probably break through the guild's defenses. I made sure it was chasing me (at a safe distance), took out my bow and my stone-biter grapple arrows, and ran for the guild's HQ. As I approached it, I buried the arrow in the wall, scaled my way up, and beat-feet across the roof (much to the surprise of the two guards on the roof). With a quick wave and a "hey, how's it goin" I fired an arrow across to the next building just in time to hear the Golem begin destroying the building and its inhabitants.

I watched from a building over. I love it when a plan comes together.