So I have a group in the process of creating characters for this adventure path, and I have one person on the fence between playing a regular Investigator or one with the Forensic Physician archetype.
I have all the books, but I've only been able to really dig into In Search of Sanity so far. The impression I have from the encounters in that book and in glancing over the others is that the archetype abilities could be more useful and fun to explore.
Could anyone with more knowledge of the path let me know if trapfinding and trap sense will get good use or if I should nudge the player towards the archetype substitutions? Thanks!