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![]() I'm just being inquisitive,
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![]() Heya, I made this chart cuz I've been really into making charts lately. Hope someone finds it helpful.
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![]() Hello.
Would the abilities for the familiar stack? Or, would I have to pick a familiar for one class and only take the abilities for one of the classes? I'm thinking of making a co-operative trip build with a familiar and I think this combo would help a lot. Any advise would be appreciated. ![]()
![]() Duettist bard gives you a familiar.
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![]() This is for PFS
If you are building a character say:
Could you pay to retrain your sorcerer levels into dragon disciple since you know have enough skill ranks? As long as you keep 1 level in sorcerer?
Are there notes on this? is it posted somewhere? Because, how it's read it seems possible. ![]()
![]() So I have a build in mind
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![]() So I have a hunter with a constrictor.
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![]() Alright so I have a character with natural claw attacks and a bite attack. Right now when he does a full attack action each is at +5. But, I'd really like to do bludgeoning damage on all three attacks, not just the bite. So, could I take unarmed strike to turn my claw attacks into punches? Would my bonus still be at +5? Or would my bite attack then become a secondary attack? ![]()
![]() Sap Master Rogue states that you double the sneak attack dice on a flat footed opponent. Scout says "whenever a scout makes a charge, her attack deals sneak attack damage as if the target were flat-footed." So, if you combined the archtypes would this work? While charging could you do double non-lethal damage? The wording is a bit strange so I wanted some clarity.
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![]() I realize the sipping jacket can only use potions that have a round by round duration, but it also states it must be a potion. Does this make alchemy extracts illegal use in organized play? Even if the extract being used could be a potion, but since the alchemist created it, it's an extract? Has their been a ruling on this? ![]()
![]() Hi. So I've been trying to build a student of stone monk but it's severely under powered later levels. It's a strength based monk due to an interesting item I got on a chronicle sheet that x1.5s the strength and gives you the unarmed strike of a monk of 3 lvls higher. Still, the build just isn't quite right. Any suggestions? ![]()
![]() So, when the party makes it to the final map, the encounter in the middle. (The one with the fey that does the 3D6 AOE) How does a lower level party survive that? Even it's moral says to use it multiple times. With an average of 9, how does a small first level party survive long enough to take it out. I was just wondering what other people's opinions on it was. |